rec.autos.simulators

Adding deceleration to Nascar2

Dale Chave

Adding deceleration to Nascar2

by Dale Chave » Mon, 03 Aug 1998 04:00:00

Hi,

How can I add more deceleration to the cars in Nascar 2?  I've tried
softening the left front shock to ridicuous numbers, and it didn't have
much effect.

Suggestions?

Thanks,
Dale

Dean William

Adding deceleration to Nascar2

by Dean William » Mon, 03 Aug 1998 04:00:00

This might sound like a stupid question... but here goes anyway... Any
reason why you just don't "Brake".

Dean


>Hi,

>How can I add more deceleration to the cars in Nascar 2?  I've tried
>softening the left front shock to ridicuous numbers, and it didn't have
>much effect.

>Suggestions?

>Thanks,
>Dale

T Galvi

Adding deceleration to Nascar2

by T Galvi » Tue, 04 Aug 1998 04:00:00

 When you calibrate your pedals, get them set up so the sliders are in the
middle then push in the accelerator just slightly, like a few millimetres
.Hold it there and press enter or a button. By doing this when you are
completely off the throttle it is infact giving it a little bit of brake
which simulates the engine compression.
 Im not sure but I think this might only work with single axis pedals.

   Todd


>Hi,

>How can I add more deceleration to the cars in Nascar 2?  I've tried
>softening the left front shock to ridicuous numbers, and it didn't have
>much effect.

>Suggestions?

>Thanks,
>Dale

Bruce Kennewel

Adding deceleration to Nascar2

by Bruce Kennewel » Tue, 04 Aug 1998 04:00:00

A parachute....same as the dragsters?


> Hi,

> How can I add more deceleration to the cars in Nascar 2?  I've tried
> softening the left front shock to ridicuous numbers, and it didn't have
> much effect.

> Suggestions?

> Thanks,
> Dale

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.netspeed.com.au/brucek/legends/
Dale Chave

Adding deceleration to Nascar2

by Dale Chave » Tue, 04 Aug 1998 04:00:00


> This might sound like a stupid question... but here goes anyway... Any
> reason why you just don't "Brake".

Because after having driven a Nascar stock car at Pikes Peak International
Raceway (1-mile D oval), this is the one area where the N2 sim is really
lacking.  As you enter the turns, you only lift the throttle maybe a quarter
of an inch or so, but the deceleration slows you down even more.  You
*never* touch the brake coming into the turns.

Dale

Dean William

Adding deceleration to Nascar2

by Dean William » Tue, 04 Aug 1998 04:00:00

Makes sense.



>> This might sound like a stupid question... but here goes anyway... Any
>> reason why you just don't "Brake".

>Because after having driven a Nascar stock car at Pikes Peak International
>Raceway (1-mile D oval), this is the one area where the N2 sim is really
>lacking.  As you enter the turns, you only lift the throttle maybe a
quarter
>of an inch or so, but the deceleration slows you down even more.  You
>*never* touch the brake coming into the turns.

>Dale

Tom Pelus

Adding deceleration to Nascar2

by Tom Pelus » Tue, 04 Aug 1998 04:00:00

Did you drive a 600-700 HP Winston Cup car at Pike's peak,or a lesser
powered stock car that you probably werent driving to it's absolute
limits?I'm not trying to be ***,just looking at the whole picture.
When i was watching the Richmond BGN race this yr,one of the WC drivers said
that the BGN cars could make the turns just letting off the throttle for a
second or two then getting right back on the throttle.The WC cars had to
brake and wait longer to get on the throttle.This might be the difference
your experiencing when you drove at Pike's and driving N2.
Tom
racer-3 on TEN


>> This might sound like a stupid question... but here goes anyway... Any
>> reason why you just don't "Brake".

>Because after having driven a Nascar stock car at Pikes Peak International
>Raceway (1-mile D oval), this is the one area where the N2 sim is really
>lacking.  As you enter the turns, you only lift the throttle maybe a
quarter
>of an inch or so, but the deceleration slows you down even more.  You
>*never* touch the brake coming into the turns.

>Dale

Scott D. Willingha

Adding deceleration to Nascar2

by Scott D. Willingha » Tue, 04 Aug 1998 04:00:00



> > This might sound like a stupid question... but here goes anyway... Any
> > reason why you just don't "Brake".

> Because after having driven a Nascar stock car at Pikes Peak International
> Raceway (1-mile D oval), this is the one area where the N2 sim is really
> lacking.  As you enter the turns, you only lift the throttle maybe a quarter
> of an inch or so, but the deceleration slows you down even more.  You
> *never* touch the brake coming into the turns.

I'd be careful about your conclusion here.  Unless you are taking a fairly
advanced racing class, it is unlikely that you are driving at full race speed
for that track.  If your straight speeds are lower, it follows that you won't
need to lift as much going into the corners.  Lower straight speeds also allow
shorter gearing, which would increase the engine braking effect.  The
combination
of these effects may lead to a somewhat different driving technique than if
driving a car setup for full race speed.

You might be correct that N2 doesn't quite match reality, but it may also
be difficult to judge racing "reality" from just a few laps in a stock car.
(My appologies if you are an experienced racer with extensive real-world
seat time. :)

s.d.willingham

Dale Chave

Adding deceleration to Nascar2

by Dale Chave » Wed, 05 Aug 1998 04:00:00


> Did you drive a 600-700 HP Winston Cup car at Pike's peak,or a lesser
> powered stock car that you probably werent driving to it's absolute
> limits?I'm not trying to be ***,just looking at the whole picture.
> When i was watching the Richmond BGN race this yr,one of the WC drivers said
> that the BGN cars could make the turns just letting off the throttle for a
> second or two then getting right back on the throttle.The WC cars had to
> brake and wait longer to get on the throttle.This might be the difference
> your experiencing when you drove at Pike's and driving N2.

Tom,

I drove one of the Richard Petty Driving Experience cars and they "claim"
they're running 600hp.  It's a somewhat moot point however, because I certainly
didn't come close to pushing the car anywhere near it's max speed.  I averaged
123mph for 8 laps, however if took a ride-a-long with one of the Petty drivers,
they averaged over 140mph.  Both my brother and my father took the ride-a-longs
and both said the drivers never touched the brakes.

Dale

drbo..

Adding deceleration to Nascar2

by drbo.. » Sat, 08 Aug 1998 04:00:00

On Mon, 03 Aug 1998 08:35:17 -0600, Dale Chavez



>> This might sound like a stupid question... but here goes anyway... Any
>> reason why you just don't "Brake".

>Because after having driven a Nascar stock car at Pikes Peak International
>Raceway (1-mile D oval), this is the one area where the N2 sim is really
>lacking.  As you enter the turns, you only lift the throttle maybe a quarter
>of an inch or so, but the deceleration slows you down even more.  You
>*never* touch the brake coming into the turns.

>Dale

        Yeah, but.... Pikes Peak has long turns and short straights.
I guarantee the Winston Cup boys are *** the brakes at, say, Turn
1 at Rockingham, Phoenix, Loudon, etc.

        Whether Nascar2 accurately models engine deceleration is a
matter best discussed with a professional.

                                bob

Bill Gosc

Adding deceleration to Nascar2

by Bill Gosc » Tue, 11 Aug 1998 04:00:00

Hi Dale-

I'm not trying to start an argument here; I just want to try and clarify
a couple of things:

I did the "Richard Petty Experience" at PPIR as well.  It was awesome, and
I'd recommend it to anyone who wants to experience
driving one of those beasts.  I'll do it again.

As far as the deceleration issue goes - the folks running the Richard
Petty Experience were a bit enthusiastic about their speed estimates.
One of them kept telling me that the "ride along" drivers were doing
150 MPH laps.  That would be a 24 second lap; the fastest "ride along" lap
that I timed was very close to 30 seconds (a bit over 120
MPH average).  The RPE "students" were only running about 35
seconds or so at the very fastest - that averages out to 103 MPH
average.  They were probably hitting the mid 120s on the straights.

Also, the pole for the August 14 Busch race was under 135 MPH; no
way the ride-along cars were beating that.

If you look at the sheet that they gave you at the end of your ride,
the "Top Speed" column isn't the lap average; it's your highest
speed at some point of the lap.  To figure out each lap speed,
divide 3600 seconds by the number of seconds of your lap time.
In order to average 123 MPH, your average lap time would have
to be 29.26 seconds.  The "Average Speed (MPH)" for all of the
laps is the average of your fastest lap speeds, not of your average
lap times.

So back to the deceleration thing - there are a couple of mile tracks
in the N2 Busch add-on; you can drive 35 second laps on these
tracks with no brakes by backing off of the throttle in the corner.  You
might get run over by all of the AI cars, though.

Hope that helps to clear things up.

Regards-

Bill


>On Mon, 03 Aug 1998 08:35:17 -0600, Dale Chavez


>>> This might sound like a stupid question... but here goes anyway... Any
>>> reason why you just don't "Brake".

>>Because after having driven a Nascar stock car at Pikes Peak International
>>Raceway (1-mile D oval), this is the one area where the N2 sim is really
>>lacking.  As you enter the turns, you only lift the throttle maybe a
quarter
>>of an inch or so, but the deceleration slows you down even more.  You
>>*never* touch the brake coming into the turns.

>>Dale

> Yeah, but.... Pikes Peak has long turns and short straights.
>I guarantee the Winston Cup boys are *** the brakes at, say, Turn
>1 at Rockingham, Phoenix, Loudon, etc.

> Whether Nascar2 accurately models engine deceleration is a
>matter best discussed with a professional.

>                                bob

MitchD14

Adding deceleration to Nascar2

by MitchD14 » Wed, 12 Aug 1998 04:00:00

Dale, Maybe at pikes peak you don't use the brakes, but I've driven oval tracks
for a lot of years now, and let me assure you, you definately brake when you go
into a turn, unless your at taladega or daytona, or unless you have lots of
money to keep putting front clips on your race car
MitchD14

Adding deceleration to Nascar2

by MitchD14 » Wed, 12 Aug 1998 04:00:00

As far as how n2 compares to a real stock car, as far as driving the car goes,
it comes very close to how you have to drive a real race car. The way you enter
the turn effects how you come out, where and how much you brake effects how
fast you can go, the line you take around the track, overdriving into the turns
slows you down, etc. etc. The way that you can set up the car may not be
exactly the same as what works on a real car, I suppose that would be because
there are so many adjustments that they had to draw the line somewhere.For
example, the game uses only shocks to adjust handling, instead of using springs
and swaybars, but for as far as they went it isn't to far off. As for whether
or not you brake, a car can corner at a given amount of G's, or in other words,
depending on how the car is set up, it can go into a corner at a certain
maximum speed at each track. Using 100 mph as an example of the maximum speed
that you could enter a turn at, with the reason being that at that speed your
tires are working at there maximum adhesion, so no matter what else happens,
the fastest you can get into this particular corner, is going to be 100 mph.
Any faster and you have to slow down to let the tires get their grip back. If
you go down the straight, then back off of the gas until you slow down to the
speed that is the maximum that the tires can handle, then you have to back off
MUCH sooner then if you go to the point on the track where you can brake and
slow the car to the maximum cornering speed. All track are different and your
braking points can very, and there are some tracks where you don't have to
brake, depending on the size and shape of the track, and especially the banking
angle, the more banking the more your cornering force is turned into downforce.
I've helped a few people who were just starting off in racing and thats a
mistake that a lot of them make, thinking that by not using the brake you go
faster, but 99% of the time it doesn't work
Dale Chave

Adding deceleration to Nascar2

by Dale Chave » Thu, 13 Aug 1998 04:00:00


> Dale, Maybe at pikes peak you don't use the brakes, but I've driven oval tracks
> for a lot of years now, and let me assure you, you definately brake when you go
> into a turn, unless your at taladega or daytona, or unless you have lots of
> money to keep putting front clips on your race car

Mitch,

I think you missed my point.  My 8 laps at Pikes  Peak were hardly up to speed
compared to "real" drivers, however, my point is that the deceleration in the
corners is so pronounced that even up to speed, the driver would tap the brakes, as
opposed to hammering the brakes while racing at Richmond in Nascar2.

Dale

Dale Chave

Adding deceleration to Nascar2

by Dale Chave » Sat, 15 Aug 1998 04:00:00


> I suspect that you are right in that N2 isn't completely realistic with
> regards to deceleration. But I have to say that I think at least some of it
> is due to unrealistic driving rather than simply unrealistic physics. I was
> doing some experimentation at Bristol the other day and could run 123s by
> *not* braking at all, just getting off the gas early. N2 allows drivers to
> dive into the corner and this is what most people do. Doesn't necessarily
> mean that it's the only way to drive ;-)

Richard,

I agree with your comments about Bristol, because I don't use much brake there either.
However, N2's Richmond track doesn't have the banking Bristol does and you're forced to
use the brakes more.

Dale


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