rec.autos.simulators

RASF1 Aids

Haqsa

RASF1 Aids

by Haqsa » Fri, 26 Sep 2003 08:29:56

Huh?  You have not been or done either one.  This is all valid discussion
and you are welcome here.


Ruud Dingeman

RASF1 Aids

by Ruud Dingeman » Fri, 26 Sep 2003 12:20:58


> second of each other.  Those are the tracks I know well.  I get into trouble
> when I try something different to go faster.  I don't know how to go faster
> without crashing...

Well, I've thought about this myself (how to be faster without crashing)
and have partially come to a conclusion.

When do we (generally) crash *most* when pushing it?   Answer: when
we're entering a turn too fast. Enter too fast and there's really not a
lot we can do - there's only so much grip the tyres will give.

So, part of the answer lies in *not* entering the turn too fast. Enter
normal, but be faster (more throttle, different line) in the middle and
the exit of the turn. At least when we mess up there, we can just reduce
throttle and it won't automatically mean crashing out (again, generally).

Of course that's only a partial explanation, but it does work in
general. Part of it is what the old-timers say: don't brake ultra late,
but be early in accelerating to carry out much speed on straights.

Regards, Rudy
(GPLRank -10)

Ian

RASF1 Aids

by Ian » Sat, 27 Sep 2003 02:46:31


> Huh?  You have not been or done either one.  This is all valid
> discussion and you are welcome here.



>>    I've been too busy starting arguments in RASF1,
>> and generally being a pain in the ass,

I totally agree. If anyone shouldn't be here, it's me for taking the hosts
rear wing off ! ! ;)

--

Ian P
<email invalid due to spammers>


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