rec.autos.simulators

My favourite DTR screenshot so far

david kar

My favourite DTR screenshot so far

by david kar » Mon, 27 Sep 1999 04:00:00

amen, and well said.

--David Karr


> Meiji, you've quickly become one of the most obnoxious posters in this
> group, and that takes some effort.  Every time I see your name on a post,
> I can usually count on ten or twenty lines of insults, sarcasm and
> generally b***commentary.  When it comes to flaming, you are
> ineffective, only irritating, and when it comes to wit you are about as
> sharp as a black crayon (hint - it's the one that gets used a lot).

> My take on the original post was that the writer was e***d about the
> concept of having to drive the whole corner on opposite lock, thereby
> fulfilling his desires (and those of many others) to experience a proper
> dirt-tracking experience.  As for other sims that can do it,most of them
> seem to fall into the "canned powerslide" genre - if DTR has the car
> running opposite lock around the whole corner due to some sound physics
> modelling, then I would say that is something to get e***d about.

> Enough said.  I say why not get e***d about something - you certainly
> get e***d about logging onto the usenet each day to spread a little more
> venom.

> cheers
> Stephen

Meij

My favourite DTR screenshot so far

by Meij » Tue, 28 Sep 1999 04:00:00

IMO the gfx were only one part of the reason SODA didn't sell. The other
part of this was that like GPL it was just too damn hard at times... not as
hard as GPL but still hard.

M



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