rec.autos.simulators

Rally Cross rally racing game for the PSX

Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Fri, 20 Dec 1996 04:00:00


>|> I think most [PSX] gamers have had enough racing games
>|>for one lifetime...I know I have.

>Fact is, I have no interest in racing games either... but I love
>racing sims. And now (since last monthor two) the PSX finally has two
>- Psygnosis' F1 and NASCAR by Papyrus. I hope this is a trend... I
>don't care how many racing sims there are, I'll always buy any of them
>that aren't outright rip-offs. It would be nice to see GP2 and some
>updated form of Indycar (something more extensive than Andretti
>racing) too.

        Out of curiosity, what do you feel the differences are between a
racing GAME and SIM?

Jim Buck

Sony Interactive Studios America

Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Fri, 20 Dec 1996 04:00:00


>How about link cable support!? I want more games with BOTH
>split screen and link cable options (even better a game with
>split screen linkup!) I will not be buying Rage Racer or Destruction
>Derby 2 because they don't support the link cable or split screen. Namco
>is taking a step backwards
>taking out the link up option,the reason to buy RRR is
>it's linkup abilty (with only one disc :) not because
>it's that much better than Ridge Racer.

>Grey

        For reasons I can not get into, the decision was made early in the
project to not have link support. Making up for this, we offer both 2 and
4-player (with the multitap) split screen modes. And the best part is, you
need only one disc. :)

Jim Buck

Sony Interactive Studios America

Biopha

Rally Cross rally racing game for the PSX

by Biopha » Fri, 20 Dec 1996 04:00:00


writes:



>>How about link cable support!? I want more games with BOTH
>>split screen and link cable options (even better a game with
>>split screen linkup!) I will not be buying Rage Racer or Destruction
>>Derby 2 because they don't support the link cable or split screen.
Namco
>>is taking a step backwards
>>taking out the link up option,the reason to buy RRR is
>>it's linkup abilty (with only one disc :) not because
>>it's that much better than Ridge Racer.

>>Grey

>        For reasons I can not get into, the decision was made early in
the
>project to not have link support. Making up for this, we offer both 2
and
>4-player (with the multitap) split screen modes. And the best part is,
you
>need only one disc. :)

>Jim Buck

>Sony Interactive Studios America

How small will the screen be with 4 players on one? Can you still race?
I really like the 4 player in Andretti.
Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Fri, 20 Dec 1996 04:00:00


>How small will the screen be with 4 players on one? Can you still race?
>I really like the 4 player in Andretti.

        It will be the tv screen divided up into four like a grid. Yes, you
can still race.

Jim Buck

Sony Interactive Studios America

Mark Midoll

Rally Cross rally racing game for the PSX

by Mark Midoll » Sat, 21 Dec 1996 04:00:00



> > > >        Yeah, I know this is a shameless plug, but I am curious as to some
> > > >early opinions of the game.

> > > >        The coolest racing game to ever come to a pc/console will be out Q1
> > > >'97 for the Sony Playstation. It is called Rally Cross, and has the most
> > > >realistic features of any racing game to this date. You can see screenshots
> > > >and read some more specifics on the game at:

> > > >http://www.sepc.sony.com/SCEA/squares/rallycross_f.html
> > > >http://www.gameinformer.com/news/dec96/120596d.html

> > Finally, a good looking racing game with in-cockpoit view and 2-player
> > split screen. Ive been holding out on racing games (except WP2097)
> > simply because of not much split screen support. Im getting this one for
> > sure.

> YOU DUMB ass!

Just what are you trying to tell me. That saving my money on not buying
games that I cant play with friends at the same time on one psx is dumb
?
--

Hardware Engineer |
Hypertec Pty Ltd  | www.hypertec.com.au
Jo

Rally Cross rally racing game for the PSX

by Jo » Sat, 21 Dec 1996 04:00:00

|         Out of curiosity, what do you feel the differences are between a
| racing GAME and SIM?

Racing sims are programs that attempt to model actual performance,
Race protocol, and opponent characterisitics.

Racing "games" or "arcades" take full liberty to ignore actual car
characteristics, race protocol, and opponent characteristics in order
to maximize features like "sense of speed" and "the adrenaline rush"
possible in the illusion of racing. Arcades tend to do away with less
exciting stuff like yellow flags, detailed car-setups, innate car
instabilities, potentially big leads, etc.

In terms of use, the sad fact is that people who favor arcade racing
games tend to hate sims, finding them to be "boring", with complaints
like "it seems slow", "car setups are tedious", "it is too easy to
crash", "the car is too hard to keep stable on the road", "too hard to
pass", "too hard to catch opponents", etc. In general, I think they
would say they are just  "too much work."

As a sim fan, the main reason I don't use arcade games is that (for
me) they lack the sort of depth that would keep me interested in them
for more than 1/2 hour. I also am a racing fan, and it is extremely
interesting to race simulated tracks that you actually watch as a
racing fan, and to get a feel for just how complex and difficult, and
yes, even occasionally tedious (like when you spin and the field
passes you, never to be seen again for the rest of the race) actual
racing can be.

Lastly, an interesting fact I've noticed about sims versus arcade
racers is that the sims actually improve my real driving. In fact, it
is known than some NASCAR drivers actually use the Papyrus NASCAR sim
to stay sharp on aspects of individual tracks, and Jacques Villeneuve
made a statement this past summer indicating he used GP2, and that is
was possible in some part responsible for his success on several
tracks he'd never raced before.

Anyway, the *only* reason I bought a PSX was because the sim F1 by
Psygnosis came out, and the only other software I've felt obliged to
buy for it since was NASCAR. It was sorth the money, and I hope the
new arrival of sims is a trend.

BTW, I'd consider Andretti racing a "sim", but it has some pretty
basic interface problems (like not being able to calibrate analog
input devies); I was dissapointed with that, it looked pretty good.

Jaso

Rally Cross rally racing game for the PSX

by Jaso » Sat, 21 Dec 1996 04:00:00

        What about the 12 lap limit? That's what killed it for me. I did like
the ability to be drafted by a new sponsor after a good season...very
good feature I'd like to see implemented in  the sims.

JASON

Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Sat, 21 Dec 1996 04:00:00



>|         Out of curiosity, what do you feel the differences are between a
>| racing GAME and SIM?

[sim and game differences deleted]

        That's some interesting insight. I would definitely have to say that
most of the racers I have seen for the PSX fall under the arcade catagory,
esp. the Ridge/Rage Racer series. By your definition, Rally Cross is not a
sim, but the physics in the game are very much realistic with incredibly
differing terrain to drive them on (tires are NOT locked to the ground), so
it's not so arcady as other driving games.

Jim Buck

Sony Interactive Studios America

pasquale dema

Rally Cross rally racing game for the PSX

by pasquale dema » Tue, 24 Dec 1996 04:00:00

:         For reasons I can not get into, the decision was made early in the
: project to not have link support. Making up for this, we offer both 2 and
: 4-player (with the multitap) split screen modes. And the best part is, you
: need only one disc. :)

4player split screen, huh.  good, the fastest way to make my PSX on a 27 in
television look like an SNES on a 13 in.  Oh well.  One more game I
won't be buying.

Pasquale DeMaio

Shelley Pullma

Rally Cross rally racing game for the PSX

by Shelley Pullma » Tue, 24 Dec 1996 04:00:00



> :         For reasons I can not get into, the decision was made early in the
> : project to not have link support. Making up for this, we offer both 2 and
> : 4-player (with the multitap) split screen modes. And the best part is, you
> : need only one disc. :)

> 4player split screen, huh.  good, the fastest way to make my PSX on a 27 in
> television look like an SNES on a 13 in.  Oh well.  One more game I
> won't be buying.

> Pasquale DeMaio

I will not be buying Rally cross for reasons I can get into:

No link cable option!!!!!! Make the game with both two player options

split screen and link cable.

Making up for this you say the game has split screen ....OH WOW!!!

what an amazing feat ....this racing game is a two player game ....

isn't that somthing!

Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Tue, 24 Dec 1996 04:00:00



>:         For reasons I can not get into, the decision was made early in the
>: project to not have link support. Making up for this, we offer both 2 and
>: 4-player (with the multitap) split screen modes. And the best part is, you
>: need only one disc. :)

>4player split screen, huh.  good, the fastest way to make my PSX on a 27 in
>television look like an SNES on a 13 in.  Oh well.  One more game I
>won't be buying.

>Pasquale DeMaio

        I am sorry you feel this way. I have seen what the game looks like at
1/4 the size, and it isn't as bad as it sounds at all. And the fact that you
are playing against 3 of your buddies (instead of 3 computer cars) makes the
fun factor far outweigh any loss of resolution that you get.

Jim Buck

Sony Interactive Studios America

Jim Bu

Rally Cross rally racing game for the PSX

by Jim Bu » Tue, 24 Dec 1996 04:00:00




>> :         For reasons I can not get into, the decision was made early in the
>> : project to not have link support. Making up for this, we offer both 2 and
>> : 4-player (with the multitap) split screen modes. And the best part is, you
>> : need only one disc. :)

>> 4player split screen, huh.  good, the fastest way to make my PSX on a 27 in
>> television look like an SNES on a 13 in.  Oh well.  One more game I
>> won't be buying.

>> Pasquale DeMaio

>I will not be buying Rally cross for reasons I can get into:

>No link cable option!!!!!! Make the game with both two player options

>split screen and link cable.

>Making up for this you say the game has split screen ....OH WOW!!!

>what an amazing feat ....this racing game is a two player game ....

>isn't that somthing!

        Well, and 4 player as well, which VERY few games (if any) even have. I
am sorry that no linkup will be your dominating reason for not buying. The
game is an extremely fun game in its own right, and I hope that the
diehard linkup people will be a bit more forgiving for games that don't have
linkup.

Jim Buck

Sony Interactive Studios America

Wuqaas M. Muni

Rally Cross rally racing game for the PSX

by Wuqaas M. Muni » Wed, 25 Dec 1996 04:00:00

Finally, a decent racing game (except Need for Speed) with split screen.
Linkers may complain, but finally a game for the rest of us with only one
PSX, one TV, and one game disc...

-------------------------------------
Wuqaas M. Munir

nhatvi

Rally Cross rally racing game for the PSX

by nhatvi » Wed, 25 Dec 1996 04:00:00


: Finally, a decent racing game (except Need for Speed) with split screen.

I guess you don't like Andretti Racing's split- or split-and-link modes..

: Linkers may complain, but finally a game for the rest of us with only
: one PSX, one TV, and one game disc...

Your comment suggests that you are missing the point! I also only have
one PSX, one TV and one of each game disc, yet I try to link up with a PSX
friend as often as practical. The experience is matchless.

--
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                           A piano kinda guy!                          
   _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

Phat Hong Tr

Rally Cross rally racing game for the PSX

by Phat Hong Tr » Wed, 25 Dec 1996 04:00:00



>        I am sorry you feel this way. I have seen what the game looks like at
>1/4 the size, and it isn't as bad as it sounds at all. And the fact that you
>are playing against 3 of your buddies (instead of 3 computer cars) makes the
>fun factor far outweigh any loss of resolution that you get.

What are the frame rates for the 1-, 2-, and 4-player modes?  Any loss
in detail (aside from resolution) as the number of sub-screens increase?
Thanks.

Phat.


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