rec.autos.simulators

Rally Championship: don't let them fool you

ilmor

Rally Championship: don't let them fool you

by ilmor » Wed, 01 Sep 1999 04:00:00

 I took a lot of unwanted close looks at the

Hmm you ever looked at the trees in colin Mcrae? I wont comment on any more
because I havent tried the demo, I like colin Mcrae though. People said the
trees were bad in that too! Does anybody really expect full 3d trees on
todays hardware? The trees in gpl are carboard aswell, and you know what? I
couldnt give a shit cause im busy driveing =)

Just pointing out that the trees in all car games suck because, well who
cares?

Jeroe

Rally Championship: don't let them fool you

by Jeroe » Thu, 02 Sep 1999 04:00:00

Well, well, well, another 'beta' demo. Don't believe it! This is the same
trick they used with the previous version: the demo sucked (keyboard control
only!) and after buying the full game I found out nothing was changed (well,
you could choose your own controller...). And only after a long, long time
the 'real' demo was released. They don't DARE to release a 'real' demo now,
because they are afraid we will say it sucks BEFORE everyone has bought it.
It's unbelievable. Do they think we are stupid? Do they really think playing
a demo like this will make me buy the game?!? (Yeah, I know, some of you
will. You are forgiven.)
This game (and any game like this) can't be played using the keyboard. I
drove it using the bonnet view and ended in 12:58.80 (1st try). It's hardly
playable using the bonnet view (or any non-behind-the-car-view). Just steer
a little off the road and you are up in the air. I did 4 or 5 flipovers
(landed on my wheels and drove on!!!) and landed upside down far too often.
I've never ever seen a rallycar make so may jumps. What a joke. And I can't
stand the irritating noise of the engine when it is stuck in gear 1 for
about 5 seconds before the car finally drives off. No matter what surface
your on. The graphics look nice at first but don't take a closer look at the
trees: you'll be terrified! I took a lot of unwanted close looks at the
trees and they are so FLAT! Awful. The old cardboard wall is back in all
it's glory... And the textures are very, very repetitive. I wonder what
Europress paid all those magazines that raved about this arcade game...

Europress is only good at one think: creating a hype. Read this (copied from
their site):
"As rally enthusiasts eagerly await the launch, it has been revealed that
Rally Championship 99 will shock the market with a number of new features
that have never been seen before:
Include multiple driving positions, fully operational 3D dashboard
instruments, a superb selection of top rally cars, new crash, collision and
damage routines and comprehensive mulit-player options and it all adds up to
the most exciting driving experience you can have without getting into a car
and doing the real thing."

Now can you tell me the NEW features??? WELL??? Yes, I'm shocked. But not
the way they want me to be!

I could say a lot more, but I've got better things to do. Like driving Colin
McRae or TOCA 2. Hm, I wonder what friendly and loving reactions this
message will lead to :-)

Jeroen

Andre Warrin

Rally Championship: don't let them fool you

by Andre Warrin » Thu, 02 Sep 1999 04:00:00

I agree with most things you said, but to make a long story short:

I see this game as an arcade game, not as a sim, and in that way I
love it! Even with the stupid keyboard control I had great fun, can't
wait for the full version with force feedback. Yes, it could have been
better, it could have been more of a sim instead of an arcade racer,
but I simply had big fun playing the demo. That's all that counts for
me.

Andre

Zoll

Rally Championship: don't let them fool you

by Zoll » Fri, 03 Sep 1999 04:00:00

Sharing your anger about this demo, for quite a few reasons I don't think it
is possible now, to make conclusions how the game will be.

At least the downloaded demo from the french magazine states clearly, that
it is an 'ALPHA' demo!

The german magazine PC Games, which also released the demo on CD, stresses
out, that the faulty calculation of gravity is an issue, which caused some
months delay in the development of the game until now.
I don't really understand, why they released a demo with these faulty
physics, but at least they are working on it... let's hope...
At the moment it looks like this game will not be out before 2000.
Hope they work on the sounds too, they are just too raw...

I don't understand all these guys playing Colin McRae or TOCA 2.
These are the only racing games I don't play, because IMO the steering seems
to be awkward (just an opinion).

CU
Zolli

Steve Ferguso

Rally Championship: don't let them fool you

by Steve Ferguso » Fri, 03 Sep 1999 04:00:00

: The german magazine PC Games, which also released the demo on CD, stresses
: out, that the faulty calculation of gravity is an issue, which caused some
: months delay in the development of the game until now.

g = 9.81 m/s^2
Problem solved.

Perhaps I can get a consulting job with Magnetic Fields ;)

Stephen

Steve Ferguso

Rally Championship: don't let them fool you

by Steve Ferguso » Fri, 03 Sep 1999 04:00:00

Lack of analog control in the demo (as already mentioned by others) kills
this one for me.  I really want to like it, but so far I can't.  On the
one hand, it does some things really well, like for example managing
decent graphics on even a box standard Rage OEM board.  I like the map,
and the stage has a nice design.  I can live with the repetitive textures
- what else do we expect?  Last time I looked, the same guy in the straw
hat, white shirt and tie is standing on every corner in GPL.

I like the narrowness of the road - that's Rallying.  There are some
peculiar, trench-like sections, but that alone is not enough to let me
down.  If I could keep the car off those banks, then I'd really start to
warm to it, but with the keyboard at least, I can't.  Perhaps I'm not
skillful enough, but the times I tried it, most had more than a few barrel
rolls.  I'd like to believe that with even a joystick I could place the
car with more precision - this was certainly the case with the old RAC
game.

I don't suppose a modified demo, or a patch for joystick support, is
possible?  As it is, I will have to wait for the r.a.s. reviews.  With the
keyboard only, it really feels like a graphically tarted-up Rally
Championship.  There's no way to tell if the driving model is much better,
although at least a few times I had to dial in some opposite lock (or
rather, "switch on" some lock).

And what's with the crazy backwards rebound off a tree?  It's like those
weird slow-motion lift-offs you used to get in GP2 if you spun around
backwards on a fast straight.

Stephen

tomi

Rally Championship: don't let them fool you

by tomi » Fri, 03 Sep 1999 04:00:00

 I personnaly can't enjoy a game were you don't have to brake to pass a
corner like in the first games of europress...

> I agree with most things you said, but to make a long story short:

> I see this game as an arcade game, not as a sim, and in that way I
> love it! Even with the stupid keyboard control I had great fun, can't
> wait for the full version with force feedback. Yes, it could have been
> better, it could have been more of a sim instead of an arcade racer,
> but I simply had big fun playing the demo. That's all that counts for
> me.

> Andre

> >I could say a lot more, but I've got better things to do. Like driving Colin
> >McRae or TOCA 2. Hm, I wonder what friendly and loving reactions this
> >message will lead to :-)

> >Jeroen

hot..

Rally Championship: don't let them fool you

by hot.. » Fri, 03 Sep 1999 04:00:00



Maybe the developer is trying to hide something by not including
joystick/wheel support, maybe there physics engine sucks and if we
could use a joystick/wheel we would all discover this, because the
developer is touting this a the greatest rally game ever and that its
very realistic, sure feels realistic with the KEYBOARD <G>.

BTW it looks great and I have manged to get used to the keyboard now

Andre Warrin

Rally Championship: don't let them fool you

by Andre Warrin » Fri, 03 Sep 1999 04:00:00

I wasn't talking about the first games of Europress, ofcourse I was
talking about the new demo.

If you can take all corners in the demo without braking then you have
my deepest respect...

Andre


> I personnaly can't enjoy a game were you don't have to brake to pass a
>corner like in the first games of europress...


>> I agree with most things you said, but to make a long story short:

>> I see this game as an arcade game, not as a sim, and in that way I
>> love it! Even with the stupid keyboard control I had great fun, can't
>> wait for the full version with force feedback. Yes, it could have been
>> better, it could have been more of a sim instead of an arcade racer,
>> but I simply had big fun playing the demo. That's all that counts for
>> me.

>> Andre

>> >I could say a lot more, but I've got better things to do. Like driving Colin
>> >McRae or TOCA 2. Hm, I wonder what friendly and loving reactions this
>> >message will lead to :-)

>> >Jeroen

John Hartridg

Rally Championship: don't let them fool you

by John Hartridg » Fri, 03 Sep 1999 04:00:00

Doesn't that depend how fast you are going in the first place :-)

John

Kenneth Verbur

Rally Championship: don't let them fool you

by Kenneth Verbur » Fri, 03 Sep 1999 04:00:00

Or maybe it wasn't ready in this ALPHA demo ;) And that was the case...

--
Kenneth Verburg
Webmaster/Editor-in-chief High Gear
http://www.simracingnews.com

* Leon

Rally Championship: don't let them fool you

by * Leon » Fri, 03 Sep 1999 04:00:00

Hi

I have often asked if the same old
invisible wall of the Old Rally will be
there.

Guess from this feedback it is still there
No going off the road no matter what speed
you take the corners...........

In fact the old game , alot of people could
just drive flatout, bounce at the invisible
wall and get right back to the track....

And I was looking forward to this game
guess I have to take it off my list now


| I agree with most things you said, but to make a long story short:
|
| I see this game as an arcade game, not as a sim, and in that way I
| love it! Even with the stupid keyboard control I had great fun, can't
| wait for the full version with force feedback. Yes, it could have been
| better, it could have been more of a sim instead of an arcade racer,
| but I simply had big fun playing the demo. That's all that counts for
| me.
|
| Andre
|
| >I could say a lot more, but I've got better things to do. Like driving
Colin
| >McRae or TOCA 2. Hm, I wonder what friendly and loving reactions this
| >message will lead to :-)
| >
| >Jeroen
| >
|

Steve Ferguso

Rally Championship: don't let them fool you

by Steve Ferguso » Fri, 03 Sep 1999 04:00:00

: I have often asked if the same old
: invisible wall of the Old Rally will be
: there.

It's not really there.  There is plenty of freedom, including freedom to
***up at a t-junction and drive several hundred metres the wrong way.
You are only limited by trees, fences and rocks... all very real and not
invisible.  There are several wide open spaces even in the demo stage.

Not really the same at all.

Stephen

Coco

Rally Championship: don't let them fool you

by Coco » Fri, 03 Sep 1999 04:00:00

Remember, this is an ALPHA DEMO only, not an OFFICIAL DEMO !!!

> Lack of analog control in the demo (as already mentioned by others) kills
> this one for me.  I really want to like it, but so far I can't.  On the
> one hand, it does some things really well, like for example managing
> decent graphics on even a box standard Rage OEM board.  I like the map,
> and the stage has a nice design.  I can live with the repetitive textures
> - what else do we expect?  Last time I looked, the same guy in the straw
> hat, white shirt and tie is standing on every corner in GPL.

> I like the narrowness of the road - that's Rallying.  There are some
> peculiar, trench-like sections, but that alone is not enough to let me
> down.  If I could keep the car off those banks, then I'd really start to
> warm to it, but with the keyboard at least, I can't.  Perhaps I'm not
> skillful enough, but the times I tried it, most had more than a few barrel
> rolls.  I'd like to believe that with even a joystick I could place the
> car with more precision - this was certainly the case with the old RAC
> game.

> I don't suppose a modified demo, or a patch for joystick support, is
> possible?  As it is, I will have to wait for the r.a.s. reviews.  With the
> keyboard only, it really feels like a graphically tarted-up Rally
> Championship.  There's no way to tell if the driving model is much better,
> although at least a few times I had to dial in some opposite lock (or
> rather, "switch on" some lock).

> And what's with the crazy backwards rebound off a tree?  It's like those
> weird slow-motion lift-offs you used to get in GP2 if you spun around
> backwards on a fast straight.

> Stephen

* Leon

Rally Championship: don't let them fool you

by * Leon » Sun, 05 Sep 1999 04:00:00

From the screenshots
I would say this game is NOT MUCH improvement
over the old  "corner_bang_continue "  thing of the old......

It has some much potential
yet ...............................

I was in fact looking forward to driving off
some of the cliff, down into a ravine etc
If they had implemented that,
it would be so much more ground-breaking


| >If you can take all corners in the demo without braking then you have
| >my deepest respect...
| >
|
| Doesn't that depend how fast you are going in the first place :-)
|
| John
|
|
|


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