setups in NT2003 aren't designed that way, then I wouldn't expect it to
happen, regardless of physics model. Larry, is it possible to do
asymmetric caster in NT2003? I think that is what primarily causes the
pull.
> > And this may be blasphemy to some, but I appreciate the fact that,
> > realisic or not, the damned pull-to-the-left does not seem to exist
in
> > NT2003. I still contend that this 'feature' of NR2002 is more of a
> > hindrance than benifit,
> It's not a feature they added in. It's a symptom of a realistic
physics
> engine
> Thus - if it's absent - it says much about the physics model.
> Doug