rec.autos.simulators

Year 2000 Auto Simulation Release List.

idav

Year 2000 Auto Simulation Release List.

by idav » Sun, 23 Jan 2000 04:00:00

Thought you lot might like to see this.

According to PC Gamer this lot are due this year.....

*

Formula One 99 - Psygnosis/Take2

Didn't get a good review (69%) in this issue.
Saw a clip last night on ***net (a UK Computer Games Program) and more
arcadey than sim.
Note: brakes not needed.

*

4 Wheel Thunder - Kalisto - 4th quarter.

Daft looking things.

*

Beetle Crazy Cup - Chaos Effect - 1st quarter.

Monster truck game.

*

Carmageddon TDR 2000 - Torus - 3rd Quarter.

Crash, bang, wallop and splat.

*

Colin McRae Rally 2 - Codemasters - 2nd Quarter.

Looks neat.

*

Destruction Derby 3 -Studio 3 - 4th Quarter.

*

Driver 2 - Reflections - 4th quarter.

Erm......

*

Formula 1 Grand Prix 3 - Hasbro (boo!!) - 2nd Quarter.

:-)

*

F1 World Grand Prix - Lankhor - 1st Quarter.

1999 season and split-screen action....hmmmmm.

*

F1 2000 - EA Sports - 2nd Quarter.

Maybe a surprise contender......according to mag write up.

*

GTA Crimeworld - DMA Design - TBA.

Zzzzzzzzzzzzzzz.

*

Indycar - Paradigm - 3rd Quarter.

From the makers of serious military sims and  Pilotwings on N64.
Sounds promising.

*

Isle of Man TT Manx - Midas - 4th Quarter.

Please God make it good and true.

ps: I want to be Geoff Duke.

*

Midtown Madness 2 - Angel - 3rd Quarter.

Got first for xmas.......not very happy.

*

Millenium Racer - Cryo - 1st Quarter.

Motorbike game.......futuristic.

*

Motocross Madness 2 - Rainbow Studios - 2nd Quarter.

First one made me seasick.

*

Midnight GT - Rage - 2nd Quarter.

Nice screenshot.

*

Nightmare Racing - Future - TBA.

Futuristic cars, trucks and bikes.

*

Need for Speed: Motor City - EA - 1st Quarter.

Never played any of em.......any good?

*

Off - Road - Rage - 1st Quarter.

Looks okay.

*

RallyMasters - Digital Illusions - 1st Quarter.

A contender.

*

Rally Racing Simulation - Ubi-Soft - 1st Quarter.

Pre-rendered shot looks great.

*

Rollcage Stage II - Attention to Detail - 3rd Quarter.

Fast and bouncy.

*

Stunt GP - Habro (boo!!) - 1st Quarter.

Think of a radio-controlled stunt car racer.

*

South Park Rally - Tantalus - 1st Quarter.

Cartman in a car.......

*

Super 1 Karting - Midas - 1st Quarter.

Go-karts.

*

Superbike 2000 - Milestone - 1st Quarter.

Saw Playstation (cough..spit) version on ***net last night and even on
that toy it looked stunning....gonna buy this come what may.

*

Test Drive Cycles - Accolade - 2nd Quarter.

Ho hum........

*

Tread Marks - Digital Arts - 1st Quarter.

Tank racing......!!!!!!

*

The Italian Job - Sci - 4th Quarter.

You're only supposed to blow the ***y doors off.

*

Worlds Sports Cars - Empire - 2nd Quarter.

Good visuals........now this looks interesting.

*

And thats it.........

Start saving.......

For me its.

1. GP3
2. Isle of Man TT.......please, please do it right.
3. Indycar...think it might be other series...IRL...is that right.?

Hope this helps.

idav.

The Black Cat =^..^

Year 2000 Auto Simulation Release List.

by The Black Cat =^..^ » Sun, 23 Jan 2000 04:00:00



I had high stakes and it was okay but not as good as the magazines led
me to believe -- it needed more tracks.  As for motor city, it appeals
to a classic American fantasy -- being able to have the baddest muscle
car in town and race it without either going broke or going to jail.
You start with a beater and work your way up by buying components and
different cars.  It's set in the late 60s and early 70s, which is when
I was in my late ***s and had all sorts of automotive wet dreams over
Cudas and Stangs and Maros (oh my...).  I've had this game pre-ordered
ever since I heard about it last summer and hope it will be really
good.  For the hard core on here, it wouldn't have much appeal -- no
Monaco or Spa to be found -- but if you ever got into a drag race from
a stoplight in your home town, this should strike close to home.

rrevv

Year 2000 Auto Simulation Release List.

by rrevv » Sun, 23 Jan 2000 04:00:00




>>Need for Speed: Motor City - EA - 1st Quarter.

>>Never played any of em.......any good?

>I had high stakes and it was okay but not as good as the magazines led
>me to believe -- it needed more tracks.  As for motor city, it appeals
>to a classic American fantasy -- being able to have the baddest muscle
>car in town and race it without either going broke or going to jail.
>You start with a beater and work your way up by buying components and
>different cars.  It's set in the late 60s and early 70s, which is when
>I was in my late ***s and had all sorts of automotive wet dreams over
>Cudas and Stangs and Maros (oh my...).  I've had this game pre-ordered
>ever since I heard about it last summer and hope it will be really
>good.  For the hard core on here, it wouldn't have much appeal -- no
>Monaco or Spa to be found -- but if you ever got into a drag race from
>a stoplight in your home town, this should strike close to home.

But most importantly, it supposedly will have an online persistent
world where you can swap cars, race, build cars, modify cars,
drive around etc., etc. Kinda like Ultima Online with muscle cars.

It sounds VERY cool to me!

--
* rrev at mindspring dot com *

Steve Ferguso

Year 2000 Auto Simulation Release List.

by Steve Ferguso » Tue, 25 Jan 2000 04:00:00

: Formula One 99 - Psygnosis/Take2
: Didn't get a good review (69%) in this issue.

Also badly received by PC Games in Germany, which seems to write reviews
of racing sims based more on a "driver's" perspective than a "gamer's".

: Need for Speed - Motor City
: Never played any of em.......any good?

I have high hopes for the persistent Internet community, but perhaps the
"Porsche Evolution" title might be more aligned with my tastes.  What I
really hope for either of these titles is:
1. that the "4 point physics model" (i.e. the forces are calculated at the
tire contact patches) is done reasonably well.  I don't need GPL level
physics.  Gran Turismo, SCGT etc. would be close enough to make it fun
2. that the cars can't be hacked beyond the upgrades in the game
3. that there are a few decent circuit tracks in addition to a
free-ranging world.  I never thought I would say I wanted circuit tracks
in a NFS title, but that was before this idea of a persistent world came
up, and "virtual vintage racing league" started floating through my head

I can see getting both new NFS titles if the driving model is
believable.  On the one hand, a down and dirty street race in a Boss 302
would be a blast (it was certainly fun in Midtown Madness, but after the
race ended in MM, well, the race ended).  But also, I would love to get
together a group of semi-serious regulars who want to go spec racing on
circuits - maybe a Porsche 550 Spyder cup.

Stephen

Mountain Kodia

Year 2000 Auto Simulation Release List.

by Mountain Kodia » Tue, 25 Jan 2000 04:00:00



YES YES YES!  The original Rollcage is (in my book) the most
consistently entertaining car shooter I've ever played.
Lightening-fast reflexes, good gameplay and *** special effects gfx
are a great mix.  Here's hoping they get it right again.

And yeah, Rollcage isn't a "sim" in the strict sense.  It's just fun.

--mK
Also totally jazzed for NFS:MC...

ymenar

Year 2000 Auto Simulation Release List.

by ymenar » Tue, 25 Jan 2000 04:00:00


*** special effects ?  What they give you free Laetitia Casta's ?? ;-DDDDD

-- I prefer Pod Racer personally 8)
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Tim Vanhe

Year 2000 Auto Simulation Release List.

by Tim Vanhe » Wed, 26 Jan 2000 04:00:00

Oh my god, they ran over Kenny! You bastards!
I guess this is going to be the next benchmark in realistic sims <g>


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