little corner of it (GPL FV) and we were trying to count all the
"current" sims and their mods. Forget about any of the previous
generations before the current ones (like NR3), or mods that have been
superseeded by later versions of the same mod ie GTP 1.0 vs GTP 1.1
but just the current crop:
I count 9 variations on NR2003:
Busch, Truck, Iroc,TPTCC,PWF transam,Ferrari P330,AD67,GTP,Areo88? I'm
sure I'm missing some.
Not to mention 1st/iracing.
GPL has 3 distinct classes before GEM added FD, FV and F?
Multiply that by F65 and soon F69 and maybe even CanAm
LFS has what 8 -10 distinct types of cars?
GT Legends has half a dozen?
Netkar?
And I frankly never did undstand the parentage (***?) amongst:
rfactor, GTR, F1C but they likely adds a LOT more,
and then there's online rally games (seems like an oxymorn to me).
What am I forgetting?
Don't get me wrong, I'm greatfull to all the people who released these
tittles and mods, and I'm not suggesting a monopoly or that everybody
should switch to <insert biased pick here> but maybe we've got too much
of a good thing?
No wonder it's hard to find a decent size grid in your particular
favourite anymore.
End rant.