> >*cough* alt.binaries.simulators.autos *cough*
> Thanks... Now if some other kind soul could post the *cough* Legends
> version *cough*, we'd have it made.
in the right direction.
> >*cough* alt.binaries.simulators.autos *cough*
> Thanks... Now if some other kind soul could post the *cough* Legends
> version *cough*, we'd have it made.
> >*cough* alt.binaries.simulators.autos *cough*
> Thanks... Now if some other kind soul could post the *cough* Legends
> version *cough*, we'd have it made.
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I would love to have it!
Thanks!
Racer
> > >*cough* alt.binaries.simulators.autos *cough*
> > Thanks... Now if some other kind soul could post the *cough* Legends
> > version *cough*, we'd have it made.
> If someone has any links to the Legends version, I'd be grateful for a point
> in the right direction.
Thank you, sir!
>> Just use the same copy from N3 and run the PALFIX program to fix the
>> palette. All should be fine.
>Thank you, sir!
If anyone would like to do so -- since I don't have a clue what most
of those numbers mean -- please do. The graphics aren't that big a
deal to me but having good racing is...
Is this for GPL?
If so, send it to me!
Thank you.
Mauricio
>Hmm.. offering tracks via r.a.s.
>Anybody remembers? Tee hee...
Thanks!
I still think that Sierra should appreciate the customers who've been
faithful to them since the days of the original Indy 500 game and make
it available to registered customers for nothing -- and yes, I know
all about DIS and distribution rights doo dah doo dah -- but if they
permit Sierra to use their name and likeness, that permission should
extend beyond this one situation.