3-4times the stage in the demo. First of all, Im sorry but this won't beat
GPL. The hype was not all true, I feel I've wasted my time downloading
66megs for "that".
First of all, only keyboard control. Hello Europress, it's almost the year
2000. By showing us you don't care about hard-core simracers who want to
try your demo in a realistic way, we will show you that we don't care
neither about you guys. It's NOT the good approach to deal with us. Sure
the arcade gamers will all race with keyboard, but even THEM will be
disappointed when they can't use their Sidewinder for your demo. Look at
other racing sims demo to look at quality. Grand Prix Legends. GP500.
Those are what you should look at. I mean even Colin McRae (the demo) Rally
had joystick configurations, even if no dual-axis support.
Next up, no options, nothing. This goes with point #1. You load the demo,
a neato looking video (but personally I feel it's a waste of time, I watch
it once and won't ever re-watch it). After it's a menu with the keyboard
controllers, but that's all. No graphic option, no sound option, no realism
option.
Now to the real bad point, the demo gameplay itself. Im sorry but this is
not fun. It's plain arcade. That's NOT how you race Rally stages. You
don't throw it that way, you don't jump 4-wheels off the ground each
3seconds. The game engine's physics are weak, and the excuse can't be the
keyboard. I visualized myself racing the cars with a wheel, and it doesn't
seem right. The track modeling is weak. I mean I've watched hours of UK
rally, and nowhere I've seen roads in the woods that had 10meters on each
side of hills. It's WOOD/road/WOOD. There's none of those little hills
that throw the car 1meter in the air. You said you had modeled the tracks
from real-life, I say you've taken the general layout and throw hills on
each side of the roads so that arcade-type gamers won't be mad about
crashing in trees and ending their stage in turn1. Because between you and
me, head-on collision at only 50mph with a Rally car with woods will END
your weekend most of the time. But there is no damage in the demo, it's
just a warning. Don't tell us in the full version that you can smack the
trees 5-6times a stage and flip 3times and STILL be able to continue your
weekend.
Btw, the sun glare is weak. When your stop it disappears, when you
accelerate it grows. Hmm never thought that physics had changed since the
last time I've been behind a windshield of a car. Whatever your at 3mph or
50mph, the sun glare is the same, sorry. The Co-pilot is impossible to hear
since they didn't cared about a sound option.
Now for the "good" points. Well there is the intro video. The sound is
"ok", and I like the variety of terrain type. The framerate is incredible
for my PII 266, and I like the multiple car views. But that's all, Im
sorry.
IMHO.
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."