rec.autos.simulators

SCGT demo support dual axis?

Pat Dotso

SCGT demo support dual axis?

by Pat Dotso » Thu, 18 Mar 1999 04:00:00


> There is obviously a bug in the controller configuration, It's as if the
> "enable controller" is not being read. I now understand what you were saying
> about inputing keyboard then joystick.......I was setting left steer on keys
> and when that was set a "set controller" menu came up........I had never
> seen this menu before, or since unfortunatley. It looks like when this bug
> is resolved it will allow for dual pedal axis.

Some hacker needs to figure out how to manually edit
the file that records controller configuration (like
control.cfg in Papy sims).  Then we could probably
assign the controls directly.

--
Pat Dotson
IMPACT Motorsports
http://www.racesimcentral.net/

Dave Schw

SCGT demo support dual axis?

by Dave Schw » Thu, 18 Mar 1999 04:00:00

You mean to tell me that the readme.txt has some useful info that we
should read first? :-)



Pat Dotso

SCGT demo support dual axis?

by Pat Dotso » Fri, 19 Mar 1999 04:00:00



> >My reading of the readme.txt says "USE JOYSTICK NUMBER ONE ONLY".  It
> >appears that my joystick 2 (CH pedals) are not supported.  Surely they will
> >fix this!!  Ended up with wheel, automatic trans and digital brake and gas
> >for the few laps I got in after wasting alot of time trying to get pedals
> >to be recognized.

I read "USE JOYSTICK NUMBER ONE ONLY", as meaning the first position
in the Win9X control applet.  Joystick positions on the game port are
usually referred to as A or B.  If they mean "USE JOYSTICK A ONLY",
then that's a real problem.  Hope it is fixed in retail version.

--
Pat Dotson
IMPACT Motorsports
http://www.impactmotorsports.com/pd.html

David Mast

SCGT demo support dual axis?

by David Mast » Sat, 20 Mar 1999 04:00:00




>> >My reading of the readme.txt says "USE JOYSTICK NUMBER ONE ONLY".
>I read "USE JOYSTICK NUMBER ONE ONLY", as meaning the first position
>in the Win9X control applet.

That's how I read it too.

Well, after trying a number of choices of hardware in the "game controllers"
applet, I found one which actually let me configure my CH Pro Pedal + CH F16
CS, ie gave me the option to set my controller after setting the keyboard.
Sorry, I don't recall which.  Perhaps as a CH Virtual Pilot Pro?  Still, it
only recognizes the "-" position.  That is, it lets me use the throttle, but
doesn't see the brake.  So, I set up the controller to give me analog
throttle, and push button brake.

Sorry, I can't recall exactly how I did it, but if you play around with the
hardware choices...

If the game doesn't let me set up the two-axis control of my CH Pedals, I
won't purchase it.

Pat Dotso

SCGT demo support dual axis?

by Pat Dotso » Sat, 20 Mar 1999 04:00:00

Here is what I noticed about the control options:

The available axes are labelled X,Y, and Z (with + and -
directions for each).  These correspond to JoyA X-axis,
JoyA Y-axis, and JoyB X-axis.

JoyB Y-axis doesn't seem to be supported in the demo.
Only the first three axes are available.  I sure hope
that is corrected in the final version.

Many people commented that when they try to assign controls,
immediately after hitting a keyboard control, the joystick
control is assigned to Z-.  Try holding your third axis
control halfway depressed, and you'll notice that it
will wait on you to enter a control input.

Here's why:

SCGT demo only seems to support joystick settings that center
in the middle (like steering or single-axis pedals).  It
doesn't seem to support a dual axis setup where the pedal
is calibrated starting at one end of the range.  My pedals
are set up on the JoyB X and Y axes.  When assigning a control,
if I hold my gas pedal halfway down, it doesn't immediately
assign Z- anymore.  At the point where it's asking for a
joystick input, if I lift off the pedal, it assign Z-, and
if I push the pedal all the way, it assigns Z+.

The whole thing is bizarre and needs to be re-thought.

--
Pat Dotson
IMPACT Motorsports
http://www.impactmotorsports.com/pd.html


> Well, after trying a number of choices of hardware in the "game controllers"
> applet, I found one which actually let me configure my CH Pro Pedal + CH F16
> CS, ie gave me the option to set my controller after setting the keyboard.
> Sorry, I don't recall which.  Perhaps as a CH Virtual Pilot Pro?  Still, it
> only recognizes the "-" position.  That is, it lets me use the throttle, but
> doesn't see the brake.  So, I set up the controller to give me analog
> throttle, and push button brake.

> Sorry, I can't recall exactly how I did it, but if you play around with the
> hardware choices...

> If the game doesn't let me set up the two-axis control of my CH Pedals, I
> won't purchase it.


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