Archive rec.autos.simulators

Motorcycle handlebars similator controls?

Ron

Motorcycle handlebars similator controls?

by Ron » Sat, 26 May 2001 16:56:51

I was told by a friend that there are handlebars available to simulate
motorcycle racing for the PC, much like the racing steering wheel.

Is there a website that has info and sells them? How well do they work
and are there foot controls. Anyone here have any experience with them?
Do these controllers and the games take into account the fact that you
must countersteer to turn a bike at speed?

MadDAW

Motorcycle handlebars similator controls?

by MadDAW » Sat, 26 May 2001 21:59:34

I would think that this would be the game software more than the controller.
The controller is just an input device, the software actually desides what
to do with it.

MadDAWG

Juan Vizos

Motorcycle handlebars similator controls?

by Juan Vizos » Sun, 27 May 2001 01:01:10

Motorcycle bars would be the ideal controller to feature 'speed control'
electric  fans ..just a couple of case fans....you know..theyre controlled
by your speed in the game..  nifty items these..  cos they'll have that
smell technology too so when you pass through a cloud of tyre smoke ..the
usb controlled smell emitter and the fan combined will fill your room with
the smell of burning *** !! lol!!
                                     I wish!! jv



> >I was told by a friend that there are handlebars available to simulate
> >motorcycle racing for the PC, much like the racing steering wheel.

> >Is there a website that has info and sells them? How well do they work
> >and are there foot controls. Anyone here have any experience with them?
> >Do these controllers and the games take into account the fact that you
> >must countersteer to turn a bike at speed?

> Ducati.com sells a  "corse controller" in its accessories dept.  I
> think someone wrote a review on it in the Superbike 2001 discussion
> group at the High Gear Forums.

> http://www.racesimcentral.net/

> -Gerry

Ron

Motorcycle handlebars similator controls?

by Ron » Sun, 27 May 2001 02:40:31

Now the important question is, does it allow the player to countersteer
the bike to turn at speed? If not, wouldn't that take away from the
playing experience? If countersteering is reliant on the software, are
there any software programs that will allow you to countersteer.

If you can't countersteer, not only is it not realistic, it's dangerous
for us that will play the game and then jump on a real bike.


> There is one on EBAY right now under game controls section.  The
> picture looks nice!! He said it worked great.. was from ITaly i think.
> ITs called the DUCATI Superbike Game COntroller. THe link if its still
> there is
> http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1239062541

> PassedYa


>> I was told by a friend that there are handlebars available to
>> simulate
>> motorcycle racing for the PC, much like the racing steering wheel.

>> Is there a website that has info and sells them? How well do they
>> work
>> and are there foot controls. Anyone here have any experience with
>> them?
>> Do these controllers and the games take into account the fact that
>> you
>> must countersteer to turn a bike at speed?

MadDAW

Motorcycle handlebars similator controls?

by MadDAW » Sun, 27 May 2001 02:41:44


next time someone tells me I'm way to into sim racing I'm gonna show them
your reply   :)

MadDAWG

nix

Motorcycle handlebars similator controls?

by nix » Sun, 27 May 2001 06:14:49

This could go well with the "road rash patch" and the "broken
collarbone update"  some 3rd party is bound to come up with.  

On Fri, 25 May 2001 17:01:10 +0100, "Juan Vizoso"


>Motorcycle bars would be the ideal controller to feature 'speed control'
>electric  fans ..just a couple of case fans....you know..theyre controlled
>by your speed in the game..  nifty items these..  cos they'll have that
>smell technology too so when you pass through a cloud of tyre smoke ..the
>usb controlled smell emitter and the fan combined will fill your room with
>the smell of burning *** !! lol!!
>                                     I wish!! jv

rdrace

Motorcycle handlebars similator controls?

by rdrace » Sun, 27 May 2001 07:36:01

Ducati sells a nice looking one
never tried it tho

Rd

http://www.ducati.com/shop/Product.jhtml?PRODID=33&CATID=6¤tCAT...
rrentSUBCATID=6&start=1&_DARGS=%2Fshop%2FDucati_cat.jhtml.3_A&_DAV=-1

Philip D'Amat

Motorcycle handlebars similator controls?

by Philip D'Amat » Sun, 27 May 2001 09:35:06

Ducati has one at the DucatiCorse section of the site (iirc).  There is
another product from a different company that I think looked better to me
but I cannot find the link.  In the meantime, I've been doing fine with
practicing GP500 and SBK2001 with my MSFF wheel.  And, for ultra-realistic
SuperSport sim action, riding my 600.

--
Philip D'Amato

00 ZX-6R
00 S4


Philip D'Amat

Motorcycle handlebars similator controls?

by Philip D'Amat » Sun, 27 May 2001 09:36:50

Agreed.  However, if you can remap the axis in reverse (i.e., left is right, right is left) then you would more or less be simulating counter-steering for anything more than roughly 10mph.

--
Philip D'Amato

00 ZX-6R
00 S4


  Now the important question is, does it allow the player to countersteer the bike to turn at speed? If not, wouldn't that take away from the playing experience? If countersteering is reliant on the software, are there any software programs that will allow you to countersteer.
  If you can't countersteer, not only is it not realistic, it's dangerous for us that will play the game and then jump on a real bike.

    There is one on EBAY right now under game controls section.  The picture looks nice!! He said it worked great.. was from ITaly i think. ITs called the DUCATI Superbike Game COntroller. THe link if its still there is
    http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=1239062541
    PassedYa


      I was told by a friend that there are handlebars available to simulate
      motorcycle racing for the PC, much like the racing steering wheel.
      Is there a website that has info and sells them? How well do they work
      and are there foot controls. Anyone here have any experience with them?
      Do these controllers and the games take into account the fact that you
      must countersteer to turn a bike at speed?

Asbj?rn Bj?rnst

Motorcycle handlebars similator controls?

by Asbj?rn Bj?rnst » Sun, 27 May 2001 14:19:33


> If you can't countersteer, not only is it not realistic, it's dangerous
> for us that will play the game and then jump on a real bike.

Uh-huh.
If that is the case I think you shouldn't jump on the bike in the
first place. Counterstreer is nothing more than good old-fashioned
balance. Any 10-year old can tell you that if you can't stay
make a turn on a bike, stay out of the traffic.
It's like saying GPL is dangerous, because there's no shift-R in
real life.
--
  -asbjxrn
Mike Ronso

Motorcycle handlebars similator controls?

by Mike Ronso » Sun, 27 May 2001 16:42:11

Um, I'm a motorcycle racer and am part of a motorcycle club. I wonder, from
what you wrote, if you 1)know what countersteering is/does 2)ride a
motorcycle yourself.

"regular" steering on a gamepad or wheel is actually opposite to how one
steers a bike. Yes, I know it sounds incredible, but it's due to the
gyroscopic action of the front wheel. Now to get used to one and the other
could be a disaster for some riders in emergency situations.



> > If you can't countersteer, not only is it not realistic, it's dangerous
> > for us that will play the game and then jump on a real bike.

> Uh-huh.
> If that is the case I think you shouldn't jump on the bike in the
> first place. Counterstreer is nothing more than good old-fashioned
> balance. Any 10-year old can tell you that if you can't stay
> make a turn on a bike, stay out of the traffic.
> It's like saying GPL is dangerous, because there's no shift-R in
> real life.
> --
>   -asbjxrn

Asbj?rn Bj?rnst

Motorcycle handlebars similator controls?

by Asbj?rn Bj?rnst » Sun, 27 May 2001 17:39:27


> Um, I'm a motorcycle racer and am part of a motorcycle club. I wonder, from
> what you wrote, if you 1)know what countersteering is/does 2)ride a
> motorcycle yourself.

1) Yes.
2) Unfortunally, not at the moment.

It's not incredible, it's perfectly logical once you understand what's
going on. And it's not due to the gyroscopic action of the front
wheel. I use countersteering at walking speed on my road bike.
Countersteering is just how you move your center of gravity to
the inside of the turn, (Actually, you're moving your bike to the
outside of the CoG,) so you and the bike starts to "fall over" and get
a lean angle. When the proper lean angle is achieved you bring the
wheels back under your CoG again, (Now pointing towards the outside of
the turn due to centrifugal force.)
Without countersteering, noone will be able to make a turn on a
bicycle or motorbike. It's just a fancy word for balance.
--
  -asbjxrn

Philip D'Amat

Motorcycle handlebars similator controls?

by Philip D'Amat » Sun, 27 May 2001 22:02:43

On a motorcycle, at speeds above somewhere around  +/-10mph(depending upon
some variables), to turn left you push the left clip-on or handlebar
forward.  This is the act of countersteering.  Basically, it's the reverse
of what you think you should do.  So, if you play SBK2K1 for several
hoursyou will have just spent several hours telling your mind and body that
if you want to turn left you should pull the left clip-on or handlebar in
towards you.  This is the opposite of what you want to do on a motorcycle at
the speeds I've mentioned.

--
Philip D'Amato

00 ZX-6R
00 S4



> > If you can't countersteer, not only is it not realistic, it's dangerous
> > for us that will play the game and then jump on a real bike.

> Uh-huh.
> If that is the case I think you shouldn't jump on the bike in the
> first place. Counterstreer is nothing more than good old-fashioned
> balance. Any 10-year old can tell you that if you can't stay
> make a turn on a bike, stay out of the traffic.
> It's like saying GPL is dangerous, because there's no shift-R in
> real life.
> --
>   -asbjxrn

Philip D'Amat

Motorcycle handlebars similator controls?

by Philip D'Amat » Sun, 27 May 2001 22:14:18

Your understanding of counter-steering is not correct or complete.  Try
Keith Code's "Twist of the Wrist" for a factual depiction of what
counter-steering is and what it does, and why it works.  It is entirely and
completely related to the gyroscopic action of motorcycle wheels and the
interaction of that force with moving parts in the engine and transmission.
For fun, and a true test of your hypothesis on what counter-steering is, try
this simple test:

Ride a motorcycle at about 15mph.  TRY to turn the motorcycle by shifting
your body weight to the left (or right) while keeping the front wheel in a
straight line.  You will have an incredibly insignificant effect by just
shifting your weight.  The weight of the motorcycle and the gyroscopic force
of the spinning wheels and engine parts will complete dominate and override
your minimal ineffective input (your body shift).

Now, try the same test, but this time ride the motorcycle at 15mph and
(without shifting your body or leaning your body), push forward on the left
clip-on.  You will find that the motorcycle readily steers left.  In fact,
try sitting off the right side of the seat as far as you want, shift your
body weight to the right as much as you want, while pushing the left clip-on
forward.  You will find that the bike will turn left - not right.

As your local MSF course instructor will teach you:
Push left, go left.
Push right, go right.

--
Philip D'Amato

00 ZX-6R
00 S4



<snip>
> It's not incredible, it's perfectly logical once you understand what's
> going on. And it's not due to the gyroscopic action of the front
> wheel. I use countersteering at walking speed on my road bike.
> Countersteering is just how you move your center of gravity to
> the inside of the turn, (Actually, you're moving your bike to the
> outside of the CoG,) so you and the bike starts to "fall over" and get
> a lean angle. When the proper lean angle is achieved you bring the
> wheels back under your CoG again, (Now pointing towards the outside of
> the turn due to centrifugal force.)
> Without countersteering, noone will be able to make a turn on a
> bicycle or motorbike. It's just a fancy word for balance.
> --
>   -asbjxrn

Eldre

Motorcycle handlebars similator controls?

by Eldre » Mon, 28 May 2001 00:51:54


>If you can't countersteer, not only is it not realistic, it's dangerous
>for us that will play the game and then jump on a real bike.

Like you don't get the same danger from playing a racing game, then jumping in
your street car...?<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
F1 hcp. +25.37...F2 +151.26...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
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