rec.autos.simulators

ICR2

AKhan226

ICR2

by AKhan226 » Mon, 15 Sep 1997 04:00:00

I have heard many posts about Papyrus releasing ICR2 under a new name,
can someone please tell me what the difference will be.

Thank You
E. Khan

Lonnie Andre Min

ICR2

by Lonnie Andre Min » Mon, 15 Sep 1997 04:00:00


> >I have heard many posts about Papyrus releasing ICR2 under a new name,
> >can someone please tell me what the difference will be.

> The main difference is in the name: CART Racing.  The release
> will include the DOS, Win95, and Rendition versions, but the Mac
> was left out of this one I'm afraid.  Also included is a Driver's
> guide written by former Car & Driver editor Steve Smith.

> The game should be released mid to late October.

> Cheers!

> Marc J. Nelson
> Sim Racing Online / Sim Racing News / The Sim Project
> http://members.aol.com/simracing

Mark,

Do you have any more specifics you can share about the differences
between ICR2/Cart? That is, accurate carset?  Some new features or
updates on the basic game?

Thanks

Andre

SimRaci

ICR2

by SimRaci » Tue, 16 Sep 1997 04:00:00

The main difference is in the name: CART Racing.  The release
will include the DOS, Win95, and Rendition versions, but the Mac
was left out of this one I'm afraid.  Also included is a Driver's
guide written by former Car & Driver editor Steve Smith.

The game should be released mid to late October.

Cheers!

Marc J. Nelson
Sim Racing Online / Sim Racing News / The Sim Project
http://members.aol.com/simracing

SimRaci

ICR2

by SimRaci » Tue, 16 Sep 1997 04:00:00

Papyrus says there won't be any added features (if that's what you
were getting at).  It's more or less a repackage of their earlier
release.

You may be wondering "why?"...Papyrus wants it known that they
have no plans on abandoning open-wheel racing...  They also
wanted to get the guide out, and what better way then to
re-release the sim. I've got my optimistic fingers crossed for the
future.  =)

Cheers!

Marc

Jspencer

ICR2

by Jspencer » Tue, 16 Sep 1997 04:00:00

I think  think maybe Papyrus is hoping People will confuse it with CART
Precision Racing? =)
Hehehe.....One thing I dont understand though is...Why would they
"re-release" a game,With people still having to pay $39.99,And only getting
a new name and a track guide?

Alex Fernand

ICR2

by Alex Fernand » Tue, 16 Sep 1997 04:00:00


Well, from what I've seen of Microsoft's upcoming CART Precision Racing, It
seems Papyrus will have to do alot of homework.

Alex Fernandez

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robert mrof

ICR2

by robert mrof » Tue, 16 Sep 1997 04:00:00


>Hehehe.....One thing I dont understand though is...Why would they
>"re-release" a game,With people still having to pay $39.99,And only getting
>a new name and a track guide?

Dumb guess here, but didnn't Sierra refuse to release ICR2 Rendition
version so that only Screamin 3D and Integraph card purchasers got the 3D
accelerated version?  If so, this is the first shot at the 3d version for
the other folks who got cards not bundled with ICR2.  Hope they upgrade
the art for other tracks like they did for Road America, Michigan and
Laguna Seca in the redo--that could be worth the price of re-admission. <g>

Bob

Simproje

ICR2

by Simproje » Tue, 16 Sep 1997 04:00:00

The game should retail for $29.95, and I would assume that many
outlets would offer some sort of discount on top of that.  From what
I hear, the guide, much more than a typical track-guide as you
indicated, is worth at least 20-bucks.  This, coupled with the fact that
it includes Rendition support for those with the 3D-Blaster (or any
Rendition card without the ICR2 bundle) would most certainly
benefit.

Seems like a pretty good deal to me - I'll buy it.  =)

Cheers!

Marc

ccorpor

ICR2

by ccorpor » Wed, 17 Sep 1997 04:00:00


R:

If they add networking and a little tighter control for it I'm sold.

Q.B.M.

Dave Henr

ICR2

by Dave Henr » Thu, 18 Sep 1997 04:00:00




>>Hehehe.....One thing I dont understand though is...Why would they
>>"re-release" a game,With people still having to pay $39.99,And only getting
>>a new name and a track guide?

>Dumb guess here, but didnn't Sierra refuse to release ICR2 Rendition
>version so that only Screamin 3D and Integraph card purchasers got the 3D
>accelerated version?  If so, this is the first shot at the 3d version for
>the other folks who got cards not bundled with ICR2.  Hope they upgrade
>the art for other tracks like they did for Road America, Michigan and
>Laguna Seca in the redo--that could be worth the price of re-admission. <g>

  Well even if they didn't, isn't there someone on the net who has
gone and done that??  I remember from last spring or so somebody
having done the rest of the tracks..at the time he only posted a
walkthru so others could do the same, but maybe the whole package is
floating around out there...

Dave Henrie

#99 The Pits Touring Car Championship

Michael E. Carve

ICR2

by Michael E. Carve » Thu, 18 Sep 1997 04:00:00



% >Dumb guess here, but didnn't Sierra refuse to release ICR2 Rendition
% >version so that only Screamin 3D and Integraph card purchasers got the 3D
% >accelerated version?  If so, this is the first shot at the 3d version for
% >the other folks who got cards not bundled with ICR2.  Hope they upgrade
% >the art for other tracks like they did for Road America, Michigan and
% >Laguna Seca in the redo--that could be worth the price of re-admission. <g>

%   Well even if they didn't, isn't there someone on the net who has
% gone and done that??  I remember from last spring or so somebody
% having done the rest of the tracks..at the time he only posted a
% walkthru so others could do the same, but maybe the whole package is
% floating around out there...

I think you are talking about the process of copying textures from other
enhanced tracks to the non-enhanced.  However, there is a project which
should be finished "real soon now" which has painted "new" textures for
all of the non-enhanced tracks.  Keep tuned to The Sim Project site for
its release <http://www.members.aol.com/simproject/index.html>.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Jim Sokolof

ICR2

by Jim Sokolof » Thu, 18 Sep 1997 04:00:00


> Dumb guess here, but didnn't Sierra refuse to release ICR2 Rendition
> version so that only Screamin 3D and Integraph card purchasers got the 3D
> accelerated version?

More correctly, Creative refused to pay for it to bundle it with their
card. Canopus, Sierra and Integraph all did; CLabs was the only card (at
the time) to NOT include the Rendition version of ICR2 AFAIK.

---Jim

Gary Saucie

ICR2

by Gary Saucie » Fri, 19 Sep 1997 04:00:00



> > >One thing I dont understand though is...Why would they
> > >"re-release" a game,With people still having to pay $39.99,And only getting
> > >a new name and a track guide?

> > The game should retail for $29.95, and I would assume that many
> > outlets would offer some sort of discount on top of that.  From what
> > I hear, the guide, much more than a typical track-guide as you
> > indicated, is worth at least 20-bucks.  This, coupled with the fact that
> > it includes Rendition support for those with the 3D-Blaster (or any
> > Rendition card without the ICR2 bundle) would most certainly
> > benefit.

> > Seems like a pretty good deal to me - I'll buy it.  =)

> > Cheers!

> > Marc

> R:

> If they add networking and a little tighter control for it I'm sold.

> Q.B.M.

They would have to add the new tracks on the circuit to sell me but I
doubt that'll happen.

Gary Saucier

John P. Wilso

ICR2

by John P. Wilso » Fri, 19 Sep 1997 04:00:00

Really?  Even Indianapolis?  That would be great!  Oh, speaking of Indy
textures, there is a utility to improve the scenery for Indy in NASCAR
2.  Will this work for IndyCar 2, or is there one for this game?

-John :|:

SmallTal

ICR2

by SmallTal » Sat, 20 Sep 1997 04:00:00



If you use the ICR2 track editor which lets you play with the mip files, and
adjust the colours in the NASCAR2 Scenery patches to work in ICR2 (Importing
the proper palette with Paint Shop Pro or a similar program), you can use the
Indy NASCAR 2 Enhanced scenery for the ICR2 version. The mips will work for
either game... just don't try to move the native NASCAR 2 mips into ICR2...
seems NASCAR 2 will accept some backwards compatibility but ICR2 will not
accept forward compatibility.

ST


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