rec.autos.simulators

CART: Bonus tracks? How?

Stude

CART: Bonus tracks? How?

by Stude » Thu, 16 Oct 1997 04:00:00




>>Well I've won two seasons so  far. Season one was Race Length 10%, Sim
>>mode, Difficulty Rookie. Season two was Race Length 4%, Arcade mode, damage
>>yes, Difficulty URNOT(Red E). I haven't seen a new or different track yet.
>>Anyone know what needs to be done to get those tracks. I know two ways how
>>NOT to get them.

Man, I've only one one race at rookie... this sim is *hard*!

Does this only work after you win a season? I thought I tried this
last night, but what you speak of wasn't apparent...

>----------------------
>Kolbe Launchbaugh

>Sony Interactive Studios America

>*The views and opinions expressed here are purely my own and do not in any
>way reflect the views and opinions of SISA or SCEA, or any other Sony Company*

Kolbe Launchbau

CART: Bonus tracks? How?

by Kolbe Launchbau » Thu, 16 Oct 1997 04:00:00






>>>Well I've won two seasons so  far. Season one was Race Length 10%, Sim
>>>mode, Difficulty Rookie. Season two was Race Length 4%, Arcade mode, damage
>>>yes, Difficulty URNOT(Red E). I haven't seen a new or different track yet.
>>>Anyone know what needs to be done to get those tracks. I know two ways how
>>>NOT to get them.

>Man, I've only one one race at rookie... this sim is *hard*!

Practice makes perfect!  If you are not using an analog controler, you may
want to do so, It will help you a great deal with the game.  Also, learn your
brake points they are improtant.

Yes you first have to win a season.

----------------------
Kolbe Launchbaugh

Sony Interactive Studios America

*The views and opinions expressed here are purely my own and do not in any
way reflect the views and opinions of SISA or SCEA, or any other Sony Company*

maps

CART: Bonus tracks? How?

by maps » Sun, 19 Oct 1997 04:00:00








>>>>Well I've won two seasons so  far. Season one was Race Length 10%, Sim
>>>>mode, Difficulty Rookie. Season two was Race Length 4%, Arcade mode, damage
>>>>yes, Difficulty URNOT(Red E). I haven't seen a new or different track yet.
>>>>Anyone know what needs to be done to get those tracks. I know two ways how
>>>>NOT to get them.

>>Man, I've only one one race at rookie... this sim is *hard*!

>Practice makes perfect!  If you are not using an analog controler, you may
>want to do so, It will help you a great deal with the game.  Also, learn your
>brake points they are improtant.

>>>Mark,
>>>To access the bonus tracks, you now need to go back to the front end, and look

>>>at the course selection screens.  You will see a new Icon, select the icon
>>>with the up and down arrow, then you will race the bonus track.  
>>>Enjoy.

>>Does this only work after you win a season? I thought I tried this
>>last night, but what you speak of wasn't apparent...

>Yes you first have to win a season.

OK- I've won a season. At Rookie, to be sure, but nevertheless, I won
a full season- so why can't I find the bonus track(s)?
Stev

CART: Bonus tracks? How?

by Stev » Thu, 23 Oct 1997 04:00:00

Hey, are you talking about Microsoft's upcoming CART sim?

Maps

CART: Bonus tracks? How?

by Maps » Fri, 24 Oct 1997 04:00:00


>Hey, are you talking about Microsoft's upcoming CART sim?

No- this thread was about CART World Series, for the Playstation. It
too (that is, like MS' CART Precision Racing)  is an official CART
licensed product- this one licensed to Sony. And I personally love it-
I only bought the PSX to use F1 (Psygnosis) last year, and so far this
CART title is the best sim I've seen yet. The AI is excellent, and
tracks are stunning, the feel of the car is amazing. Rahal, Pruet,
Herta, and Moore were all advisors on the project, as inferred from
the credits- I'd say the must have advised in depth about handling
more than anything- twichy, unforgiving bastards, those CART cars!

My advice- don't race on Mid-Ohio first. The track is beautiful, but
the other cars are aggressive to the point of nervous breakdown. Sony?
You'd better look in to mid-ohio...

So far, I think Long Beach is my favorite. Homestead is fun too...

Pochacc

CART: Bonus tracks? How?

by Pochacc » Fri, 24 Oct 1997 04:00:00


> Hey, are you talking about Microsoft's upcoming CART sim?

No, not that one.  The CART discussions here refer to the CART World
Series game made for the playstation by Sony Interactive Studios
America.

                                      ben

Mann

CART: Bonus tracks? How?

by Mann » Sat, 25 Oct 1997 04:00:00


>Hey, are you talking about Microsoft's upcoming CART sim?

NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  This is the Playstation newsgroup,
not a PC newsgroup.  He's talking about CART World Series for the
Playstation from Sony!!

--: CCS #712 - '96 CBR600F3 (racebike) :--

maps

CART: Bonus tracks? How?

by maps » Sun, 26 Oct 1997 04:00:00





>> > Hey, are you talking about Microsoft's upcoming CART sim?

>> No, not that one.  The CART discussions here refer to the CART World
>> Series game made for the playstation by Sony Interactive Studios
>> America.
>Anyone know of any cheat codes yet for CART?

No, but I have found most of the cheat grass for Cleveland, Laguna,
Mid-Ohio, and Homestead!
Dirtb

CART: Bonus tracks? How?

by Dirtb » Sun, 26 Oct 1997 04:00:00


>>Hey, are you talking about Microsoft's upcoming CART sim?
>NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  This is the Playstation newsgroup,
>not a PC newsgroup.  He's talking about CART World Series for the
>Playstation from Sony!!

Look at the groups list, and you'll see it's a cross post.
Thats the reason for the confusion.

KDX200   (racebike)
XR600     (racebike)
KX250      (racebike)
DR350se (not much of a race bike)

--                        



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