Dear Rich & JAG Tech:
: it be? (Please provide the name of your current stick and explain why)
: -----------------------------------------------------------------------
I have had:
ThrustMaster WCS II
FCS I
THX(sp? It's like FCS but looks more like CH Pro)
Gravis Analog Advanced
CH FlightStick Pro
Gravis Gamepad
Street Fighter pad
Currently holding:
ThrustMaster TQS + FLCS + RCS
IMHO today's games highly demand at lesat two joysticks, more
precisely, joystick and throttle. If one absoultely can only afford/have
one, then it's the joystick. Due to the complex nature of PC game, and
increasing in PC hardware and software technology, the joystick must be
be programmable. I am not sure if user friendly is that big of a deal.
For myself, been a *** flight simmer, I am willing to put up with
lost of $ and effort to come up with the best settings, and
ThrustMaster's coding worked just fine with me. Though I sometimes spend
more time programming (due to lack of good sticks until I got TQS & RCS),
then I play certain games.
Enough about myself, as far as I can see improvement:
1) Long lasting life, OR excellent customer service. TM belongs to the
second group, as my F16FLCS has broekn its base ring in a year, and I
have heard numerous smilar stories from others. However, their unmatched
customer service is unmatched, when you can reach them that is. My email
to them went unanswered for like few times, until I managed to reach them
via WEB. But once I did, they were great. Free replacement and S/H.
Similar thing happend to a friend of mine too. At any rate, I wish their
things could last longer. After all, I am only 5'7" and weighs in 110lbs
range so the possiblity of me "cranking" down the joystick is pretty slim.
2) Types for various people: There're differnet people out there, and
some just want a cheap, durable, and carries moderate features for games,
while there're others like me who are really hard core flight simmemers
and won't settle for anythign less than absoulte, ok, maybe onte
absoulte, but as close as possilbe realism. That means throttle, stick,
rudder, and possilbely virtual I/O glaesses,***pit/mount, vibration
vests, voice-control devices, etc. One thing I have noticed that is the
FCS fited my hand very well, but I have heard others complaining it's bit
small; then when I got FLCS it's almost too big, I'd have a hard time to
reach both the plinky button and the top hat or thumb buttons, yet I
heard others claiming the "larger size is definatley more fitting."
While I can see it's not econmic for a company producing joystick for
various sizes, the fact can't be changed that some people would find
certain stick more fitting than others. I wish we have those "liquid
metal" these days to make joystick customer fit...enough draems. Also,
notice the main point of this is that we can never satisfy everybody with
a single joystick. So either we are going for a compromise, or we need
have different models for various needs, which seem to be what CH is
doing currently.
3) Here is the real issues: buttons. How many is enough? Where do you
want them? I guess there's no true answer. However, for those "realism"
people, it never hurts to copy the real military device(assume they don't
sue for copy rights). I mean, I am still wondering if my F16FLCS/TQS are
REALLY what Block 50 F16C's are like, and I'd love to konw just exactly
are each button for on the real plane so I can program my f16 sims, and
possilbe rest to the identical functions. One intresting thing: from
footage I have seen on PBS shows, seems all the non F16 fighters uses
stick simlar to SunCom sticks, while F16's stick was very unique on its
own with joystick button setup, physical shape, and its location (on the
side). So on one hand, it never hurts to just copy the military model
thus achiving "true realism". While on the other hand, we can also be
creative and make our own, and here is all the posslbities come from.
Even with my current set up, I feel I am few button short at times for
latest games such as EF2000 or ATF. Yeah yeah, I know, I shouldn't even
dreaming about program EVERYTHING on them and achieve absoute HOTAS. But
you know, that's what joystick are kind for. And even if I just go for
combat keys they aren't enough in the case of EF2k. Yet with FLCS it
seem we are apporachign to the limit of human fingers. Don't you wish
God made us having 10 fingers on each hand? Anyway, what I was thinking
was making some "panels" just like in real planes. You know, the dials,
and buttons and so on that actually controls things like communications,
HUD modes, landing gears, radio freqs(some of those are built into
today's military HOTAS system). Etc, this way we can still achieve
semi-HOTAS, while not have to worry about adding more buttons/switchs so
we can fit all keys in the stick.
4) Price is not that of a big issue to me. I like many other FLCS/other
TM product owners feels they worth every single $. Sure, they cost me an
arm and leg, esp consider many of us are college students, squeezing
every penny to just paying off our tution bills. But then for the
uncompared expereince and with either superior durablity or good service,
we can expect it to actually LAST many years, after our favorite games
are obslete/bored, we'd still using them for other things...right now I
am try to make my TM hardware comptabilty with the MUX I am playing... :)
5) Oh, here is a REAL big thing: upgradabilty. Making things modular
and easy to change. Ie. the FLCS that I mentioned had the base ring
broke, it took me THREE hours to figure out how to install the damn
thing, and I am still not sure if I done it rihgt or not. And I am an
Engineer! Well, an EE student anyway, and I thought I was smart :) But I
found out I couldn't just disaemble the stick since all the wires are
connected, nor can I install the base ring from its rectangular base. So
the only option came down to from top...and I figured I out that I could
pull those buttons/switchs off the FLCS, and the next 2 hrs I was having
a hell of a time try to figure out if it really takes that much effort to
press and BEND The ring in order to fit it down there. Ohmigod, I was so
afraid I'd brake things that I was totaly in angony. Then when dinner
was cold I finally couldnt' take it anymore and went for it...and mind
you, even with the determination I had it wasn't easy as the F16 handle
base was rather odd shaped and the ring can go in either way, by tilting
forward or back, and I tilt it forward and managed to littery squeeze it in.
Anywya, back to modular: TM sticks are known to have different version of
chips. (In fact the problem of mine and lot people's TQS RNG/ANT button
can NOT generate RAW scan codes right now wi the chips we have). Anyway,
if the joysticks are designed in such an way that makes future upgrade
possible, so you can just install a new upper handle, or a new chip so
you get those extra buttons, or those new key features (I want my RNG/ANT
able to be type 3 devices, and able to have key toggle like /H /T etc!).
OK, I think that about to sum it up. Sorry to make it so long
folks :) But like Sun-Tze says "More is always betteter than less" :)
Ming "Falcon" Liu