> > Something is absolutely wrong with this game; it feels dead and
unresponsive
> > with good fps and a MOMO wheel. I think the biggest problem is center
of
> > the car pivot (I did the old donut spins and couldn't get the car to
rotate
> > about the front wheel, it spun from the center).
> > Looks great if they just add a driving component to the cut scenes and
eye
> > candy. ;0)
> > --
> > Joe M.
> I had exactly the opposite reaction. With my MOMO the car was entirely
> too responsive. Every movement of the wheel sends me across the track.
> It's like I'm driving on the sticky side of duct tape. I enjoyed the
> Toca 2 and was expecting more of the same from this (with cut scenes),
> but something went horribly wrong.
still doesn't feel right. If you customize the wheel range (the default
range is about 70% of the full wheel range) it becomes too loose and more
importantly you really see the lack of correlation between wheel movement
and car response (not just slow but out of sync). The control of the car is
just FUBAR.
--
Joe M.