Is it just me, or is the handling in TOCA distinctly unrealistic?
I tried it on a friend's machine, first on keyboard and then on an anologue
controller I've hacked together from a 2-ch RC transmitter. As I got used
to it I found that the best way to get round corners was to apply more power
until I was turning into a hairpin in third and then slamming the throttle
wide.
From experience with 4WD model race cars and FWD real cars, that's surely a
guaranteed way to go head-first into the nearest wall!
Nice game. Not a sim.
IMHO
--
Jonny
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| Jonathan Hodgson | TTech Predator |
| it's the way you set it up. | LSU Archery Club and Orchestra |
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