> I also recall that sometime mid last year during a interview
> with a Papy chap that his said then that in Nascar 3 you will
> not simply get off the gas in a turn as we do in N2 because
> the new physics will incure a major weight shift and the car
> get big time loose. He said we will need to learn to apply
> throttle to control it.
> Like I said when I started this post, if Papy give us the N2
> physics in N3/2000 then they won't make another Nascar sim
> sale to me. (And I tend to be very bias towards Papy sims,
> but they are loosing me on the rebuild N2 to N3 deal.)
> Nigel
> --
42 Racer Multiplay gives me wood LOL...... That alone will make me buy
the game.
Nascar Cars SHOULD/WOULD be much easier to handle than GPL cars.... For
MOST of the GPL fans the KEY to their racing (Road Racing) is much more
dependent on the driver vs. setup. In oval racing (n2/nascar)the setup
is much more important. I will bet my bottom dollar that if I set up a
car properly, that I could get the GPL Physics Nascar sim-cars to feel
almost like my N2 cars. The reason I KNOW, is I can do it now with the
GPL cars at the oval tracks. You let off the gas, brake a little coast
and get on the gas. You give me a little more rear weight on the exit
of the turns and it will feel identical. Oval Racing is majority setup
vs. driver. Those "N2 Physics" they are talking about is still very
addequate. The reason, I know is because we are STILL finding more
speed and tire wear at every NROS track. Simple physics engine this is
not. While it isn't giving as MUCH feedback as GPL does graphically,
the GOOD setup guys on NROS can tell excactly how the car is handling.
I race both GPL and N2 and while GPL is definately better on giving
feedback on how the car is handling, a car with a proper setup ON A OVAL
will re-act very similar to the current N2 cars we have now. You put a
GPL car at C***te and I bet money you will be able to set up a GPL
car that you just roll off the gas into the corner and smash the gas on
exit. The car wouldn't get loose either (With proper setup). The BIG
difference is that on ovals you can "dial" in the cars much better than
on road courses. You gain some speed in one corner on a Roadie and many
times you loose speed in another corner.
I am just not exactly sure WHAT some of the guys who are thinking that
the GPL engine inside the Nascar Frame will give them? Flips? When I
was in Daytona for the NROS finals I saw 5 Nascar Cars flipping at
Loudon... In ALL my time watching Nascar, I dont think I have EVER seen
a Nascar car flipping at Loudon New Hampshire.
IF they "gutt" the N2 physics and give us more setup tweeking options, I
say it would make it just as fun and a better seller. MOST of the guys
slamming the current N3 proposed physics, I could with 99% certainty say
have NOT found the top limit at any N2 track. The physics engine within
N2 while not 100% realistic is NOT bad, god forbid it takes time to be
good at N2 vs GPL. WHY? because developing TOP OF THE LINE setups
takes a TON OF TIME. It takes more time to develop STELLAR SETUPS than
becoming a STELLAR DRIVER.
The GPL guys think that it takes time to make a good setup for GPL. LOL
---- Between myself and my team we have over 5,000 races on TEN/NROS and
we STILL havnt found the "Perfect" setup. We just found MORE tire wear
at Michigan, Marty, Richmond etc....
Bill / Amish on TEN