rec.autos.simulators

F1 2002 vs GP4

Johnny Mod

F1 2002 vs GP4

by Johnny Mod » Tue, 18 Jun 2002 00:08:46


I agree about F1 2002. The graphics are far too garish and bright. The grass
is so green it hurts my eyes.Whenever I start a race in F1 2002, I feel like
I'm in The Teletubbies Grand Prix.

I've spent many a day at Silverstone, and it would never really look like
that without the assistance of LSD.

Johnny.

ymenar

F1 2002 vs GP4

by ymenar » Tue, 18 Jun 2002 01:05:55


> how does f1rc compares with these 2
> just on graphic alone ?

Hmm, good question.  I still think that the colour palette used by Geoff is
the best of the three.  That's about the only thing I like about his sims.
Really some screenshots, while looking far away, could almost be misled as a
real picture.  The way the lighting is speculated and the shadows hit the
screen is very similar to simple light hitting a camera lenses.

Anyway, going back to F1RC, I say it relies a little too much on heavy
contrasts, but not as much as F1-2001.  It's about the same as F1-2002.

As for the graphics itself, it all again goes back to how realistic are the
tracks.  It's the basis of the "graphics".  F1RC wins by a large and fair
margin, in both the accuracy of the graphics and the number of it.  F1-2002
and GP4 perhaps match the number of objects on any track, but they are
either false or badly positioned.  F1RC has them all, and all correctly.

Now if F1RC could only drive like F1-2002... ;(

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

G

F1 2002 vs GP4

by G » Wed, 19 Jun 2002 01:01:35


So today on my way to work I drove over to turn 1 and took
a closer look.    Since I'm currently on an afternoon job
I was there about lunchtime and you're pretty much looking
into the sun at that time of day.    During the race, the
sun would be somewhat more to your left so there is a bit
of light reflection off the road...   but the point
is that I stand by my original statement.    The GP4 pic
would be correct if it was darker, and the F1 2002 pic
is completely silly in its severe overemphasis of the
texture.

P.S.  The scratch that the rear of Ralf's car made as it
came down (after going for a flight over Rubens) is very
distinct, and about a metre long.

Joe6

F1 2002 vs GP4

by Joe6 » Wed, 19 Jun 2002 01:57:56

On Sun, 16 Jun 2002 23:01:59 +1000, "Damien Smith"


>I'm stunned that Geoff didn't create a properly proportioned 3D world
>*again*!  I nearly fell over once I started reading that GP4 has the same
>old snail pace cars...I was under the impression that they had created an
>all-new engine for the game....??

In another thread someone suggested that GP4 is still programmed in
assembly language. If true it would explain both why the game
maintains so much legacy code and why it performs so poorly. (This
isn't 1995 - a modern C optimizer can do wonders.)
Joe6

F1 2002 vs GP4

by Joe6 » Wed, 19 Jun 2002 01:59:39

On Sat, 15 Jun 2002 12:51:51 +0200, "Kiss Attila  \( digitrade kft.


>Toooo bad, but it does :(

Really unbelievable. Memo to Geoff - it is now the 21st century!!!!!
Frod

F1 2002 vs GP4

by Frod » Wed, 19 Jun 2002 03:24:04


No kidding. I reinstalled GP3 and ran a subjective graphical comparison.
IMO GP3 looks pretty much as good, and runs a LOT faster than GP4. I
can't for the life of me see where the extra graphical sparkle is that makes
GP4 demand so much more of the computer.

--
Frode

ymenar

F1 2002 vs GP4

by ymenar » Wed, 19 Jun 2002 05:22:22


> In another thread someone suggested that GP4 is still programmed in
> assembly language. If true it would explain both why the game
> maintains so much legacy code and why it performs so poorly. (This
> isn't 1995 - a modern C optimizer can do wonders.)

The core is in assembly (Geoff admitted it) but since GP3 there has been C
code patching over it.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Frod

F1 2002 vs GP4

by Frod » Wed, 19 Jun 2002 06:03:50


I just reread the PCG preview (UK issue 108), and I quote: "A sparkly,
completely new 3D engine for starters.".

It also states they started working on GP4 technology before GP3 was even
done. I take that to mean they started pretty much from scratch and worked
in parallel. If that's a correct interpretation I'll either call them
incompetent or liars I think. Whatever GP4 is it sure doesn't seem state of
the art to me. Not by a long long long shot.

And from the interview with Geoff himself: "The graphics engine has been
significantly refined". Yeah it's got some new fancy stuff like decent(?)
reflections etc. It really doesn't make my day though. GP4's graphics aren't
what I'd call "significantly" improved on GP3's, and yet they demand tons
more of your hardware.

--
Frode

jlohma

F1 2002 vs GP4

by jlohma » Wed, 19 Jun 2002 13:21:44

"> (*) At least according to reviews of different versions of

There is no Xbox version, only PS2 and soon to be gamecube.

David Wrigh

F1 2002 vs GP4

by David Wrigh » Wed, 19 Jun 2002 13:40:06

Interesting, I could've sworn I saw an Xbox F1 2002 the other day... even
found this just now http://www.xbox.com/au/f12002/default.htm

Dave


Gary Brow

F1 2002 vs GP4

by Gary Brow » Wed, 19 Jun 2002 17:04:51



I have the demo downstairs for F12002 on my Xbox and the retail
version is in every game store in town...


Kulvinder Singh Mathar

F1 2002 vs GP4

by Kulvinder Singh Mathar » Thu, 20 Jun 2002 02:54:40



The Xbox version does exist. I've played it. And it's total pants.

--
Kulvinder Singh Matharu

Website: http://www.matharu.demon.co.uk/
"You don't need to be a weatherman to know which way the wind blows"

ymenar

F1 2002 vs GP4

by ymenar » Thu, 20 Jun 2002 08:03:32


> I just reread the PCG preview (UK issue 108), and I quote: "A sparkly,
> completely new 3D engine for starters.".

Yeah but that's somehow not "true".  Yes, he redid the graphical engine for
the 3d rendering, but that is absolutely all.  It's still a weird 2d world
badly scaled and full of idiosynchonis. ;-/

We can settle for both ;-)

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Johnny Mod

F1 2002 vs GP4

by Johnny Mod » Thu, 20 Jun 2002 08:58:32


GP4's 3D and the GPS-based track modelling, and the topographical data is
actually very good. Taking Silverstone for example, I spend a lot of time at
the real Silverstone (too much :) ), and GP4's representation of Silverstone
and its' associated track furniture is pretty accurate, certainly the best
I've seen so far. It's certainly not badly scaled. The only aspect I'm
worried about are the caravans on the outside of club corner, (as I don't
remember seeing them there), maybe they're meant to be the burger vans.

Johnny.


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