rec.autos.simulators

EA's Sports Car GT Website up

John Walla

EA's Sports Car GT Website up

by John Walla » Wed, 24 Mar 1999 04:00:00


>I'm kind of disappointed in SCGT overall. It doesn't seem to do
>anything really badly, nor anything really well. Graphics, physics
>model, gameplay, force feedback support - all are adequate.

That, for me, sums up SCGT in a nutshell. It's...."nice", but at a
time when "nice" isn't that impressive anymore.

What I'd really like to see is something akin to Gran Turismo, a bit
tougher, more emphasis on realism, and with the GPL driving engine.
Then I could race my 900hp Skyline online :-)

Cheers!
John

Larr

EA's Sports Car GT Website up

by Larr » Wed, 24 Mar 1999 04:00:00

Pretty sure I did this, but I will check again.

Thanks!

-Larry


> RTFRM! :-) Bumper view, 2x F4 for incar view.

Larr

EA's Sports Car GT Website up

by Larr » Wed, 24 Mar 1999 04:00:00

I will try this.

Thanks!

-Larry


> It's there buddy, hit number 1 on the main keyboard that will put you
> "inside" the hit F4 twice to bring-up the dash.

Larr

EA's Sports Car GT Website up

by Larr » Wed, 24 Mar 1999 04:00:00

Again, thanks for the tip.  I'll try that.

Thanks!

-Larry


> Press F4 twice. Voila,***pit!

ymenar

EA's Sports Car GT Website up

by ymenar » Wed, 24 Mar 1999 04:00:00


What I mean is that they are static 2d images, but they can move in their
environment. Per example in N2 the  "3d engine" behind the***pit will move
depending on the acceleration/braking.  The same goes for Grand Prix 2 I
think, no ?

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Jo

EA's Sports Car GT Website up

by Jo » Wed, 24 Mar 1999 04:00:00


>What I'd really like to see is something akin to Gran Turismo, a bit
>tougher, more emphasis on realism, and with the GPL driving engine.
>Then I could race my 900hp Skyline online :-)

Hell, I'd just like to see it excel in ONE area (graphics being the
least important). For example, if it had great physics or great force
feedback I would probably get it.

Joe


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