what's the best way of starting a race? how far should i rev the
engine? i find that as my difficulty level increase, the computer
cars are always faster off the line than me.
what's the best way of starting a race? how far should i rev the
engine? i find that as my difficulty level increase, the computer
cars are always faster off the line than me.
Revs the engine until you hear a suddon sharp engine note changes,
then back-off a little and try to be in that "sweet spot". When lights goes
green, accelerate without spinning nor loosing revs.
If your a Thrustmaster Formula T1/T2 user and want to see on how to
ADD a CLUTCH (great for start-up) look at my website -->
http://infoweb.magi.com/~ericcote/mysetup.html
You'll find how to build one with parts needed + how to ADD GEAR
CHANGE button mounted on STEERING WHEEL.
Also i have done an extensive writing on setups in all aspects.
Also my main GP2 page is http://infoweb.magi.com/~ericcote/gp2menu.html
Good luck! Eric
> what's the best way of starting a race? how far should i rev the
> engine? i find that as my difficulty level increase, the computer
> cars are always faster off the line than me.
>> what's the best way of starting a race? how far should i rev the
>> engine? i find that as my difficulty level increase, the computer
>> cars are always faster off the line than me.
Fernando Assis
> >> what's the best way of starting a race? how far should i rev the
> >> engine? i find that as my difficulty level increase, the computer
> >> cars are always faster off the line than me.
> Ask this to all those never criticizing GP2.
> Fernando Assis
-john
I find the most success by leaving the car in neutral and holding the
throttle so that the last green indicator light flashes on and off. When
the race starts I hold the same throttle position for a moment before
putting on full power in order to avoid wheelspin. As John pointed out, if
there is a little wheelspin a short shift to second loses less time then
letting off the throttle until the wheels have grip again.
Regards,
Gian.
> > >> what's the best way of starting a race? how far should i rev the
> > >> engine? i find that as my difficulty level increase, the computer
> > >> cars are always faster off the line than me.
> > Ask this to all those never criticizing GP2.
> > Fernando Assis
> C'mon Fernando, don't blame your bad starts on GP2, Jacques Villenueve
> doesn't. The trick to making good starts in GP2, like everything else in
> GP2 is PRACTICE PRACTICE PRACTICE. You've got to get the revs just
> right, hit first then ease off the throttle if there's too much
> wheelspin. Hit second early if you're still spinning.
> -john
>> >> what's the best way of starting a race? how far should i rev the
>> >> engine? i find that as my difficulty level increase, the computer
>> >> cars are always faster off the line than me.
>> Ask this to all those never criticizing GP2.
>> Fernando Assis
>C'mon Fernando, don't blame your bad starts on GP2, Jacques Villenueve
>doesn't. The trick to making good starts in GP2, like everything else in
>GP2 is PRACTICE PRACTICE PRACTICE. You've got to get the revs just
>right, hit first then ease off the throttle if there's too much
>wheelspin. Hit second early if you're still spinning.
>-john
Also, maybe you don't need adjust the revs at the beginning. Just put
1rs gear and press the throttle at green lights. Try it.
I'll sincerely be happy if someone prove that there isn't a bug in the
startings. Believe me, would be much better to me and to all other
fellows if the game was a pretty nice piece of software as advertised,
and myself was the one needing just to pratice in order to use it.
But it's not only my fault. Take a look in all mine and of other
people old postings. Remember that in many cases, after you get late
in a start, the game compensates for you (for purpose?) just slowing
down all cars to an absurd low speed at the first corner of several
circuits, even with the cars going in the first places, as in Monza
for example.
--------------------------------------------------------------------------- Maybe you'll want to send me a 'saved game' file, as an attachment, --------------------------------------------------------------------------- I'm not really the one with much of authority to talk about startings I would like to see the opinions of many other fellows about this --------------- ASK CREATIVE LABS WHY I' M FOR MORE THAN 3 MONTHS I DID ALL IS NEEDED, I GOT ASSISTED BY MANY HIGHLY MOST IMPORTANT, ASK CREATIVE LABS WHAT HONESTITY I WHISH CREATIVE TO SHOW ALSO THEIR POWER OF JUSTICE, I can't buy another mother board.. Fernando Assis.
showing how to make a good starting. I can send you -- and to anybody
else -- all files showing the bugs I have so much complained of in my
old posts.
just because I'm not hearing the game's sound at all. Sometimes I go
to a buddy's home to use his computer, where I hear everything and
drive much faster and much better.
point (startings) and I sincerely apreciate your comment anyway.
WITHOUT MY SOUND CARD WORKING, SINCE I BOUGHT A
DISCOVERY KIT. MY PC IS AT ABOUT MEDIUN RANGE, LISTED
BY THEM AS COMPATIBLE.
AKNOWLEDGED PEOPLE AND THEY SAY IT COULD ONLY
BE A COMPATIBILITY PROBLEM. AND I SAW THIS HAPPENING
TO MANY OTHER PEOPLE TOO.
IS ALL ABOUT AND WHY THEY NEVER ANSWER MY SEVERAL
POLITE REQUESTS BEGGING FOR THE PROMISED SUPPORT, THE
ONE SO MUCH WELL STAMPED ON THEIR PACKAGE.
H U M A N R I G H T S , PLEASE !!!
NOT ONLY THE POWER OF A LEADER IN THE MARKET WITH SO
MUCH EAGER ENTREPENEURS.
> >> >> what's the best way of starting a race? how far should i rev the
> >> >> engine? i find that as my difficulty level increase, the computer
> >> >> cars are always faster off the line than me.
> >> Ask this to all those never criticizing GP2.
> >> Fernando Assis
> >C'mon Fernando, don't blame your bad starts on GP2, Jacques Villenueve
> >doesn't. The trick to making good starts in GP2, like everything else in
> >GP2 is PRACTICE PRACTICE PRACTICE. You've got to get the revs just
> >right, hit first then ease off the throttle if there's too much
> >wheelspin. Hit second early if you're still spinning.
> >-john
> John, maybe I don't have all the skill needed for it, because even in
> the 'amateur' level I don't jump to the first place all times. Don't
> you think, then, this kind of difficulty should be left just to the
> 'pro' or the 'ace' level?
> > >> >> what's the best way of starting a race? how far should i rev the
> > >> >> engine? i find that as my difficulty level increase, the computer
> > >> >> cars are always faster off the line than me.
> > >> Ask this to all those never criticizing GP2.
> > >> Fernando Assis
> > >C'mon Fernando, don't blame your bad starts on GP2, Jacques Villenueve
> > >doesn't. The trick to making good starts in GP2, like everything else in
> > >GP2 is PRACTICE PRACTICE PRACTICE. You've got to get the revs just
> > >right, hit first then ease off the throttle if there's too much
> > >wheelspin. Hit second early if you're still spinning.
> > >-john
> > John, maybe I don't have all the skill needed for it, because even in
> > the 'amateur' level I don't jump to the first place all times. Don't
> > you think, then, this kind of difficulty should be left just to the
> > 'pro' or the 'ace' level?
> Are you seriously suggesting that there is a bug in the software because
> you can't accelerate as fast as the other cars??? I find it easy to at
> least match the pace of the other cars off the starting line in ACE
> difficulty and I have had some exceptional starts where I have reached
> the first corner in first position after starting as far back as eighth?
> on the grid (that was at Spain I think).
Jammer (UK) ....GP2 rules, OK!