of giving gp3 a whack. I was later than I hope and the crowd was pretty big
already. There were 2 hyperstimulators facing big screen tvs. Unfortunately
the tv's and cocpits were pretty well worn, one wheel suffereing from big
spikes. And the big tvs were dark and had horrible horizontal lines.
The graphics were nothing different from the gamestar video. In fact what I
saw of the demo explained a lot about the screen shots going around the net
with 2 prost cars damon in a jordan and a stewart. The game crashed a number
of times and when starting the spalsh screen said:
"Gp3 Demo January 2000. HARDWARE ACCELERATED."
There were no menus or options you were simply put on the starting grid in a
prost with the 3 other cars at monaco. So those screens from the german site
were definately hardware accelerated.
Some of the textures werent filtered if you crashed into a wall you could
see no filtering on the textures. So that was the end of the argument of
software or hardware shots.
Overall the graphics were smooth, there was some stutter in parts though.
Tv's made it hard to judge sharpness, I was told by the marketing guy from
the gamestar video that it was in a 780x??? res on pIII500's with G800 video
cards. Whatever they are?
The sound was gp2's as said in the pcgamer preview new samples are ready to
go in.
Gameplay was a lot like gp2. I felt familiar with the handelling pretty
quick. Unfortunately the lovely half *** assistants werent too sure what
to do when i asked for steering, gear, and brake help to be switched off but
I eventually got to drive that way. The cars slide more and take a bit
longer to stop, I think the sliding has been improved a lot on gp2 and is
less drastic. Funny enough I didnt once look like loosing the car while
turning in under braking. GP2 was real tough in this area and I was quite
surprised at how nobody lost control going into a corner. Touching the wall
has more drastic effects and this is where most people spun including
myself. Overall I have to say it felt like gp2 with lots of little
improvements, besides gp2 didnt need any drastic measures in gameplay
department IMHO.
I left my 4 go's of this demo looking forward even more so to the unlikely
release date. I only wish I had all runs with steering help off. It is now
switchable by F8 from in game and I done the best time of the day (1:19:**)
with it off and could get a good fun run in. With steering help on I wasnt
so happy and felt like it was pulling me onto the line. Hard to tell without
trying keyboard but I think steering help has been changed a fair bit.
Oh well theres more I could say but, if you want to know ask me?
Berno.