rec.autos.simulators

dtr speed question

pinkh..

dtr speed question

by pinkh.. » Fri, 09 Jun 2000 04:00:00

First off, obviously, I'm new to online racing, but everyone
had to be new at one time, so please bear with me.

After practicing a good bit on some tracks, and using supposedly
good setups, I got fairly consistant on a couple of them.
For the sake of explanation, I'm using consistant in the sense
that, the throttle is wide open, not hitting guard rails, and
trying to keep revs up as high as possible.

I noted that if you hit the wall a little with the ass, you lose
3 tenths maybe. If you miss the corner a bit, you lose 3 tenths maybe 4.
So what I'm asking is, if you get to the point where you are running
a fairly smooth lap and there doesn't seem to be much left, where
do you get the other second and a half, or two seconds?

I expected that I would be last, beieve me, I'm not UNrealistic,
but I just don't understand where I'm losing SO much speed?
I did ask in one chat box, and they said practice.
I DO understand practice makes you better. But what I'm asking is
how do you knock off SO much time, when smaller mistakes only account for
10ths?

Are there certain 'lines' that are just that much quicker, even though
the line you are taking, would seem to be the fastest?

I do enjoy the game, and certainly don't mind practicing, but it's not
a lot of fun getting tubed THAT bad.

thanks for any help/

daxe

dtr speed question

by daxe » Fri, 09 Jun 2000 04:00:00


Hi,

    I can't answer your question, but I can sympathize with you!  I am not
the worlds greatest sim racer and probably rank among the lower 10% by any
measure, but I was astounded at how badly I fared in DTR online.  Like you,
I was competitive with the AI offline, but when I went online and tried to
join a couple races, it was like I had the car in reverse! The other racers
were driving away from me like I had 4 flat tires and would pass me higher
rates of speed than I think I could attain anywhere.  It wasn't warping
either, though I did see plenty of that, I just couldn't even start to keep
up with them.

    On the other hand, I am pretty darn good at Hypercube most times, so I
know I don't *completely* suck.

    So add me to the list of people who would like to see the answer to this
question.

~daxe

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jbo..

dtr speed question

by jbo.. » Fri, 09 Jun 2000 04:00:00

This is probably your #1 problem:

"I'm using consistant in the sense that, the throttle is wide open, not
hitting guard rails, and trying to keep revs up as high as possible."

This is NOT the way to go fast on dirt.  Unlike asphalt, you do not get
any payoff on dirt from keepign your throttle wide open and keeping the
revs up -- all you get is wheelspin, which does not necessarily
translate into speed (at least not directly).  All you get is a lot of
sound and fury, and it SEEMS like you should be going fast as all get-
out, but you're not, and that's why everybody else leaves you in the
dust.

When DTR was in the beta test stage, I tried doing some head-to-head on
my home LAN with a friend who actually races sprint cars.  He adapted
pretty quickly, but I had been playing around with DTR for several
weeks at that point, so I was already fairly quick, so he couldn't
really keep up very well.  We were racing at Nock's Hill, and I lifted
off the throttle to slow down a bit, figuring that I'd just tool around
the track at 8/10ths or so to give him a chance to catch up.  To my
surprise, I started lapping even FASTER, and even more surprising, out
of nowhere I set a new personal best time, even though I seemed to be
going more slowly (no wheelspin, lower revs, less sound and fury).
What was really happening is that I was actually getting hooked-up
better -- less wheelspin meant more traction, which translates DIRECTLY
into more speed.  Plus, since everything seemed more sedate, I was
actually driving a little more smoothly, as opposed to my usual out-of-
control slide all the way around the track.

Later, I got involved with some DTR hotlaps competitions at the Late
Model Player's Guide site, and I found that smoothness is even more
important if you want to REALLY go fast in DTR.  Setups matter, too.  I
recommend you check out some of David Harrison's setups at the LMPG
site:

http://blitzsports.com/racing/Dirt/

Also, check out their "Dirt School" articles as well -- these are
invaluable for learning how to go fast in DTR.

To start with, though, remember that you have to get your rear tires
hooked up to put down the traction -- rather than flat-footing it all
the way around, start feathering the throttle through the turns, and
you should see your lap times start to improve immediately.  And don't
forget to be smooth, above all else.

Hope this helps a bit.

- JB



> First off, obviously, I'm new to online racing, but everyone
> had to be new at one time, so please bear with me.

> After practicing a good bit on some tracks, and using supposedly
> good setups, I got fairly consistant on a couple of them.
> For the sake of explanation, I'm using consistant in the sense
> that, the throttle is wide open, not hitting guard rails, and
> trying to keep revs up as high as possible.

> I noted that if you hit the wall a little with the ass, you lose
> 3 tenths maybe. If you miss the corner a bit, you lose 3 tenths maybe
4.
> So what I'm asking is, if you get to the point where you are running
> a fairly smooth lap and there doesn't seem to be much left, where
> do you get the other second and a half, or two seconds?

> I expected that I would be last, beieve me, I'm not UNrealistic,
> but I just don't understand where I'm losing SO much speed?
> I did ask in one chat box, and they said practice.
> I DO understand practice makes you better. But what I'm asking is
> how do you knock off SO much time, when smaller mistakes only account
for
> 10ths?

> Are there certain 'lines' that are just that much quicker, even though
> the line you are taking, would seem to be the fastest?

> I do enjoy the game, and certainly don't mind practicing, but it's not
> a lot of fun getting tubed THAT bad.

> thanks for any help/

Sent via Deja.com http://www.deja.com/
Before you buy.
Peter Ive

dtr speed question

by Peter Ive » Sat, 10 Jun 2000 04:00:00


bots.snakefoot.com> writes



>> I expected that I would be last, beieve me, I'm not UNrealistic,
>> but I just don't understand where I'm losing SO much speed?

>Hi,

>    I can't answer your question, but I can sympathize with you!  I am not
>the worlds greatest sim racer and probably rank among the lower 10% by
>any
>measure, but I was astounded at how badly I fared in DTR online.  Like you,
>I was competitive with the AI offline, but when I went online and tried to
>join a couple races, it was like I had the car in reverse! The other racers
>were driving away from me like I had 4 flat tires and would pass me higher
>rates of speed than I think I could attain anywhere.  It wasn't warping
>either, though I did see plenty of that, I just couldn't even start to keep
>up with them.

>    On the other hand, I am pretty darn good at Hypercube most times, so I
>know I don't *completely* suck.

>    So add me to the list of people who would like to see the answer to this
>question.

>~daxe

I only ever tried the demo, but I can recall that I also struggled to
get really quick and could just about compete with the AI after many,
many laps.   It's a while now, but I eventually hit on the fact that it
was both my the line that I was taking and my driving style that was
inappropriate for optimum speed.  Once I got a handle on it the demo was
just too easy and I could blow the AI away and my lap times dropped by
half a second.  I'm hoping that this is the reason that you are
struggling.  You just need to hit on the best way to drive these
tracks/cars, which may not be immediately intuitive.  Unfortunately I
cannot recall any specifics.  :(
--
Peter Ives - (AKA Ivington)

No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.

Ron Campbel

dtr speed question

by Ron Campbel » Sat, 10 Jun 2000 04:00:00

I believe the problem you folks are having has to do with the difficulty
setting. When I first started racing online I had the exact same problem, I
even had downloaded setups off of www.bhmotorsports.com but to no avail, I
was a good second and a half slower than everyone else. Until, one of the
team whoop ass drivers mentioned the setting in the difficulty setting in
the game options(novice, amatuer, pro). I had mine set to 60%. Once I set it
to 100% I became very competitive. Good Luck to all and hope to see you
going fast online. Ron C. A.K.A. lowjeep


> bots.snakefoot.com> writes



> >> I expected that I would be last, beieve me, I'm not UNrealistic,
> >> but I just don't understand where I'm losing SO much speed?

> >Hi,

> >    I can't answer your question, but I can sympathize with you!  I am
not
> >the worlds greatest sim racer and probably rank among the lower 10% by
> >any
> >measure, but I was astounded at how badly I fared in DTR online.  Like
you,
> >I was competitive with the AI offline, but when I went online and tried
to
> >join a couple races, it was like I had the car in reverse! The other
racers
> >were driving away from me like I had 4 flat tires and would pass me
higher
> >rates of speed than I think I could attain anywhere.  It wasn't warping
> >either, though I did see plenty of that, I just couldn't even start to
keep
> >up with them.

> >    On the other hand, I am pretty darn good at Hypercube most times, so
I
> >know I don't *completely* suck.

> >    So add me to the list of people who would like to see the answer to
this
> >question.

> >~daxe

> I only ever tried the demo, but I can recall that I also struggled to
> get really quick and could just about compete with the AI after many,
> many laps.   It's a while now, but I eventually hit on the fact that it
> was both my the line that I was taking and my driving style that was
> inappropriate for optimum speed.  Once I got a handle on it the demo was
> just too easy and I could blow the AI away and my lap times dropped by
> half a second.  I'm hoping that this is the reason that you are
> struggling.  You just need to hit on the best way to drive these
> tracks/cars, which may not be immediately intuitive.  Unfortunately I
> cannot recall any specifics.  :(
> --
> Peter Ives - (AKA Ivington)

> No person's opinions can be said to be
> more correct than another's, because each is
> the sole judge of his or her own experience.

jbo..

dtr speed question

by jbo.. » Sat, 10 Jun 2000 04:00:00

OMIGOSH!  I forgot all about this part!  Yes, if you don't have your
realism/difficulty settings set to "100%", you will NOT be able to
reach full top speed, and everybody else will blow you away.

Thanks for the reminder, Ron!

-- JB



> I believe the problem you folks are having has to do with the
difficulty
> setting. When I first started racing online I had the exact same
problem, I
> even had downloaded setups off of www.bhmotorsports.com but to no
avail, I
> was a good second and a half slower than everyone else. Until, one of
the
> team whoop ass drivers mentioned the setting in the difficulty
setting in
> the game options(novice, amatuer, pro). I had mine set to 60%. Once I
set it
> to 100% I became very competitive. Good Luck to all and hope to see
you
> going fast online. Ron C. A.K.A. lowjeep



> > bots.snakefoot.com> writes



> > >> I expected that I would be last, beieve me, I'm not UNrealistic,
> > >> but I just don't understand where I'm losing SO much speed?

> > >Hi,

> > >    I can't answer your question, but I can sympathize with you!
I am
> not
> > >the worlds greatest sim racer and probably rank among the lower
10% by
> > >any
> > >measure, but I was astounded at how badly I fared in DTR online.
Like
> you,
> > >I was competitive with the AI offline, but when I went online and
tried
> to
> > >join a couple races, it was like I had the car in reverse! The
other
> racers
> > >were driving away from me like I had 4 flat tires and would pass me
> higher
> > >rates of speed than I think I could attain anywhere.  It wasn't
warping
> > >either, though I did see plenty of that, I just couldn't even
start to
> keep
> > >up with them.

> > >    On the other hand, I am pretty darn good at Hypercube most
times, so
> I
> > >know I don't *completely* suck.

> > >    So add me to the list of people who would like to see the
answer to
> this
> > >question.

> > >~daxe

> > I only ever tried the demo, but I can recall that I also struggled
to
> > get really quick and could just about compete with the AI after
many,
> > many laps.   It's a while now, but I eventually hit on the fact
that it
> > was both my the line that I was taking and my driving style that was
> > inappropriate for optimum speed.  Once I got a handle on it the
demo was
> > just too easy and I could blow the AI away and my lap times dropped
by
> > half a second.  I'm hoping that this is the reason that you are
> > struggling.  You just need to hit on the best way to drive these
> > tracks/cars, which may not be immediately intuitive.  Unfortunately
I
> > cannot recall any specifics.  :(
> > --
> > Peter Ives - (AKA Ivington)

> > No person's opinions can be said to be
> > more correct than another's, because each is
> > the sole judge of his or her own experience.

Sent via Deja.com http://www.deja.com/
Before you buy.
Ron Campbel

dtr speed question

by Ron Campbel » Sat, 10 Jun 2000 04:00:00

No Problem. Another thing, you need to have damage set to realistic and tire
damage set to on. lowJEEP

> OMIGOSH!  I forgot all about this part!  Yes, if you don't have your
> realism/difficulty settings set to "100%", you will NOT be able to
> reach full top speed, and everybody else will blow you away.

> Thanks for the reminder, Ron!

> -- JB



> > I believe the problem you folks are having has to do with the
> difficulty
> > setting. When I first started racing online I had the exact same
> problem, I
> > even had downloaded setups off of www.bhmotorsports.com but to no
> avail, I
> > was a good second and a half slower than everyone else. Until, one of
> the
> > team whoop ass drivers mentioned the setting in the difficulty
> setting in
> > the game options(novice, amatuer, pro). I had mine set to 60%. Once I
> set it
> > to 100% I became very competitive. Good Luck to all and hope to see
> you
> > going fast online. Ron C. A.K.A. lowjeep



> > > bots.snakefoot.com> writes



> > > >> I expected that I would be last, beieve me, I'm not UNrealistic,
> > > >> but I just don't understand where I'm losing SO much speed?

> > > >Hi,

> > > >    I can't answer your question, but I can sympathize with you!
> I am
> > not
> > > >the worlds greatest sim racer and probably rank among the lower
> 10% by
> > > >any
> > > >measure, but I was astounded at how badly I fared in DTR online.
> Like
> > you,
> > > >I was competitive with the AI offline, but when I went online and
> tried
> > to
> > > >join a couple races, it was like I had the car in reverse! The
> other
> > racers
> > > >were driving away from me like I had 4 flat tires and would pass me
> > higher
> > > >rates of speed than I think I could attain anywhere.  It wasn't
> warping
> > > >either, though I did see plenty of that, I just couldn't even
> start to
> > keep
> > > >up with them.

> > > >    On the other hand, I am pretty darn good at Hypercube most
> times, so
> > I
> > > >know I don't *completely* suck.

> > > >    So add me to the list of people who would like to see the
> answer to
> > this
> > > >question.

> > > >~daxe

> > > I only ever tried the demo, but I can recall that I also struggled
> to
> > > get really quick and could just about compete with the AI after
> many,
> > > many laps.   It's a while now, but I eventually hit on the fact
> that it
> > > was both my the line that I was taking and my driving style that was
> > > inappropriate for optimum speed.  Once I got a handle on it the
> demo was
> > > just too easy and I could blow the AI away and my lap times dropped
> by
> > > half a second.  I'm hoping that this is the reason that you are
> > > struggling.  You just need to hit on the best way to drive these
> > > tracks/cars, which may not be immediately intuitive.  Unfortunately
> I
> > > cannot recall any specifics.  :(
> > > --
> > > Peter Ives - (AKA Ivington)

> > > No person's opinions can be said to be
> > > more correct than another's, because each is
> > > the sole judge of his or her own experience.

> Sent via Deja.com http://www.deja.com/
> Before you buy.


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