>That just serves to highlight the differing expectations of people.
>Only last night I was sitting thinking through all the things I did
>and didn't like about CPR overall, and that was one feature I
>concluded was a complete waste of time, money and programming hours!
Money, okay, time and programming hours? I don't think so. They are
just buttons that play wave files. It probably took Nigel Bennett
half a day or so to go in and describe each setting, and each wave
file was hooked up to a little button in the UI. Waste? I don't
think so. How many people understand what freeplay is and the 3rd
spring?
Do you really think that Nigel had to have all that carefully scripted
for him? I'm sure he looked over the settings and thought about the
best way to describe each one, but I doubt great effort was expended
in this area. He *is* a race engineer and can rattle these things off
at the top of his head. And as far as whether they could have used
that time and money to ship the game in better condition? I doubt it.
From a monetary standpoint, Microsoft has enough money to throw at
anything it wants, so its not really an issue, and if money could make
products great in their initial incarnation, Microsoft would never
have shipped a buggy 1.0 of anything, including Windows! (Its the old
adage, 9 women can't make a baby in one month!). As far as time,
again, putting a little icon on the UI and attaching it to a wave file
is stuff any junior Windows programmer could do in very little time.
AI routines and grip physics...that's another story.
There's nothing I hate more than having to constantly dig through a
manual. Looking over the setup options and having Nigel Bennett
refresh my memory about the function of some option is rather nice.
Granted, I use the right click pop-up help now more often.
John, your background is such that you can go into these screens and
understand what 90+% of the settings do without ever looking at a
manual. How many people in the mass market have the same background
as you?
Randy
Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.digitalsports.com