rec.autos.simulators

Yu Suzuki on Sega's Ferrari F355 Challenge

Andrew

Yu Suzuki on Sega's Ferrari F355 Challenge

by Andrew » Fri, 23 Jun 2000 04:00:00

GW: It (F355) looks sensational. the best looking racing game on Dreamcast..

YS: Thank you. There is also a Two-Player Split Screen Mode with no delay.
By this I mean the game runs at 60 frames per second at all times. The
quality of the DC version is very, very high. I have seen to this. The
Japanese *** press just compared F355 on Dreamcast with Ridge Racer V on
PlayStation 2 and the opinion was that F355 is a better game. We actually
just had a meeting with Ferrari this morning. It seems one of the top
Ferrari racers in the world, Rubens Barichello, loves F355 Challenge so much
that he wants to buy an arcade unit so he can practice during the
off-season. This came direct from Ferrari, and it made me feel proud. I know
one professional driver who uses an F355 cabinet to practice during his
off-season, and his lap time at Laguna Seca went down four seconds! If a
driver doesn't have the time to go to the circuit, they can use F355 as a
simulator. My goal when developing it was to make a simulator good enough
for professional drivers to use.

http://www.racesimcentral.net/
http://www.racesimcentral.net/

Shane Lowr

Yu Suzuki on Sega's Ferrari F355 Challenge

by Shane Lowr » Sat, 24 Jun 2000 04:00:00

excellent work ... its a blast to play ... pity i havent had a chance to
play it on the three screen version yet

Shane


Shane Lowr

Yu Suzuki on Sega's Ferrari F355 Challenge

by Shane Lowr » Sat, 24 Jun 2000 04:00:00

hehe there i was giving Andrew all the credit. Still the game is a blast to
play ... pity there isnt a PC port of it.

Shane


> excellent work ... its a blast to play ... pity i havent had a chance to
> play it on the three screen version yet

> Shane



> > GW: It (F355) looks sensational. the best looking racing game on
> Dreamcast..

> > YS: Thank you. There is also a Two-Player Split Screen Mode with no
delay.
> > By this I mean the game runs at 60 frames per second at all times. The
> > quality of the DC version is very, very high. I have seen to this. The
> > Japanese *** press just compared F355 on Dreamcast with Ridge Racer V
> on
> > PlayStation 2 and the opinion was that F355 is a better game. We
actually
> > just had a meeting with Ferrari this morning. It seems one of the top
> > Ferrari racers in the world, Rubens Barichello, loves F355 Challenge so
> much
> > that he wants to buy an arcade unit so he can practice during the
> > off-season. This came direct from Ferrari, and it made me feel proud. I
> know
> > one professional driver who uses an F355 cabinet to practice during his
> > off-season, and his lap time at Laguna Seca went down four seconds! If a
> > driver doesn't have the time to go to the circuit, they can use F355 as
a
> > simulator. My goal when developing it was to make a simulator good
enough
> > for professional drivers to use.

> > http://www.racesimcentral.net/
> > http://www.racesimcentral.net/

Andre Warrin

Yu Suzuki on Sega's Ferrari F355 Challenge

by Andre Warrin » Sat, 24 Jun 2000 04:00:00

On Fri, 23 Jun 2000 11:57:54 +1000, "Shane Lowry"


>hehe there i was giving Andrew all the credit. Still the game is a blast to
>play ... pity there isnt a PC port of it.

It's allready being made for the Dreamcast.. maybe a pc version will
also appear?

Andre


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