I'm sure *you're* not into getting an unfair advantage: the problem is that
once the knowledge is available, inevitably we will be swamped by cheats.
If there was a way to set the grip level at the server end, so that all
racers had the same grip, that would be ideal: otherwise the knowledge is
just too dangerous!
I think Oppenheimer wanted to un-invent the atomic bomb, but.......
> > > x-no-archive: yes
> > > OK, so I'm going to get stoned by the believers...
> > > Is there a patch or a tweak that gives more grip in GPL? I'm happy for
> the
> > > computer cars to have it, too, in fact I'd rather they have it as
well.
> > > I just fancy being able to brake later, corner faster, etc. to see
what
> > it's
> > > like.
> > Just try setting the npt_override in gpl_ai.ini to something like 0.5,
and
> > watch an in-car view of Clarke lapping at Monza - especially parabolica!
> > I don't think anyone's worked out how to do it for the player car, and
if
> > they did I hope they wouldn't tell anyone else - it would ruin online
> races!
> > On the other hand I think it's possible for the track designer to set
the
> > level of grip for each surface, so I guess a twisty high-grip track
might
> > give you what you want - and as long as everyone else in the race was
> using
> > the same track, it would be OK for VROC as well!