rec.autos.simulators

Soundcard analogue outputs Vs spdif

Byron Forbe

Soundcard analogue outputs Vs spdif

by Byron Forbe » Mon, 29 Nov 2004 01:20:39

    Will be upgrading soon and it occured to me that I have no idea whether
there would be any extra loading on the cpu if I used a set of digital
speakers via an spdif output of a motherboard instead of the speaker outputs
of an Audigy with analogue speakers. Obviously running via the speaker
outputs of an Audigy is getting the Audigy to take as much sound processing
away from the cpu as possible.

    Does anyone know what the situation is cpu use wise when using a spdif
port. Obviously the 5.1 processing is done by the receiver/amp but it would
seem to me that the cpu would be needed more in this scenario - correct?

    Also, is there any difference if one was to use the spdif output of the
audigy rather than the spdif of the MB?

    TIA.

Asgeir Nesoe

Soundcard analogue outputs Vs spdif

by Asgeir Nesoe » Tue, 30 Nov 2004 17:50:28

The spdif output is just a tap from the sound card before the signals
get to the DA converter surround splitter and amplifier and stuff.

None of the these (DA converter and amplifiers and stuff) are even
controlled by your CPU, so you'll see zero impact on cpu either way.

A sound card these days consists of what is needed to produce sound of
the right format (surround) without any intervention by system cpu.

---Asgeir---


>     Will be upgrading soon and it occured to me that I have no idea whether
> there would be any extra loading on the cpu if I used a set of digital
> speakers via an spdif output of a motherboard instead of the speaker outputs
> of an Audigy with analogue speakers. Obviously running via the speaker
> outputs of an Audigy is getting the Audigy to take as much sound processing
> away from the cpu as possible.

>     Does anyone know what the situation is cpu use wise when using a spdif
> port. Obviously the 5.1 processing is done by the receiver/amp but it would
> seem to me that the cpu would be needed more in this scenario - correct?

>     Also, is there any difference if one was to use the spdif output of the
> audigy rather than the spdif of the MB?

>     TIA.

Larr

Soundcard analogue outputs Vs spdif

by Larr » Tue, 07 Dec 2004 09:18:22

I think it's running whether you use it or not, so I don't know that you
would see a difference.

It's just a blinking light :)

I use the SPDIF output (optical) on my Home-Built HTPC (aka FrankenMedia).
I have an OEM copy of MediaPC 2005 and it's better than I thought it would
be.  I just bought a Silverstone HTPC case from NewEgg and tossed my old P4
2.53Ghz MB, etc... into it and walla!  HTPC.

I bought the MediaPC Remote OEM from NewEgg for $37.

I have about $400 invested in the whole thing :)

When I built this new AMD-64/3500 system the old P4 was going to go to
Server duty, but this came up instead.

-Larry


Larr

Soundcard analogue outputs Vs spdif

by Larr » Tue, 07 Dec 2004 09:19:36

Well, some of them are :)

Most on-board sound systems are CPU/Software based and can be quite taxing
to FPS in games, though for music they are generally fine.  That's what I'm
using in my home-built HTPC.

-Larry


Pez

Soundcard analogue outputs Vs spdif

by Pez » Fri, 10 Dec 2004 08:48:24

Unless you have a soundcard/onboard sound that can do realtime Dolby Digital
Encoding you wont get surround sound from games out of the SPDIF port, all
you will get is Stereo PCM. nForce2 chipsets used to contain SoundStorm
onboard sound that would carry out Real Time Dolby Digital Encoding - it
would take the mutlichanel sound that the game was generating (either on the
processor - see Doom 3) or on the sound card, and encode it into the AC3
stream that a seperate dolby digital decoder (such as a home theatre
amplifier) could then read just from that 1 single cable.

If you do not have a card capable of Real Time Dolby Digital Encoding (and
at present there arent any creative cards that do it aimed at consumers -
the Intel 915 and 925 chipsets contain HDA which will do it, as will the
nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of the
SPDIF.

For multichanel to work correctly from non DDE cards you have to connect up
all 6 or 8 analogue RCA ports from your sound card to your amp.

pez


> I think it's running whether you use it or not, so I don't know that you
> would see a difference.

> It's just a blinking light :)

> I use the SPDIF output (optical) on my Home-Built HTPC (aka FrankenMedia).
> I have an OEM copy of MediaPC 2005 and it's better than I thought it would
> be.  I just bought a Silverstone HTPC case from NewEgg and tossed my old
P4
> 2.53Ghz MB, etc... into it and walla!  HTPC.

> I bought the MediaPC Remote OEM from NewEgg for $37.

> I have about $400 invested in the whole thing :)

> When I built this new AMD-64/3500 system the old P4 was going to go to
> Server duty, but this came up instead.

> -Larry




- Show quoted text -

Pez

Soundcard analogue outputs Vs spdif

by Pez » Fri, 10 Dec 2004 08:50:23

Forgot to mention that for Films its a different kettle of fish. you do not
require Dolby Digital Encoding (aka Dolby Digital Live) to get a digital
multichanel signal (AC3) out of your SPDIF - the movie contains this data on
it, and just passes it out of the SPDIF if you select it.

pez


> Unless you have a soundcard/onboard sound that can do realtime Dolby
Digital
> Encoding you wont get surround sound from games out of the SPDIF port, all
> you will get is Stereo PCM. nForce2 chipsets used to contain SoundStorm
> onboard sound that would carry out Real Time Dolby Digital Encoding - it
> would take the mutlichanel sound that the game was generating (either on
the
> processor - see Doom 3) or on the sound card, and encode it into the AC3
> stream that a seperate dolby digital decoder (such as a home theatre
> amplifier) could then read just from that 1 single cable.

> If you do not have a card capable of Real Time Dolby Digital Encoding (and
> at present there arent any creative cards that do it aimed at consumers -
> the Intel 915 and 925 chipsets contain HDA which will do it, as will the
> nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of the
> SPDIF.

> For multichanel to work correctly from non DDE cards you have to connect
up
> all 6 or 8 analogue RCA ports from your sound card to your amp.

> pez




- Show quoted text -

> > I think it's running whether you use it or not, so I don't know that you
> > would see a difference.

> > It's just a blinking light :)

> > I use the SPDIF output (optical) on my Home-Built HTPC (aka
FrankenMedia).
> > I have an OEM copy of MediaPC 2005 and it's better than I thought it
would
> > be.  I just bought a Silverstone HTPC case from NewEgg and tossed my old
> P4
> > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > I bought the MediaPC Remote OEM from NewEgg for $37.

> > I have about $400 invested in the whole thing :)

> > When I built this new AMD-64/3500 system the old P4 was going to go to
> > Server duty, but this came up instead.

> > -Larry




- Show quoted text -

Byron Forbe

Soundcard analogue outputs Vs spdif

by Byron Forbe » Fri, 10 Dec 2004 13:08:21

    Thanks buddy. That's pretty much straightened me out on that one. :)


> Unless you have a soundcard/onboard sound that can do realtime Dolby
Digital
> Encoding you wont get surround sound from games out of the SPDIF port, all
> you will get is Stereo PCM. nForce2 chipsets used to contain SoundStorm
> onboard sound that would carry out Real Time Dolby Digital Encoding - it
> would take the mutlichanel sound that the game was generating (either on
the
> processor - see Doom 3) or on the sound card, and encode it into the AC3
> stream that a seperate dolby digital decoder (such as a home theatre
> amplifier) could then read just from that 1 single cable.

> If you do not have a card capable of Real Time Dolby Digital Encoding (and
> at present there arent any creative cards that do it aimed at consumers -
> the Intel 915 and 925 chipsets contain HDA which will do it, as will the
> nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of the
> SPDIF.

> For multichanel to work correctly from non DDE cards you have to connect
up
> all 6 or 8 analogue RCA ports from your sound card to your amp.

> pez




- Show quoted text -

> > I think it's running whether you use it or not, so I don't know that you
> > would see a difference.

> > It's just a blinking light :)

> > I use the SPDIF output (optical) on my Home-Built HTPC (aka
FrankenMedia).
> > I have an OEM copy of MediaPC 2005 and it's better than I thought it
would
> > be.  I just bought a Silverstone HTPC case from NewEgg and tossed my old
> P4
> > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > I bought the MediaPC Remote OEM from NewEgg for $37.

> > I have about $400 invested in the whole thing :)

> > When I built this new AMD-64/3500 system the old P4 was going to go to
> > Server duty, but this came up instead.

> > -Larry




- Show quoted text -

Steve Smit

Soundcard analogue outputs Vs spdif

by Steve Smit » Fri, 10 Dec 2004 22:39:53

Q for Pez:

If the sound card (or, in my case, the onboard A7N8X Soundstorm) can handle
it, do you get Dolby/surround out of the TosLINK optical cable?


> Unless you have a soundcard/onboard sound that can do realtime Dolby
Digital
> Encoding you wont get surround sound from games out of the SPDIF port, all
> you will get is Stereo PCM. nForce2 chipsets used to contain SoundStorm
> onboard sound that would carry out Real Time Dolby Digital Encoding - it
> would take the mutlichanel sound that the game was generating (either on
the
> processor - see Doom 3) or on the sound card, and encode it into the AC3
> stream that a seperate dolby digital decoder (such as a home theatre
> amplifier) could then read just from that 1 single cable.

> If you do not have a card capable of Real Time Dolby Digital Encoding (and
> at present there arent any creative cards that do it aimed at consumers -
> the Intel 915 and 925 chipsets contain HDA which will do it, as will the
> nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of the
> SPDIF.

> For multichanel to work correctly from non DDE cards you have to connect
up
> all 6 or 8 analogue RCA ports from your sound card to your amp.

> pez




- Show quoted text -

> > I think it's running whether you use it or not, so I don't know that you
> > would see a difference.

> > It's just a blinking light :)

> > I use the SPDIF output (optical) on my Home-Built HTPC (aka
FrankenMedia).
> > I have an OEM copy of MediaPC 2005 and it's better than I thought it
would
> > be.  I just bought a Silverstone HTPC case from NewEgg and tossed my old
> P4
> > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > I bought the MediaPC Remote OEM from NewEgg for $37.

> > I have about $400 invested in the whole thing :)

> > When I built this new AMD-64/3500 system the old P4 was going to go to
> > Server duty, but this came up instead.

> > -Larry




- Show quoted text -

Byron Forbe

Soundcard analogue outputs Vs spdif

by Byron Forbe » Fri, 10 Dec 2004 23:30:00


    If I got the gist of his posts correctly, you only get surround sound
via s/pdif with a card that can take a surround source from a game, say, and
then convert it to a DD Surround signal ie no card owned by the typical
person. The s/pdif port simply passes a DD signal onto a receiver from, say,
a DVD movie.

    So to answer your question, with DVDs you will, with games you wont.



> > Unless you have a soundcard/onboard sound that can do realtime Dolby
> Digital
> > Encoding you wont get surround sound from games out of the SPDIF port,
all
> > you will get is Stereo PCM. nForce2 chipsets used to contain SoundStorm
> > onboard sound that would carry out Real Time Dolby Digital Encoding - it
> > would take the mutlichanel sound that the game was generating (either on
> the
> > processor - see Doom 3) or on the sound card, and encode it into the AC3
> > stream that a seperate dolby digital decoder (such as a home theatre
> > amplifier) could then read just from that 1 single cable.

> > If you do not have a card capable of Real Time Dolby Digital Encoding
(and
> > at present there arent any creative cards that do it aimed at
consumers -
> > the Intel 915 and 925 chipsets contain HDA which will do it, as will the
> > nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of
the
> > SPDIF.

> > For multichanel to work correctly from non DDE cards you have to connect
> up
> > all 6 or 8 analogue RCA ports from your sound card to your amp.

> > pez



> > > I think it's running whether you use it or not, so I don't know that
you
> > > would see a difference.

> > > It's just a blinking light :)

> > > I use the SPDIF output (optical) on my Home-Built HTPC (aka
> FrankenMedia).
> > > I have an OEM copy of MediaPC 2005 and it's better than I thought it
> would
> > > be.  I just bought a Silverstone HTPC case from NewEgg and tossed my
old
> > P4
> > > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > > I bought the MediaPC Remote OEM from NewEgg for $37.

> > > I have about $400 invested in the whole thing :)

> > > When I built this new AMD-64/3500 system the old P4 was going to go to
> > > Server duty, but this came up instead.

> > > -Larry




- Show quoted text -

Pez

Soundcard analogue outputs Vs spdif

by Pez » Sat, 11 Dec 2004 01:35:44

Soundstorm can do real time Dolby Digital Encoding (as far as im aware - my
mates Soundstorm based PC can), and will take multichannel sound from games
and convert it into an AC3 stream that a seperate Dolby Digital amp can then
decode. Nice and easy, and only 1 cable :)

best test for it is probably Doom3, set it up using 5.1 sound and see if you
get accurate spacial movement from the characters in the game via the SPDIF.

I used to think that any sound card/mobo that had an SPDIF could give me
digital multichannel sound from 1 cable. It took a lot of digging and a few
emails to various companies to find out that nobody apart from nVidia
(through SoundStorm) and Intel (new Hi Definition Audio - HDA on the 915 and
925 mobos) actually have the hardware to do it!

pez




> > Q for Pez:

> > If the sound card (or, in my case, the onboard A7N8X Soundstorm) can
> handle
> > it, do you get Dolby/surround out of the TosLINK optical cable?

>     If I got the gist of his posts correctly, you only get surround sound
> via s/pdif with a card that can take a surround source from a game, say,
and
> then convert it to a DD Surround signal ie no card owned by the typical
> person. The s/pdif port simply passes a DD signal onto a receiver from,
say,
> a DVD movie.

>     So to answer your question, with DVDs you will, with games you wont.



> > > Unless you have a soundcard/onboard sound that can do realtime Dolby
> > Digital
> > > Encoding you wont get surround sound from games out of the SPDIF port,
> all
> > > you will get is Stereo PCM. nForce2 chipsets used to contain
SoundStorm
> > > onboard sound that would carry out Real Time Dolby Digital Encoding -
it
> > > would take the mutlichanel sound that the game was generating (either
on
> > the
> > > processor - see Doom 3) or on the sound card, and encode it into the
AC3
> > > stream that a seperate dolby digital decoder (such as a home theatre
> > > amplifier) could then read just from that 1 single cable.

> > > If you do not have a card capable of Real Time Dolby Digital Encoding
> (and
> > > at present there arent any creative cards that do it aimed at
> consumers -
> > > the Intel 915 and 925 chipsets contain HDA which will do it, as will
the
> > > nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out of
> the
> > > SPDIF.

> > > For multichanel to work correctly from non DDE cards you have to
connect
> > up
> > > all 6 or 8 analogue RCA ports from your sound card to your amp.

> > > pez



> > > > I think it's running whether you use it or not, so I don't know that
> you
> > > > would see a difference.

> > > > It's just a blinking light :)

> > > > I use the SPDIF output (optical) on my Home-Built HTPC (aka
> > FrankenMedia).
> > > > I have an OEM copy of MediaPC 2005 and it's better than I thought it
> > would
> > > > be.  I just bought a Silverstone HTPC case from NewEgg and tossed my
> old
> > > P4
> > > > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > > > I bought the MediaPC Remote OEM from NewEgg for $37.

> > > > I have about $400 invested in the whole thing :)

> > > > When I built this new AMD-64/3500 system the old P4 was going to go
to
> > > > Server duty, but this came up instead.

> > > > -Larry




- Show quoted text -

Pez

Soundcard analogue outputs Vs spdif

by Pez » Sat, 11 Dec 2004 02:34:23

Sorry for not addressing the TOSLINK.

on a soundstorm based PC (if its configured correctly) - YES! you will get
multichannel digital out (AC3 - Dolby Digital) via TOSLINK :)

pez


> Soundstorm can do real time Dolby Digital Encoding (as far as im aware -
my
> mates Soundstorm based PC can), and will take multichannel sound from
games
> and convert it into an AC3 stream that a seperate Dolby Digital amp can
then
> decode. Nice and easy, and only 1 cable :)

> best test for it is probably Doom3, set it up using 5.1 sound and see if
you
> get accurate spacial movement from the characters in the game via the
SPDIF.

> I used to think that any sound card/mobo that had an SPDIF could give me
> digital multichannel sound from 1 cable. It took a lot of digging and a
few
> emails to various companies to find out that nobody apart from nVidia
> (through SoundStorm) and Intel (new Hi Definition Audio - HDA on the 915
and
> 925 mobos) actually have the hardware to do it!

> pez




- Show quoted text -



> > > Q for Pez:

> > > If the sound card (or, in my case, the onboard A7N8X Soundstorm) can
> > handle
> > > it, do you get Dolby/surround out of the TosLINK optical cable?

> >     If I got the gist of his posts correctly, you only get surround
sound
> > via s/pdif with a card that can take a surround source from a game, say,
> and
> > then convert it to a DD Surround signal ie no card owned by the typical
> > person. The s/pdif port simply passes a DD signal onto a receiver from,
> say,
> > a DVD movie.

> >     So to answer your question, with DVDs you will, with games you wont.



> > > > Unless you have a soundcard/onboard sound that can do realtime Dolby
> > > Digital
> > > > Encoding you wont get surround sound from games out of the SPDIF
port,
> > all
> > > > you will get is Stereo PCM. nForce2 chipsets used to contain
> SoundStorm
> > > > onboard sound that would carry out Real Time Dolby Digital
Encoding -
> it
> > > > would take the mutlichanel sound that the game was generating
(either
> on
> > > the
> > > > processor - see Doom 3) or on the sound card, and encode it into the
> AC3
> > > > stream that a seperate dolby digital decoder (such as a home theatre
> > > > amplifier) could then read just from that 1 single cable.

> > > > If you do not have a card capable of Real Time Dolby Digital
Encoding
> > (and
> > > > at present there arent any creative cards that do it aimed at
> > consumers -
> > > > the Intel 915 and 925 chipsets contain HDA which will do it, as will
> the
> > > > nForce2 Sound Storm) then you will only get 2 chanel stereo PCM out
of
> > the
> > > > SPDIF.

> > > > For multichanel to work correctly from non DDE cards you have to
> connect
> > > up
> > > > all 6 or 8 analogue RCA ports from your sound card to your amp.

> > > > pez



> > > > > I think it's running whether you use it or not, so I don't know
that
> > you
> > > > > would see a difference.

> > > > > It's just a blinking light :)

> > > > > I use the SPDIF output (optical) on my Home-Built HTPC (aka
> > > FrankenMedia).
> > > > > I have an OEM copy of MediaPC 2005 and it's better than I thought
it
> > > would
> > > > > be.  I just bought a Silverstone HTPC case from NewEgg and tossed
my
> > old
> > > > P4
> > > > > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > > > > I bought the MediaPC Remote OEM from NewEgg for $37.

> > > > > I have about $400 invested in the whole thing :)

> > > > > When I built this new AMD-64/3500 system the old P4 was going to
go
> to
> > > > > Server duty, but this came up instead.

> > > > > -Larry




- Show quoted text -

Steve Smit

Soundcard analogue outputs Vs spdif

by Steve Smit » Sat, 11 Dec 2004 11:06:26

Thanks, Pez.  That's what I thought...or, more precisely, hoped.  I bought 3
A7N8X mobos in part because I like everything I've heard about...and
from..Soundstorm.  But these are my last 3 homebuilt 'putas.  They are
finicky to build, take forever to tweak, and wind up costing more than a
storebought by the time I'm thru swapping parts in and out to find the right
combo.  I bought a Falcon NW Fragbox Pro (my first storebought in ten years)
and it worked great right outta the box.  SFF is the way to go.  And anyway,
Soundstorm is gone, just another Betamax on the trash heap of history....


> Sorry for not addressing the TOSLINK.

> on a soundstorm based PC (if its configured correctly) - YES! you will get
> multichannel digital out (AC3 - Dolby Digital) via TOSLINK :)

> pez



> > Soundstorm can do real time Dolby Digital Encoding (as far as im aware -
> my
> > mates Soundstorm based PC can), and will take multichannel sound from
> games
> > and convert it into an AC3 stream that a seperate Dolby Digital amp can
> then
> > decode. Nice and easy, and only 1 cable :)

> > best test for it is probably Doom3, set it up using 5.1 sound and see if
> you
> > get accurate spacial movement from the characters in the game via the
> SPDIF.

> > I used to think that any sound card/mobo that had an SPDIF could give me
> > digital multichannel sound from 1 cable. It took a lot of digging and a
> few
> > emails to various companies to find out that nobody apart from nVidia
> > (through SoundStorm) and Intel (new Hi Definition Audio - HDA on the 915
> and
> > 925 mobos) actually have the hardware to do it!

> > pez




- Show quoted text -



> > > > Q for Pez:

> > > > If the sound card (or, in my case, the onboard A7N8X Soundstorm) can
> > > handle
> > > > it, do you get Dolby/surround out of the TosLINK optical cable?

> > >     If I got the gist of his posts correctly, you only get surround
> sound
> > > via s/pdif with a card that can take a surround source from a game,
say,
> > and
> > > then convert it to a DD Surround signal ie no card owned by the
typical
> > > person. The s/pdif port simply passes a DD signal onto a receiver
from,
> > say,
> > > a DVD movie.

> > >     So to answer your question, with DVDs you will, with games you
wont.



> > > > > Unless you have a soundcard/onboard sound that can do realtime
Dolby
> > > > Digital
> > > > > Encoding you wont get surround sound from games out of the SPDIF
> port,
> > > all
> > > > > you will get is Stereo PCM. nForce2 chipsets used to contain
> > SoundStorm
> > > > > onboard sound that would carry out Real Time Dolby Digital
> Encoding -
> > it
> > > > > would take the mutlichanel sound that the game was generating
> (either
> > on
> > > > the
> > > > > processor - see Doom 3) or on the sound card, and encode it into
the
> > AC3
> > > > > stream that a seperate dolby digital decoder (such as a home
theatre
> > > > > amplifier) could then read just from that 1 single cable.

> > > > > If you do not have a card capable of Real Time Dolby Digital
> Encoding
> > > (and
> > > > > at present there arent any creative cards that do it aimed at
> > > consumers -
> > > > > the Intel 915 and 925 chipsets contain HDA which will do it, as
will
> > the
> > > > > nForce2 Sound Storm) then you will only get 2 chanel stereo PCM
out
> of
> > > the
> > > > > SPDIF.

> > > > > For multichanel to work correctly from non DDE cards you have to
> > connect
> > > > up
> > > > > all 6 or 8 analogue RCA ports from your sound card to your amp.

> > > > > pez



> > > > > > I think it's running whether you use it or not, so I don't know
> that
> > > you
> > > > > > would see a difference.

> > > > > > It's just a blinking light :)

> > > > > > I use the SPDIF output (optical) on my Home-Built HTPC (aka
> > > > FrankenMedia).
> > > > > > I have an OEM copy of MediaPC 2005 and it's better than I
thought
> it
> > > > would
> > > > > > be.  I just bought a Silverstone HTPC case from NewEgg and
tossed
> my
> > > old
> > > > > P4
> > > > > > 2.53Ghz MB, etc... into it and walla!  HTPC.

> > > > > > I bought the MediaPC Remote OEM from NewEgg for $37.

> > > > > > I have about $400 invested in the whole thing :)

> > > > > > When I built this new AMD-64/3500 system the old P4 was going to
> go
> > to
> > > > > > Server duty, but this came up instead.

> > > > > > -Larry




- Show quoted text -

Damien Smit

Soundcard analogue outputs Vs spdif

by Damien Smit » Sat, 11 Dec 2004 16:08:26

Absolutely, and Shuttle XPCs are the greatest all round PCs money can buy
IMO.  The engineering in them is far ahead of anything else out there.

Huh?  Soundstorm lives on through nForce4. etc.  Whilst I'm not a fan of
nVidia's current VGA cards, their AMD chipsets are excellent and have served
me very well over the last couple of years.  Couldn't say the same for my
SBLive when I owned it....

Pez

Soundcard analogue outputs Vs spdif

by Pez » Sun, 12 Dec 2004 01:15:00

no soundstorm on nForce 4 :( just plain old AC97.

pez


Steve Smit

Soundcard analogue outputs Vs spdif

by Steve Smit » Sun, 12 Dec 2004 05:07:08

Good news (from gameguru: http://gameguru.box.sk/)

NVIDIA to Create SoundStorm 2  - NVIDIA CEO Jen-Hsun Huang addressed
questions about the company's plans for a possible second spin of its
popular but ill-fated SoundStorm audio solution. Apparently, a reprise of
SoundStorm will happen. Huang told the assembled press types, "We're gonna
build SoundStorm 2. It's gonna be awesome." He was less clear on what form
the next SoundStorm would take, saying that NVIDIA was still trying to
figure out how to deliver SoundStorm as a product. Huang said, cryptically,
that the new SoundStorm "will come in a way that you won't expect."

I hope that means a sound card "form factor".


> no soundstorm on nForce 4 :( just plain old AC97.

> pez



> > > SFF is the way to go.

> > Absolutely, and Shuttle XPCs are the greatest all round PCs money can
buy
> > IMO.  The engineering in them is far ahead of anything else out there.

> > > Soundstorm is gone, just another Betamax on the trash heap of
> history....

> > Huh?  Soundstorm lives on through nForce4. etc.  Whilst I'm not a fan of
> > nVidia's current VGA cards, their AMD chipsets are excellent and have
> served
> > me very well over the last couple of years.  Couldn't say the same for
my
> > SBLive when I owned it....


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