of 9.89 and 9.95, and I had to tell someone about it! I've only been
at the demo for 3 weeks, since getting a new machine equipped with a
3dfx card, and this is easily the most computer-based fun I've ever
had.
After languishing in the 1:11 range for the past week, I finally
figured out two important things. I can enter a corner a little
faster than before, because I used to let off the throttle, and that
would cause oversteer. Now I know that I can stop the spin by
applying throttle, and with the right balance, can scrub off excess
speed in the corner with a controlled slide. Secondly, at turn 5
(?)(it's the second sharp right-hander, not counting turn 1), if I hug
the guard rail on the inside of the shallow left approaching the turn,
then I don't get oversteer on trailing throttle, allowing me to keep
the power on a little longer, and brake immediately. Previously, I
was drifting out a little in the left-hander, and when I'd get off the
throttle, I'd have to catch a little oversteer slide before applying
the brakes for the right-hander.
Is this the greatest sim, or what?<g> When we actually get to race
other cars, it's gonna be too much for words! Previous members of
Zubenelgenubi Racing are being asked to report to the track for
pre-season testing and practice immediately.
...Ron (The ghost of the Grand Wazoo)