Hey Mike! I don't know if you all have heard but, the D3D drivers that were
released for the V2 were not even close to beeing finished. 3dfx, is releasing
the finished D3D drivers at the end of the week. The original drivers were only
implementing ONE of the tfe. chips! No wonder we're seeing shitty performance
with D3D on the Voodoo2!
Take care...........
TG
> Hi Dave,
> You can type " frame" while in the demo or full version and
> your fps will be visible in lower right corner of screen.
> I know it seems odd but results here have really varied among the posts I
> have read. Originally I was running CPR on a STB Velocity
> AGP card and got 30-40 fps I usually use no sky or steering wheel as thats
> how I like it set.
> Now I have a Canopus and it also gets 32-35 fps off the PCI.
> Mike
> > I didn't do a frame rate check but the CPR demo just ran great on my
> Diamond
> > Stealth II, no overclocking involved. There were some hiccups with new
> textures
> > and cars, but in the demo at least, it was very fast and usually
> > smooth..Suprised me since I've heard about everyone complaining of slow
> frame
> > rates, and the clipping was extended out to the furthest distance.
> > dave henrie
> > > 40 fps sounds great! I get 30fps with a STB Riva 128 and everything
> turned
> > > on. CPR doesn't really use 3dfx though.
> > > >I've been trying out the Creative 12mb Voodoo 2 on CART with a K6-200.
> > > >I get 40 frames per sec on the back stretch at Milwaukee (during
> > > >testing) where there is little scenery and as low as 26-27 on the
> > > >front stretch. This is with the patched version with graphics on full
> > > >except the dashboard is off.
> > > >On the unpatched version I get up to 33 on the back stretch and 17 on
> > > >the front stretch.
> > > >Joe
> > > >>Is CPR 3dfx supported?, cuz if it isn't, voodoo2 wont do anything for
> it.