It will be compatible with all force-feedback controllers that use the
Immersion (http://www.immerse.com/) I-Force protocol. It may also
support more devices, we're not certain yet.
Yes, new from the ground up, and win95 native.
There'll be three different vehicle classes:
Four-Wheel Drive 800 Horsepower Trucks
Two-Wheel Drive 800 Horsepower Trucks
Two-Wheel Drive 150 Horsepower Buggies
here's some more info:
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SODA Off-Road Racing
Windows 95 Off-Road Driving Simulation
Based on the SODA World Series of Off-Road Racing as seen on ESPN.
SODA is the Short Course Off-Road Drivers Association
Off-Road Racing
Tracks reside in a quarter mile square area, allowing player complete
freedom to stay on course or go off-roading. Tracks include numerous
driving challenges including jump sequences, off-camber turns, large
and
quick elevation changes, hairpin turns, and strategically placed
trackside
objects and race-ending hazards.
Three Vehicles to Master
Four-Wheel Drive 800 Horsepower Trucks
Two-Wheel Drive 800 Horsepower Trucks
Two-Wheel Drive 150 Horsepower Buggies
Vehicle Setup
Set horsepower, gears, transmission, wheel camber, springs, shocks,
tire
pressure, steering, and weight distribution. Diagnostic tools are
available
to aid the player in determining optimum vehicle setups for each
track.
Earn Bonus Tracks and Advance through Six Racing Classes
Win the 12-race Championship Series in the current racing class and
advance
to the next racing class, unlocking a new track to master.
Single Races
Learn the tracks, test and tune vehicle setups, set track records, and
race
against computer controlled opponents by selecting opponent strengths
from
50 levels of difficulty.
Design Tracks
The Track Designer allows players to create custom tracks ? design the
3D
terrain, lay out the track, assign surface types to the road, lay out
puddles and ponds, position cameras, select sky and horizon textures,
load
and position objects from a directory of provided objects including
trees,
checkpoints, boulders, billboards, tire barriers, fences, and more.
Exchange Custom Tracks
Track files may easily be exchanged between players.
Opponent Artificial Intelligence
Computer controlled opponents learn how to race on your custom track.
Force Feedback Joystick Support
Six Player Multi-Player Support over a LAN
Two Player Multi-Player Support over a Modem
Internet World Wide Ranking System
3D Accelerator Support
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stay tuned to www.sierra.com/papyrus for more information.
Steven Travers
Associate Producer [Producer, SODA Off-Road Racing]
Papyrus Design Group