> Can you specify what you can adjust and what you can't when using "fixed
> setup" on a server?
> I would *think* that most people would want their own customized combo of
> max lock in-game and out-of-game, since people have different steering
> equipment, and different preferences.
> ---A---
>> Great info, I didnt elude to the max lock in setups, but I had noticed it
>> about FF too!.
>> And that is one of the 1st things I have to do with our fixed setup
>> leagues (be it NR03 or Rfactor) is to redo the max lock and wheel turn
>> rates/ratio. with 360 or so, on wheel profile, then in game nascar is
>> easy to drive yet I have more control of the front wheels now, I love
>> this wheel (g25). Again where as it seems in the older days we set the
>> max lock down to prevent "too much turn" is race with our old wheels,
>> then ratio way up to get some "fine tune" I now have everything opposite,
>> some times I forget and the car can be a beyotch to drive...
>> Asgeir Nesoen enlightened us with:
>>> Not many racing sport vehicles have lock to lock of 900, this would be
>>> suitable for normal day-to-day car simulation, but who wants to
>>> simulate driving to work in heavy traffic? Hehe.
>>> I would say that generally you need to set the max lock to about the
>>> same lock the simulated car would have. A formula car will have 360,
>>> but any sports car will have more, I'd guess from 450 to 540. I am
>>> currently using 450 when racing Megane, and this seems to be about
>>> right when I compare the wheel lock to RL megane.
>>> I don't want speed sensitivity at all since it ruins judgment of wheel
>>> position in relation to steering wheel position. I'd rather go up on
>>> the max lock so that the steering wheel carries enough accuracy to
>>> cope with big speeds.
>>> BTW, the in-game lock setting affects the FFB tremendously, and I am
>>> generally using the max lock so that my wheel gets the most accurate
>>> response.
>>> All this is info that should be present at this website I'm talking
>>> about, in some form.
>>> ---A---
>>>> Asgeir Nesoen enlightened us with:
>>>>> After getting the G25, and spending quite a few hours on trying to
>>>>> get this to work properly with the million rFactor controller.ini
>>>>> variables, I thought that it would be nice to gather all advices,
>>>>> hints, tips and ini file variable info and setups in a database,
>>>>> searchable and everything. FFB is quite tricky to get the way you
>>>>> want it as it is, imagine how things will be with another ten
>>>>> titles, and another 20 FFB wheel configs.
>>>>> I imagine uploading controller.ini files so that it is possible to
>>>>> search up good configs for any given game/controller combo, or even
>>>>> single variable mean values, and maybe even info on practical button
>>>>> mappings for a given game. It could all be pulled out of
>>>>> controller.ini, and it shouldn't be that difficult to make import
>>>>> routines for any game setup text based file format...
>>>>> When you have a ton of different settings, it'd be nice to be able
>>>>> to see what everyone else uses, and how people have set things up.
>>>>> So, guys, what do you say? Is this something we need?
>>>>> If I get a firm response to this, I may start creating that
>>>>> database. ---A---
>>>> Great Idear A N,
>>>> My thing is too many people fail to get the basic "control panel"
>>>> (or in this case, profiler settings) basically setup so that your
>>>> games will have even half a chance to emulate FF forces...
>>>> I came to the G25 from the Microsoft FF wheels... Many many people
>>>> I had helped in the past had the centering spring checked on and
>>>> many had it at HIGH, well this negated the feedback from games, I
>>>> found out. once everyone set centering to off, games were good.
>>>> I setup my wheel after reading all this time and time again over the
>>>> years, of posts about how to properly set up a momo wheel. Tips
>>>> like: Setting return to center spring to 0 or 1, yet check the box that
>>>> enables it.
>>>> I also followed the dampening to 20% for starters, {as with my
>>>> Sidewinder I didn't specifically have this "adjustment"} that did
>>>> get me a balpark setting I could play with.
>>>> Plus, I set my wheel only to operate at 360 degrees, because my
>>>> reaction time was soo slow (trying to turn the wheel opposite lock
>>>> {to recover an oversteer condition, --- when set at what 720 or 900
>>>> degrees, was what 2 whole turns just back to center? lol.
>>>> all the above this, was the settings before I even went into rFactor.
>>>> *** my bad*** if I was at home I could have put these in order of the
>>>> Logitech profiler config screen the software uses... But I
>>>> cant recall now.
>>>> In rFactor, I set my sensitivity to 100%. & Speed sensitivity down
>>>> to 3% (some cushion just so I dont do tank slappers at 200 mph so
>>>> easily). now the tires can turn full lock even when going over 90
>>>> mph... can help you recover a loose condition on dirt racing
>>>> tracks, you know... Then in the game I found I like the FF set to FULL,
>>>> and then inside
>>>> the game, after I set most of the pedals and buttons I like to use,
>>>> I had to go in and set the feedback forces set to -150% because my
>>>> wheel was giving me opposite feedback from same setups I had been
>>>> using with my Sidewinder (not centering on camber/castor forces
>>>> applied from chassis). In other words my wheel would do opposite of
>>>> trying to center, but instead loved to be anywhere but near the
>>>> center, be it full right or full left... I remark it was as if they
>>>> had put a pretty strong magent on the wheel and the base, both
>>>> facing the same "poles" right at each other, when centered... I feel if
>>>> I set the wheel to operate with more turns than 360 I
>>>> cannot recover those instances of oversteer, because you cannot turn
>>>> the wheel fast enough to change the direction of the steering,
>>>> physically. you only have a few hundredths of a second to turn
>>>> right and catch a stock car, I assume less in an F1 type car.
>>>> but I run totally AIDS free, even clutch help or auto is off.