I understand that there is no***pit view in the upcoming game F1 by
psygnosis as in GP2.
This could be a major oversight..
Please enquire as I would like a reply.
I understand that there is no***pit view in the upcoming game F1 by
psygnosis as in GP2.
This could be a major oversight..
Please enquire as I would like a reply.
writes
If it is like the Playstation version, the closest thing is a view from
just above the airbox, like the actual camera angle in F1. However,
unsurprisingly, it is difficult to drive the car using this view,
particularly as I was using the Playstation joypad :)
--
Dave Bowers
Yeah, I was real bummed to hear this as well.
Andy
Andy
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>> >I understand that there is no***pit view in the upcoming game F1 by
>> >psygnosis as in GP2.
>> >This could be a major oversight..
>> Yeah, I was real bummed to hear this as well.
>> Andy
>Sarah from Bizarre Creations said that although they could have
>easily added a***pit, the game belonged to Psygnosis and they
>didn't want one. It isn't a coding issue.
>I may still have a go at patching one in myself
>Rob
>> >I understand that there is no***pit view in the upcoming game F1 by
>> >psygnosis as in GP2.
>> >This could be a major oversight..
>> Yeah, I was real bummed to hear this as well.
>> Andy
>Sarah from Bizarre Creations said that although they could have
>easily added a***pit, the game belonged to Psygnosis and they
>didn't want one. It isn't a coding issue.
Sarah from Bizarre Creations said that although they could have
No***pit view, this is quite bizarre. How can it possibly be taken
seriously as a racing sim with no***pit, dead before it's released.
MarkH
>>> >I understand that there is no***pit view in the upcoming game F1 by
>>> >psygnosis as in GP2.
>>> >This could be a major oversight..
>>> Yeah, I was real bummed to hear this as well.
>>> Andy
>>Sarah from Bizarre Creations said that although they could have
>>easily added a***pit, the game belonged to Psygnosis and they
>>didn't want one. It isn't a coding issue.
>>I may still have a go at patching one in myself
>>Rob
>What do you mean patching one?? A***pit view needs miror...
I would not
a) add mirrors (eeek)
b) Add correct dials/lights/guages etc etc
Rob
>Sarah from Bizarre Creations said that although they could have
>easily added a***pit, the game belonged to Psygnosis and they
>didn't want one. It isn't a coding issue.
>I may still have a go at patching one in myself
Andy
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No***pit view, this is quite bizarre. How can it possibly be taken
seriously as a racing sim with no***pit, dead before it's released. MarkH
<<
Absolutely right. I couldn't be bothered even taking a look at it knowing
this about it, let alone buying a copy. If fact if someone offered me a
"free" copy I'd tell them not to bother. As you say, how can it possibly be
taken seriously as a racing sim without this view.
Phillip McNelley
Philip, I expected a slightly more open attitude from your good self!
It would be a shame if you didn't look at it because it has the most
gorgeous version of Adelaide you've ever seen. Trees overhanging the track,
all the houses and scenery at 30fps - well worth it IMO.
People who say the game doesn't have a "cockpit view" actually mean that
the game doesn't have dials and gauges - it DOES have a view from the same
position as the***pit. I drove the car in this way last time I tested
this and didn't find any problem. My only gripes with the game really would
be the setup which is oversimplified and the AI which are a bit predictable
and seem to do their own thing without enough reaction to what you are
doing - the driving model is fine and the audio/visuals are great.
I would say that it's less of a sim than our staple diet until now
(GP2/ICR2/N2) but more of a sim than Monster Truck Madness - a game I enjoy
immensely.
Give it your support, you will thank me :)
Cheers!
John