> In NASCAR WC, if two lines are running say down the backstretch, a car
that ends
> up in the middle (by himself) of the two lines generally falls back fast.
(stuck
> in the middle). In NR2002, being in the middle shoots you to the front.
> Seems backwards to me, imho and experience in the game.
> Gary
to do with the current aero rules, it has more to do with the cone of air
being put out by two cars running side by side up front. Even without the
roof fins, two cars side by side can knock a whole in the air big enough to
benefit someone that comes up between them since the "cone" of air for each
of the front cars is overlapping and therefore clearing the way for the
middle lane. This will benefit someone in that position, but they should not
be able to pass (provided there are two lines of cars around him, not just 2
cars) unless they are getting a push from behind. If a third person comes up
the middle on 2 single cars side by side, then a pass through the middle is
possible since each of those two cars are dragging their own air, they are
also collectively are knocking an overlapping "whole" in the air between
them that a third car could benefit from...I have seen 3rd place cars make a
pass that way in the sim and real life. But a lone car in the middle of 2
LINES of cars, will or should get dropped without help from behind. I did
observe that in a league race at Tally just last week, the middle lane needs
pushers just like the inside and outside lanes...