yesterday morning.
I drive exclusively from the 'cockpit' view. This is an option
that is nearly impossible on most console racers because..
they have no 'cockpit'.
Some racers, GT4 for example and others, have a bumper-cam
view that is actually almost at the normal eye-level of a
normal driver. It works well for me.
Since FORZA claims to be a simulation of driving, I assumed
that since it had TWO 'bumper-cam' views, one would be at
about the same semi-accurate height of the drivers eyes.
I was wrong.
FORZA's highest bumper-cam view is OBNOXIOUSLY low. Inches
from the pavement. To add to the frustration, the view is
not a wide angle-ish view and is LOCKED forward giving no
look-in or other visual info about the corner being turned
into.
For me, it is undriveable. I won't spend any more of my time
trying to get used to simulating an insect on the bumper whose
tiny head is glued in the forward position.
Try FORZA on the Tsukuba track from the bumpercam view and
attempt to come to grips with the fact that it is darn near
impossible to properly negotiate thse hairpins. Same for the
city circuits and any sharp turns, on any track, for that matter.
I can't return it, since it has been opened and played. People
who enjoy driving in the floating postion behind their cars,
will have no trouble with FORZA.
Forza is a real disappointment to me, and may also be a
disappointment for others like me who like to simulate racing
and driving from -inside the car-. For people that can turn fast
times - with the aids off - from a bumper-cam view, more power
to you! I'm just not as good as you are.
I would suggest that if you use bumper-cam/cockpit views in
your sims and other racers, you better try a demo of FORZA
before plunking down 50 bucks like I did.
I am very disappointed, but it's my fault for not trying a demo..