huge. And all this from a newsgroup that's been really sleepy recently.
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Andi.
Remove only one zero to reply
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Andi.
Remove only one zero to reply
I understand the gripe about starforce... Protection systems always are
a
touchy subject.. especially when .. etc .. you know the score.. Most people
have
disk imaging software installed of one sort or another .. again for various
motives..
So I just thought that back in the OLD days of copy protection they gave
you some spectacles..
and you had to press your face to the screen.. the electrons coming from the
screen .. probably making you bald..
squinting to see whatever letters or numbers are eye strainingly flickering
on the screen..
and type in the code ..get it wrong ..try again.... well maybe that was
more fun ..every time you ran it?
Maybe the *** guys could have gone retro .. Not sure if I'm Glad? jv
think ive explained that roughly.. basically meant there were probably
50-200 codes(?), and maybe they rotated the codes a little so each disc
would only work with 1 in 6 copies of the game or such...
that was pretty cool, probably still got the thing somewhere!
-jon
Remember the track builder in GPU? It was like snapping together slot car
track pieces and after you had the track built you could decorate it with
cheesy little signs and trees. Those were the days! :)
Dave
> think ive explained that roughly.. basically meant there were probably
> 50-200 codes(?), and maybe they rotated the codes a little so each disc
> would only work with 1 in 6 copies of the game or such...
> that was pretty cool, probably still got the thing somewhere!
> -jon
>> LOL! I hadn't thought about that type of "protection" in a long time.
>> Forgot all about it.
>Remember the track builder in GPU? It was like snapping together slot car
>track pieces and after you had the track built you could decorate it with
>cheesy little signs and trees. Those were the days! :)
>Dave
dongles got lost, pins got bent...not an elegant solution.
dh
John DiFool enlightened us with:
>> Hehe! I've got that one lying around in a box too somewhere in the
>> house. The code wheel was a pain to drag out every time I wanted to
>> play the game . Of course that was the days of DOS so pretty much
>> everything I wanted to do on the PC required some sort of involved
>> start up. Thank heavens I don't have to f*** around trying to free
>> up a couple of extra kb of EMS memory so I can play the latest and
>> greatest flight/race/space/ship sim.
>> Remember the track builder in GPU? It was like snapping together
>> slot car track pieces and after you had the track built you could
>> decorate it with cheesy little signs and trees. Those were the days!
>> :)
>> Dave
> Does anyone remember dongles? Never used one for a racing game but
> they were all the rage about 15 years ago...
I've a couple in my office as well - don't use the software, and not
sure if the software works under XP, never mind the dongle.
--
AG
Remove removes from address to remove anti-spam measures.
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Never for me the lowered banner, never the last endeavour!
(Damon Hill - 16th June 1999)
> > Does anyone remember dongles? Never used one for a racing game but
> > they were all the rage about 15 years ago...
> dongles got lost, pins got bent...not an elegant solution.
> dh
Anyway, doubt it would work. Someone would still crack the need to
check the dongle anyway, or would come up with some code you can copy to
your own USB memory stick that fools the program into thinking you have
a dongle.
Forget it!! 8-)
--
Pete Ives
Remove All_stRESS before sending me an email
Anyway, depending on how creative I want to be, there is lots of other ways
to fit into the legal use of this software, like a networked PC located at
the automated machine, running Real-VNC is one. Nobody wanted the job of
running that cable that far though, LOL, and wireless wont work in there.
Alan Gauton enlightened us with:
>>> Does anyone remember dongles? Never used one for a racing game but
>>> they were all the rage about 15 years ago...
> I've a couple in my office as well - don't use the software, and not
> sure if the software works under XP, never mind the dongle.