Thanks to the feedback we've received from the 2.0 demo, we've found
(and fixed) many previously unknown bugs and compatibility problems. It's
really been fantastic for us. We still love to fix bugs. Thank you all for
helping us test Viper Racing.
Dave Broske
MGI
> Thanks to the feedback we've received from the 2.0 demo, we've found
>(and fixed) many previously unknown bugs and compatibility problems. It's
>really been fantastic for us. We still love to fix bugs. Thank you all for
>helping us test Viper Racing.
> Dave Broske
> MGI
Thanks and keep up the good work,
David Mocnay
% Thanks to the feedback we've received from the 2.0 demo, we've found
% (and fixed) many previously unknown bugs and compatibility problems. It's
% really been fantastic for us. We still love to fix bugs. Thank you all for
% helping us test Viper Racing.
% Dave Broske
% MGI
And thanks for dropping by. Now don't forget us once the product is
released.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thanks,
Gary Kendall
> We are sending release candidates to Sierra this week; we plan to go
> gold before next Wednesday. After that, it's up to Sierra. We expect to be
> in stores by early November.
> Thanks to the feedback we've received from the 2.0 demo, we've found
> (and fixed) many previously unknown bugs and compatibility problems. It's
> really been fantastic for us. We still love to fix bugs. Thank you all for
> helping us test Viper Racing.
> Dave Broske
> MGI
Like the man said, has the sense of speed changed at all?