rec.autos.simulators

F1GP Traction Control

Miky

F1GP Traction Control

by Miky » Sat, 16 Jul 1994 03:13:03

CaJ Perhaps I'm a Johnny-Come-Lately, but as i was messing around with the traction control turned off, I suddenly developed a much greater understanding of why the AI cars behave in the manner they do.  I had often noticed that they would turn into a corner in a gear which was one step higher than the gear which I picked. After completing the turn they would downshift into my gear and roar away.      Being as how I drive with a keyboard [I'm a student] I had always thought that traction control was neceas

sary whereas the accelorator is either full on or     full off.  I now compete at ACE level and barring collisions, usually take the pole and win the race. Traction Control alters everything.  The AI cars are obviously not equipped with Traction Control as i rapidly deduced that cornering in a higher gear at low revs allows me to maintain grip far better than a low gear at high revs.  Coming off the corners the rear tyres spin causing the car to fishtail dramatically if you get on the power before straight

ening the car. Also,  the AI cars break much earlier than i do when employing TC.  This is because without TC the bend needs to be set up much more precisely.  Whereas i can't stay at a constant rate of revs via a pedal or joystick I find that I must *slightly* feather the throttle at the apex and simply allow the car to drift into and out of the corners.  Driving in this manner greatly enhances the challenge and makes much less likely the probability of steaming into a slower car breaking long before the

point a TC car needs to.  Just from messing around today i have found  that my laptimes are significantly slower.  Running a practice at Montreal I was 2.5 seconds of the 100% Race Record on C tyres with much downforce
.  If    anyone else has experimented without TC I would like to hear your experiences. J PPerhaps I'm a Johnny-Come-Lately, but as i was messing around with the traction control turned off, I suddenly developed a much greater understanding of why the AI cars behave in the manner they do.  I had often noticed that they would turn into a corner in a gear which was one step higher than the gear which I picked. After completing the turn they would downshift into my gear and roar away.      Being as how I dri
v
e with a keyboard [I'm a student] I had always thought that traction control was neceassary whereas the accelorator is either full on or     full off.  I now compete at ACE level and barring collisions, usually take the pole and win the race. Traction Control alters everything.  The AI cars are obviously not equipped with Traction Control as i rapidly deduced that cornering in a higher gear at low revs allows me to maintain grip far better than a low gear at high revs.  Coming off the corners the rear tyre

s spin causing the car to fishtail dramatically if you get on the power before straightening the car. Also,  the AI cars break much earlier than i do when employing TC.  This is because without TC the bend needs to be set up much more precisely.  Whereas i can't stay at a constant rate of revs via a pedal or joystick I find that I must *slightly* feather the throttle at the apex and simply allow the car to drift into and out of the corners.  Driving in this manner greatly enhances the challenge and makes m

uch less likely the probability of steaming into a slower car breaking long before the point a TC car needs to.  Just from messing around today i have found  that my laptimes are significantly slower.  Running a practice at Montreal I was 2.5 seconds of the 100% Race Record on C tyres with much downforce

Minaketan Beha

F1GP Traction Control

by Minaketan Beha » Sun, 17 Jul 1994 08:43:38

        On a similar note I'd like to mention that the peculiar brake bias
setup that is most effective (towards the rear even though the manual and
most technical info will tell you that it should be to the front) when
running F1GP with traction control and steering assistance ON is NOT that
good if you turn the aids all off. With steering assist off you find that
the car needs a lot of rear wing and brake bias set to the front to help
you keep the thing pointed down the track. This is the reverse of the
usual "aids" setup where you pile on front wing and rear brake bias to
give you what would in reality would be an undriveable oversteerer. Since
the steering assist completely takes care of all oversteer you can
blithely do this and run very fast indeed. With a more realistic setup you
must setup for much more understeer which means much slower cornering and
thus also earlier braking is required.

        :)

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