% I use the paddles on an old Thrustmaster GP1 for acceleration and
% braking. I'd
% like to do that with the new "sprint" wheel, but it seems as if the
% paddles are
% either "on" or "off", with not much variation in between. It seems
% like when I
% apply the brake paddle, the brakes are slammed on full force.
% Same with
% acceleration. The description on the box that wheel is shipped in
% says the
% paddles are "fully variable," but they don't seem to be. Even in the
% calibration set-up, the paddles are referred to as "buttons 5 and 6."
% Thrustmaster has a really stupid e-mail system and they haven't replied
% to this
% question.
% Does anybody have any knowledge about this?
Do you have the pedal unit plugged into the Sprint? If you do, this will
turn the paddles into switches in Windows. Unplug the pedals and you
should have analog control returned to the paddles. If this doesn't
solve the problem, let me know and we can troubleshoot this some more.
As a side note: I've finally discovered a use for the pedals with the
Sprint unit. In DOS (or in GPL as "generic" input), you can have the
pedals plugged in and use one of the pedals for an analog clutch (should
work with GP2 as well). In DOS with the pedals connected the following
are the axes for the Sprint unit:
Left paddle = Joystick 2 Horizontal (X2)
Right paddle = Joystick 1 Vertical (Y1)
Brake pedal = Joystick 2 Vertical (Y2)
Gas pedal = Joystick 2 Vertical (Y2)
Steering = Joystick 1 Horizontal (X1)
Buttons = 4 (Joystick 1 & 2)
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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