Skotty Flynn
http://www.nascar-racing-sims.com (webmaster)
"skotty" on WON
> >I tried last night for the first time to hook up with a friend for an
online
> >race in NASCAR3.
> >We didn't manage it, mainly becasue the UK manual is totally inadequate
in
> >respect of describing the multiplayer options.
> >There is no explanation about IP addresses, the various setup screens,
etc.
> >In particular there is no cluse about what the column headings are in the
> >'races' screen, eg. D,Y, etc.
> >Can anyone help here? Is the US manual better? could anyone OCR the
relevant
> >pages?
> >Thanks,
> >Iain
> The US manual is not any better in its explanation of the multiplayer
> feature.
> This URL may help you:
> http://www.paddedwall.org/nasroc1/n3_online.html
> Skotty Flynn
> http://www.nascar-racing-sims.com (webmaster)
> "skotty" on WON
It can be normal. Especially if you have alot of warping/clockzapping.
I was doing one race last night at Dega where I was .09 behind the
1st and 2nd place cars. Next thing I know, they teleport ahead to 2.5
secs. Then the 2nd place cars screws up and hits the pits at 200+.
Then the leader pitted and claimed he didn't want to win by warping.
I told him he could race with me any time :-)
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> > >I tried last night for the first time to hook up with a friend for an
> online
> > >race in NASCAR3.
> > >We didn't manage it, mainly becasue the UK manual is totally inadequate
> in
> > >respect of describing the multiplayer options.
> > >There is no explanation about IP addresses, the various setup screens,
> etc.
> > >In particular there is no cluse about what the column headings are in
the
> > >'races' screen, eg. D,Y, etc.
> > >Can anyone help here? Is the US manual better? could anyone OCR the
> relevant
> > >pages?
> > >Thanks,
> > >Iain
> > The US manual is not any better in its explanation of the multiplayer
> > feature.
> > This URL may help you:
> > http://www.paddedwall.org/nasroc1/n3_online.html
> > Skotty Flynn
> > http://www.nascar-racing-sims.com (webmaster)
> > "skotty" on WON
> It can be normal. Especially if you have alot of warping/clockzapping.
> I was doing one race last night at Dega where I was .09 behind the
> 1st and 2nd place cars. Next thing I know, they teleport ahead to 2.5
> secs. Then the 2nd place cars screws up and hits the pits at 200+.
> Then the leader pitted and claimed he didn't want to win by warping.
> I told him he could race with me any time :-)
> --
> Header address intentionally scrambled to ward off the spamming hordes.
> cisko [AT] ix [DOT] netcom [DOT] com
> > Iain
> > > On Sat, 27 Nov 1999 07:28:41 -0000, "Iain Mackenzie"
> > > >I tried last night for the first time to hook up with a friend for an
> > online
> > > >race in NASCAR3.
> > > >We didn't manage it, mainly becasue the UK manual is totally
inadequate
> > in
> > > >respect of describing the multiplayer options.
> > > >There is no explanation about IP addresses, the various setup
screens,
> > etc.
> > > >In particular there is no cluse about what the column headings are in
> the
> > > >'races' screen, eg. D,Y, etc.
> > > >Can anyone help here? Is the US manual better? could anyone OCR the
> > relevant
> > > >pages?
> > > >Thanks,
> > > >Iain
> > > The US manual is not any better in its explanation of the multiplayer
> > > feature.
> > > This URL may help you:
> > > http://www.paddedwall.org/nasroc1/n3_online.html
> > > Skotty Flynn
> > > http://www.nascar-racing-sims.com (webmaster)
> > > "skotty" on WON
Skotty Flynn
http://www.nascar-racing-sims.com (webmaster)
"skotty" on WON
The price to pay when playing for free through the internet. :)
Find a good host and it can be enjoyable.
.....BTW, what kind of pings are you getting to the race host(s)?
Modem racing is much better connection wise, but they didnt
incorporate it into the game.
see my other post
Good luck!
Skotty Flynn
http://www.nascar-racing-sims.com
"skotty" on WON
It is when the network connection loses sync and can't really keep up
with everything. Whenever I have seen clock zappping the other cars
dissapear. Then magically reapear as the connection syncs up. Then
sometimes the other cars just plain teleport to their position. Sometimes
changing by several seconds.
Yes it is somewhat of a joke. The worst part is the constant crashing
of the computer during multiplay. This is by far the worse game I have
ever played with regards to computer program crashing. And you have
to power cycle to get it going again. If it worked flawlessly it would be
awesome though.
Me too. So far my friend and I have given N3 fairly poor multiplay
scores.
Yes. It was also posted here some time ago. They are for the game options
which the host has selected.
D = Damage R is realistic damage, A is arcade and no letter is none.
P = Pace laps
Y = Yellow flags
And so on. You can pretty much look at the letters and consider the options
within the game to figire it out.
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In my experience this did not matter at all. I was hosting a race with
125 ms ping times and the game *STILL* crashed when the 7th or
8th player joined.
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Skotty Flynn
http://www.nascar-racing-sims.com
"skotty" on WON
> In my experience this did not matter at all. I was hosting a race with
> 125 ms ping times and the game *STILL* crashed when the 7th or
> 8th player joined.
Hope this helps ya!
--
Chuck Kandler #70
ChuckK or KS70 on Won.net
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
The box said "Windows 95 or better", so I installed LINUX!
--
Kenny L.
#14 Generic Chevy
PRC Member
Wall Scrapers Racing Team
> > > The price to pay when playing for free through the internet. :)
> > > Find a good host and it can be enjoyable.
> > > .....BTW, what kind of pings are you getting to the race host(s)?
> > In my experience this did not matter at all. I was hosting a race with
> > 125 ms ping times and the game *STILL* crashed when the 7th or
> > 8th player joined.
> I may be wrong, but it seems to me I read about this same problem some time
> back here on RAS. Wasn't it cured by entering a couple AI cars in too?
> Maybe a Deja search can turn something up for you.
> Hope this helps ya!
> --
> Chuck Kandler #70
> ChuckK or KS70 on Won.net
> K&S Racing
> http://www.fortunecity.com/silverstone/thepits/195
> The box said "Windows 95 or better", so I installed LINUX!
Gunner
> That reminds me to ask: why have I NEVER seen an online race with AI
> drivers? Doesn't N3 allow you to have a 43-car field with only 10 humans?
> Why don't people do that? Personally I prefer to see SOME driver
throughout
> the race, and since I'm a "rear 2/3rds of the pack" driver I only see
others
> when they're lapping me (hey, I'm slow, but I AM clean - I stay out of the
> way when they're coming).
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Gunner
(hopelessly ***ed to online play, but no time to DO it!)