If id software made Nascar2 things would be a little different around here.
For a start the web would be full of Nascar2 news sights, not sights
updated once a month but daily and more, with news not just of paint jobs,
but new tracks, cars , and total conversions. By now every race track in
the world would have been recreated, every type of race car also. There are
intelligent people out here who with the right tools could do anything they
want to the sim, if they had the chance. But instead we just sit around
waiting for one mythical patch (yes I know its here but did it really make
alot of difference overall).
As well as this There would be a free way to have 30+ multiplayer racing
and It would be in true 3d (haha) and they would go out of there way to
continually make it better and support all the lattest hardware eg 3DFX 3d
cards.
Obviously most game companies want to make as much money as possible, why
give your customers the ability to make tracks when you can charge them for
a track pack. So why did id software do all the things they did? because it
sold C.Ds . Thats where game companies make there money not from charging
people to play multiplayer. id didnt go out to make a billion dollars and
because of that they made alot of money with Quake.
As a word of warning to Papyrus , id software is not a major company like
sierra, Quake was made by 9 people. Who knows, it might only take 9
dedicated race simmers to get together and make a sim that tears Papyrus
off there perch.
As far as the licenseing goes, does it really matter GP1 didnt have the f1
license and it did alright. If we were able to manipulate the source then
all the logos and such could be put in latter.
a little bit more than 2 cents but there you go
food for thought.
Todd.