> Has anyone looked at the track formats used for Spirit of Speed and whether
> they could be converted to work with GPL. There are several impressive
> tracks Avus, Brooklands, Monza which with a good physics model would be
> great fun. A track converter like we have from Nascar to GPL would keep the
> manufacturers happy as you would need the CD but lead to a great multiplayer
> game.
> Maybe Broadsword could release it themselves.
matter :), I am pretty sure that you have to believe in Santa Claus for this
to happen.
The reason track-converting from NASCARxx to GPL works is that both are Papy
titles and are build up around the same database, you don't need to change
anything on the geography.
It would still be easier to find a map of the old tracks and build the tracks
from scratch for GPL. Well, maybe I should say less difficult.
--
Olav K. Malmin
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