rec.autos.simulators

F1GP2 : Absolute Minimum Requirements?

MR WA PEE

F1GP2 : Absolute Minimum Requirements?

by MR WA PEE » Wed, 01 May 1996 04:00:00

I suppose nobody can give a clear, accurate guess on when GP2 will be
released, but that aside, can anybody tell me what the absolute minimum
requirements will be for playing this game?  
According to the postings I have read so far, it seems that a slowish
Pentium (say 90 or 75) would deliver acceptable performance and a 486 DX (
50? 66?) would be the absolute rock bottom limit?  Anybody know anything
more?

John Wallac

F1GP2 : Absolute Minimum Requirements?

by John Wallac » Wed, 01 May 1996 04:00:00



How do you want to run, SVGA or VGA?

According to the lead tester of Microprose, one of their testers has
been playing it exclusively on a 486-66 and he was very happy (of course
VGA and reduced detail) - until he saw the P-166 version! :)

With SVGA, P-90 is supposed ideal minimum platform with a P-75 being
absolute minimum (which means also a 486-120 or 486-150 unless the code
is Pentium optimised). A P-133 will be fine (and is also the most cost-
effective chip to buy at the moment fortunately!). P-166 gives excellent
performance but is stil a waste of money - far too high a price.

Cheers!
John

PS - For more info check out the GP2 review and the sim-racing hardware
guide in Sim Racing News (on-line magazine on WWW). Address (URL) is
below....

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Marco Verhoev

F1GP2 : Absolute Minimum Requirements?

by Marco Verhoev » Thu, 02 May 1996 04:00:00


Besides a really fast computer you also need A LOT OF PATIENCE!

Marco

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'John' Joao Sil

F1GP2 : Absolute Minimum Requirements?

by 'John' Joao Sil » Mon, 06 May 1996 04:00:00





>>I suppose nobody can give a clear, accurate guess on when GP2 will be
>>released, but that aside, can anybody tell me what the absolute minimum
>>requirements will be for playing this game?  
>>According to the postings I have read so far, it seems that a slowish
>>Pentium (say 90 or 75) would deliver acceptable performance and a 486 DX (
>>50? 66?) would be the absolute rock bottom limit?  Anybody know anything
>>more?

>How do you want to run, SVGA or VGA?

>According to the lead tester of Microprose, one of their testers has
>been playing it exclusively on a 486-66 and he was very happy (of course
>VGA and reduced detail) - until he saw the P-166 version! :)

>With SVGA, P-90 is supposed ideal minimum platform with a P-75 being
>absolute minimum (which means also a 486-120 or 486-150 unless the code
>is Pentium optimised). A P-133 will be fine (and is also the most cost-
>effective chip to buy at the moment fortunately!). P-166 gives excellent
>performance but is stil a waste of money - far too high a price.

>Cheers!
>John

By the way, just a small comment, from the VGA screen pictures that are
out, the graphics look GREAT even at 320x200, so I think that even
VGA mode on my DX2/66 might satisfy me for a while, if it can run F1GP2
with those great graphics.
Keeping my fingers crossed until I can afford that P166.

Only a few more weeks (hopefully).

--John
--
-------------------
  John (Joao) Silva
  http://weber.u.washington.edu/~jsilva
  Seattle, Washington USA.

Stephen Ferguso

F1GP2 : Absolute Minimum Requirements?

by Stephen Ferguso » Mon, 06 May 1996 04:00:00


I dunno.  The screen shots looks great when I view them as part of a web
page, but when I expand them to full-screen, they look just as blocky
as IndyCar2.  When I first loaded up IndyCar I thought the graphics looked
reasonably good.  Then I loaded it up in SVGA, just to see what I was
missing (as I only have a 486).  Suffice to say I had instant processor
envy, and I'm sure that will be the case when GP2 comes out.

--
Stephen Ferguson

'John' Joao Sil

F1GP2 : Absolute Minimum Requirements?

by 'John' Joao Sil » Tue, 07 May 1996 04:00:00




>>By the way, just a small comment, from the VGA screen pictures that are
>>out, the graphics look GREAT even at 320x200, so I think that even
>>VGA mode on my DX2/66 might satisfy me for a while, if it can run F1GP2
>>with those great graphics.

>I dunno.  The screen shots looks great when I view them as part of a web
>page, but when I expand them to full-screen, they look just as blocky
>as IndyCar2.  When I first loaded up IndyCar I thought the graphics looked
>reasonably good.  Then I loaded it up in SVGA, just to see what I was
>missing (as I only have a 486).  Suffice to say I had instant processor
>envy, and I'm sure that will be the case when GP2 comes out.

>Stephen Ferguson


Hmm good point, I haven't looked at them full screen yet myself, forgot
about that <G>.

Most of the time though, I race in ICR2 and Nascar with most
of the gfx off anyhow. I am more into a realistic racing experience than
eyecandy, so I suspect that if F1GP2 does have many of the features
it is rumoured to have, that I will be able to enjoy it with not
so great gfx until I make the big plunge into a Pentium system.

I will load up those screen pics fullsecreen tonight and see.
Thanks for the suggestion.

--John
--
-------------------
  John (Joao) Silva
  http://weber.u.washington.edu/~jsilva
  Seattle, Washington USA.

John Wallac

F1GP2 : Absolute Minimum Requirements?

by John Wallac » Tue, 07 May 1996 04:00:00


lab.queensu.ca> writes

If you took them from my page, please note I chopped them a little to
save bandwidth so they probably will look ***when expanded - a lot of
info is already lost. The ones at the correct 320x200 look fine as full
screen.

Cheers!
John

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          __    _____|                                 |_____    __
_________|  |__|    :|          John Wallace           |     |__|  |_________

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John Wallac

F1GP2 : Absolute Minimum Requirements?

by John Wallac » Fri, 10 May 1996 04:00:00



As long as you're running OS/2, I'm not surprised that adding more
memory made a huge difference in speed!

As far as games are concerned and running them from DOS, if you have
8Mb, you won't see an enormous improvement in going to 16Mb or 32Mb.
Some, but not much.

The speed is defined primarily by your processor, and secondly be your
graphics card. Everything else is pretty much redundant in this
equation. Motherboard, pipe-cache, EDO-RAM etc, these things make a
difference, but nothing like dropping a P-133 into your case. A P-66 is
the first of the Pentiums (with the P-60) and isn't much of a step up
from 486s, indeed many of the newer 486 chips are faster than it.

Have a look at the hardware section of Sim Racing News at the URL below
to get an idea of the hardware required and recommended for Sim Racing.
It's one man's opinion (mine!), and while holes could be picked in it
even by myself, it's pretty comprehensive.

Cheers!
John

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          __    _____|                                 |_____    __
_________|  |__|    :|          John Wallace           |     |__|  |_________

  \     :|  |::|    :|       Team WW Racing TSW        |     |::|  |      /
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  /     :|__|::|____:/         Sim Racing News         \.____|::|__|      \
/_______:/  \::/   http://www.dcn.ed.ac.uk/pulse/index.htm    \::/  \._______\

Stuart Boo

F1GP2 : Absolute Minimum Requirements?

by Stuart Boo » Fri, 10 May 1996 04:00:00


> Me-thinks that processor speed
>isn't always that important - or at least not the limiting/deciding
>factor. But it's an easy one for the adverts to hang on to sell kit.

It just takes a slow graphics card, for instance, to bottleneck
whatever your CPU's doing for you. All components; motherboard, cache,
RAM, graphics, PCI/ISA/VLB bus have to work in some sort of harmony. I
recall one chap saying on some newsgroup once, that a quality
collection of benchmarking tools is a vital part of a top quality
computer system. This is so that you can identify where you have a
problem, if at all, or whatever may need improving first. Still
haven't got myself a collection of good benchmarking s/w mind you, but
the sentiment is there!

Stuart


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