> > Well, since it's a mod, it should be called what it is then; "Racer
> > Series
> > XYZ" mod, since it doesn't resemble any racing of any kind <g>
> > Regarding your rear tap, I don't recall it being said in that thread
> > that it was an occurrence that happened every time, but your not
> > receiving damage and he does, when both should in this situation it
> > would seem, speaks volumes.
> I beleive the 'Trans Am' name was coined by Papyrus, or PWF. Looking
at
> the car choices, it's easy to see that especially with the tptcc mod, you
> are getting a variety of car choices. THe Ford GT is an nGT class car,
the
> Viper a GT while the Ford and Chevette are the only two that could be
> considered modern Trans Am cars. THe PWF mod has one positive in that
they
> model the Jaguar which is the platform of choice in current Trans Am.
> THe Pits have stated early on they did not intend to do a purely Trans
> AM mod. So it falls back to the traditional Touring Car focus that TPTCC
> mods have emulated. Certainly this is no Super Touring or V8 Supercar
> effort, but a collection of Fendered, Tin Tops. Shall we call it TPFTTCS?
> :)
> I have watched many a BTCC/AussieV8 race where the rear plastic/carbon
> fibre fascia/bumper was ripped partially or completely away without
slowing
> the car, so rear impact shouldn't always be a race killer. Remember, it
> was me driving too, I clearly wasn't pushing the car to it's limits before
> the collision, so any damage might not have impacted me as much as
somebody
> who can test the edges of the performance envelope.
> Finally it's a BETA release after all. I enjoy it for what it
is...just
> as I do when I load up the CARt mod for F1 2k2 even tho that is clearly
not
> a close approximation of Champ Car World Series vehicles. The damage
model
> will be improved, the cars tweeked and whatever else they can squeeze out
> of the Papyrus supplied core.
> It would be great to get a fully sorted dedicated Road Racing product,
> maybe GTR from SBDT AB will get there.
> dave henrie
Yep, would be nice to see a full sim. Between my earlier comments about
the mod, and once I saw you can use unrealistic setups in it, ala pre-patch
03, and get good results, I lost interest in it.
But the tracks made need to be used for something, they're great. Almost
like they were made for GPL 2, wink, wink, hint, hint <g>