> Same experience here. I don't really feel silly talking to the computer,
> though, as long as it has a practical purpose, which being able to keep
> focused on the action, rather than key-hunting, would definitely be
> practical. But the bottom line is that it doesn't work, at least not in my
> case. Oddly, GameCommander version 1.0 works quite a bit better for me
than
> GC2 does, although neither works well enough to keep them employed.
I find once you learn the keyboard commands for a game it is actually
quicker to just press the key than to say a command. The most reliable way
to use GC2 is to use the push-to-talk function because then it won't
interpret game sounds as possible commands. But, doing it this way you have
to take your hand off the wheel and press the keyboard anyway so it kind of
defeats the purpose of using GC2 in the first place.
I bought a sub sim called Sub Command and it comes with an install option
for Microsoft's voice recognition software, but I never installed it because
of my experience with GC2. Maybe I should try it out sometime and see if it
works any better than GC2.
WindowsXP comes with the voice recognition software already. Apparently you
can use it in MS Office to dictate letters etc.