rec.autos.simulators

Where to race online with F1RS?

Murc

Where to race online with F1RS?

by Murc » Wed, 23 Sep 1998 04:00:00

I have just started playing F1RS and was wondering how do you race online?
It says it supports IPX/SPX but not TCP/IP. If someone can give me a link to
a site that has this info I would be grateful.
Paul Jone

Where to race online with F1RS?

by Paul Jone » Thu, 24 Sep 1998 04:00:00

http://huizen.dds.nl/~thenetii/index.htm
Has list of F1RS racers and how to get started.
Paul
Peter Gag

Where to race online with F1RS?

by Peter Gag » Fri, 25 Sep 1998 04:00:00



You need MS DUN (dial up networking) to be installed on both pc's,
and
one of the pc's has to have the plus pack (I think?) to enable dial
up
server (under the connection menu in DUN).

One pc goes into DUN & sets up a new connection, say call it "f1rs",
go into the new f1rs icon via right clicking on it and selecting
properties, then under general, type in the tel no' of the other
person. Under server types select ppp/win95/win nt, untick all the
advanced options (even software compression) and under allowed
network
protocols select only the ipx box, none of the others, leave the
scripting screen blank.

The *other* pc goes into DUN and selects connections/dial up server,
and clicks on the server types button, then select ppp/win95/win nt,
and untick the advanced option (even software compression). Then
select ok, and select allow caller access, and sit back and wait for
your friend (at the other pc) to call.

NB:- make sure you have file sharing enabled on both pc's or it will
not work!

When the phone rings your pc's should connect automatically, and you
should then both go into f1rs and select multi player at the start.

The person dialling into the other player has to "create" a game on
entering f1rs (multiplayer), and the other player must then attempt
to
"join" the created game.

It seems the person "creating" the game must do so, *before* the
other
player tries to "join" (obvious really?) or else the game goes around
in circles and does not connect each player. Therefore the person
joining should wait a few seconds before attempting to join, to give
the other player time to create the game. So careful timing and
synchronisation of watches is required?

Thats it really, once the game has been created, and the other player
has joined, away you go, have fun...........

I've tried this successfully now, (with two players) and there was no
noticeable lag at
all, and it was great fun, go for it.......

8-)

*Peter*    8-)
(NB: remove asterix to e-mail)

Murc

Where to race online with F1RS?

by Murc » Fri, 25 Sep 1998 04:00:00

I'm looking more at Internet play, not modem to modem.



>> I have just started playing F1RS and was wondering how do you race
>> online?
>> It says it supports IPX/SPX but not TCP/IP.

>You need MS DUN (dial up networking) to be installed on both pc's,
>and
>one of the pc's has to have the plus pack (I think?) to enable dial
>up
>server (under the connection menu in DUN).

>One pc goes into DUN & sets up a new connection, say call it "f1rs",
>go into the new f1rs icon via right clicking on it and selecting
>properties, then under general, type in the tel no' of the other
>person. Under server types select ppp/win95/win nt, untick all the
>advanced options (even software compression) and under allowed
>network
>protocols select only the ipx box, none of the others, leave the
>scripting screen blank.

>The *other* pc goes into DUN and selects connections/dial up server,
>and clicks on the server types button, then select ppp/win95/win nt,
>and untick the advanced option (even software compression). Then
>select ok, and select allow caller access, and sit back and wait for
>your friend (at the other pc) to call.

>NB:- make sure you have file sharing enabled on both pc's or it will
>not work!

>When the phone rings your pc's should connect automatically, and you
>should then both go into f1rs and select multi player at the start.

>The person dialling into the other player has to "create" a game on
>entering f1rs (multiplayer), and the other player must then attempt
>to
>"join" the created game.

>It seems the person "creating" the game must do so, *before* the
>other
>player tries to "join" (obvious really?) or else the game goes around
>in circles and does not connect each player. Therefore the person
>joining should wait a few seconds before attempting to join, to give
>the other player time to create the game. So careful timing and
>synchronisation of watches is required?

>Thats it really, once the game has been created, and the other player
>has joined, away you go, have fun...........

>I've tried this successfully now, (with two players) and there was no
>noticeable lag at
>all, and it was great fun, go for it.......

>8-)

>*Peter*    8-)
>(NB: remove asterix to e-mail)

Jazz

Where to race online with F1RS?

by Jazz » Fri, 25 Sep 1998 04:00:00

Why dont you use Kali? Connect to the server called  ->Racing its number 643.
If you dont know Kali you can find info here: http://www.kali.net

> I have just started playing F1RS and was wondering how do you race online?
> It says it supports IPX/SPX but not TCP/IP. If someone can give me a link to
> a site that has this info I would be grateful.


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