rec.autos.simulators

Sony PlayStation Q

Steve Smit

Sony PlayStation Q

by Steve Smit » Fri, 31 May 2002 08:05:33

Um, fellas?  (Looking sheepish)

Had my first video-game console, um, experience this afternoon (GT3 on a
Sony PlayStation2; gearing up to do a review of racing games for Motor
Trend).  Feels kinda like Tom Hanks in "Big," or Gulliver in Lilliput.
Clumsy, galumphing old dude squeezes into Kiddie Kar and embarrasses himself
by careening around like an elephant pedaling a tricycle or a seal on a
tightrope or a chimp juggling lawn furniture.  The worst part: trying to
modulate brake, throttle, and steering with a pair of what feel like digital
(on-off) joysticks with a total travel of about half an inch in either
direction.  I know USB gear designed for PCs will work with Microsoft's
Xbox, and I see the PS2 has a USB port, but I can't remember if the Sony is
PC-compatible.  Anybody know?

--Steve (Feeling sheepish.)

Jan Verschuere

Sony PlayStation Q

by Jan Verschuere » Fri, 31 May 2002 08:15:29

Just put down: "it's no GPL" and move on...

Jan./couldn't resist, heading for the nearest bunker. ;-)
=---

Jan Verschuere

Sony PlayStation Q

by Jan Verschuere » Fri, 31 May 2002 08:20:09

On a less flippant note... AFAIK no USB PC wheel is PS2 compatible, although
I think there is a "catridge" for the Act Labs RS ??

Jan.
=---

Gunnar Horrigm

Sony PlayStation Q

by Gunnar Horrigm » Fri, 31 May 2002 09:13:16


> "Steve Smith" wrote...
> > Um, fellas?  (Looking sheepish)

> On a less flippant note... AFAIK no USB PC wheel is PS2 compatible,

LWFFGP "works".  last time I checked, it worked, but Logitech said it
might not work in the future or something to that effect.

things may have happened since, though.

--
Gunnar
    #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
                    to err is human -- to forgive is bovine.

Haqsa

Sony PlayStation Q

by Haqsa » Fri, 31 May 2002 09:38:29

I think even Momos can be persuaded to work with the PS2, I could swear
someone posted that they had done that.  Regarding Steve's other
statement though, I don't think USB stuff works with Xbox.  At least not
without some cutting and soldering.  ;o)



> > "Steve Smith" wrote...
> > > Um, fellas?  (Looking sheepish)

> > On a less flippant note... AFAIK no USB PC wheel is PS2 compatible,

> LWFFGP "works".  last time I checked, it worked, but Logitech said it
> might not work in the future or something to that effect.

> things may have happened since, though.

> --
> Gunnar
>     #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8
Kibo: 2
>                     to err is human -- to forgive is bovine.

Chris H

Sony PlayStation Q

by Chris H » Fri, 31 May 2002 09:55:12

Here's a review, Steve, which covers which wheels are "compatible" with both
a PC and PlayStation 2:
http://firingsquad.gamers.com/hardware/2001wheelroundup/ .
--
Chris H.


Steve Smit

Sony PlayStation Q

by Steve Smit » Fri, 31 May 2002 09:59:20

Thx much, guys!


> Here's a review, Steve, which covers which wheels are "compatible" with
both
> a PC and PlayStation 2:
> http://firingsquad.gamers.com/hardware/2001wheelroundup/ .
> --
> Chris H.



> > Um, fellas?  (Looking sheepish)

> > Had my first video-game console, um, experience this afternoon (GT3 on a
> > Sony PlayStation2; gearing up to do a review of racing games for Motor
> > Trend).  Feels kinda like Tom Hanks in "Big," or Gulliver in Lilliput.
> > Clumsy, galumphing old dude squeezes into Kiddie Kar and embarrasses
> himself
> > by careening around like an elephant pedaling a tricycle or a seal on a
> > tightrope or a chimp juggling lawn furniture.  The worst part: trying to
> > modulate brake, throttle, and steering with a pair of what feel like
> digital
> > (on-off) joysticks with a total travel of about half an inch in either
> > direction.  I know USB gear designed for PCs will work with Microsoft's
> > Xbox, and I see the PS2 has a USB port, but I can't remember if the Sony
> is
> > PC-compatible.  Anybody know?

> > --Steve (Feeling sheepish.)

Andreas Nystro

Sony PlayStation Q

by Andreas Nystro » Fri, 31 May 2002 16:47:27

If you have a Logitech Wingman FF GP, it will work for you.
(USB). And btw, the XBOX do NOT have USB, but the PS2 have it.


Steve Smit

Sony PlayStation Q

by Steve Smit » Fri, 31 May 2002 22:14:48

I guess I got it backwards (dyslexia rears its ugly daeh).

I've got a leftover TM Ferrari USB wheel; I guess I'll try that.


> If you have a Logitech Wingman FF GP, it will work for you.
> (USB). And btw, the XBOX do NOT have USB, but the PS2 have it.



> > Um, fellas?  (Looking sheepish)

> > Had my first video-game console, um, experience this afternoon (GT3 on a
> > Sony PlayStation2; gearing up to do a review of racing games for Motor
> > Trend).  Feels kinda like Tom Hanks in "Big," or Gulliver in Lilliput.
> > Clumsy, galumphing old dude squeezes into Kiddie Kar and embarrasses
> himself
> > by careening around like an elephant pedaling a tricycle or a seal on a
> > tightrope or a chimp juggling lawn furniture.  The worst part: trying to
> > modulate brake, throttle, and steering with a pair of what feel like
> digital
> > (on-off) joysticks with a total travel of about half an inch in either
> > direction.  I know USB gear designed for PCs will work with Microsoft's
> > Xbox, and I see the PS2 has a USB port, but I can't remember if the Sony
> is
> > PC-compatible.  Anybody know?

> > --Steve (Feeling sheepish.)

Joe6

Sony PlayStation Q

by Joe6 » Sat, 01 Jun 2002 02:55:49

On Wed, 29 May 2002 23:05:33 GMT, "Steve Smith"


>direction.  I know USB gear designed for PCs will work with Microsoft's
>Xbox, and I see the PS2 has a USB port, but I can't remember if the Sony is
>PC-compatible.  Anybody know?

It's the other way around, surprising as that may be. The PS2 us the
only USB-compatible console. Which doesn't mean you can use any USB
device - only ones with PS2 drivers.

For your particular situation, there is an excelent Lotitech PS2 USB
force-feedback steering wheel that also work on the PC. It compeltely
changes the driving game experience, so I'd seriously reccomend trying
it before finishing your article.

Andreas Nystro

Sony PlayStation Q

by Andreas Nystro » Sat, 01 Jun 2002 05:13:41

How did it work Steve?, im a bit curious. Dont forget to turn off all
drivingaids, they make it no fun at all :)


Steve Smit

Sony PlayStation Q

by Steve Smit » Sat, 01 Jun 2002 07:16:40

I've seen the argument advanced that console driving games are designed for
gamepad control in the first place, so that using a wheel and pedals not
only doesn't improve the control "experience," it may actualy impede it.
Anybody car to comment?


> On Wed, 29 May 2002 23:05:33 GMT, "Steve Smith"

> >direction.  I know USB gear designed for PCs will work with Microsoft's
> >Xbox, and I see the PS2 has a USB port, but I can't remember if the Sony
is
> >PC-compatible.  Anybody know?

> It's the other way around, surprising as that may be. The PS2 us the
> only USB-compatible console. Which doesn't mean you can use any USB
> device - only ones with PS2 drivers.

> For your particular situation, there is an excelent Lotitech PS2 USB
> force-feedback steering wheel that also work on the PC. It compeltely
> changes the driving game experience, so I'd seriously reccomend trying
> it before finishing your article.

Steve Smit

Sony PlayStation Q

by Steve Smit » Sat, 01 Jun 2002 07:19:09

Andreas,

I have to retrieve my Ferrari wheel from a neighbor whom I was trying to
draw into the online world, but he seems to be cruising the Thousand Islands
in his luxury yacht, so I may use the time until his return to perfect my
joystick..check that: joystub...technique.

--Steve


> How did it work Steve?, im a bit curious. Dont forget to turn off all
> drivingaids, they make it no fun at all :)



> > I guess I got it backwards (dyslexia rears its ugly daeh).

> > I've got a leftover TM Ferrari USB wheel; I guess I'll try that.

Ian Hobbi

Sony PlayStation Q

by Ian Hobbi » Sat, 01 Jun 2002 07:21:02

TM Ferrari wheel works great with PS2...Takes little while to get used to
it..

Ian

> How did it work Steve?, im a bit curious. Dont forget to turn off all
> drivingaids, they make it no fun at all :)



> > I guess I got it backwards (dyslexia rears its ugly daeh).

> > I've got a leftover TM Ferrari USB wheel; I guess I'll try that.

Joe6

Sony PlayStation Q

by Joe6 » Sat, 01 Jun 2002 07:57:46

On Thu, 30 May 2002 22:16:40 GMT, "Steve Smith"


>I've seen the argument advanced that console driving games are designed for
>gamepad control in the first place, so that using a wheel and pedals not
>only doesn't improve the control "experience," it may actualy impede it.
>Anybody car to comment?

Totally depends on the game. For GT3, the wheel is absolutely an
improvement. It increased both my sense of immersion and my actual
racing times.

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