After a year perfecting home made wheel and pedals the W95 setup has now
changed and no longer recognises my wheel. If someone could help I would
like to know what to do, before the good W95 race sims arrive.
Thanks
Todd.
After a year perfecting home made wheel and pedals the W95 setup has now
changed and no longer recognises my wheel. If someone could help I would
like to know what to do, before the good W95 race sims arrive.
Thanks
Todd.
says...
What wheel do you have? If it's a Thrustmaster, go to
www.thrustmaster.com and get their new joystick setup utility...
If it's not...???
--
Mike's Nascar World
http://www.netins.net/showcase/mpete/nascar.html
Stop on by, what can it hurt?
--------------------------------------------------------------
Brett
"This isn't horseshoes or hand gernades. Close doesn't count."
-Lake Speed
"I've been managing to qualify badly, so I just kept it up."
-Michael Waltrip's explanation for a poor qualifying run
#24-#2-#6-#88-#5-#25
(Remove the DROPTHISPART for my email)
--------------------------------------------------------------
% >After a year perfecting home made wheel and pedals the W95 setup has now
% >changed and no longer recognises my wheel. If someone could help I would
% >like to know what to do, before the good W95 race sims arrive.
% > Thanks
% > Todd.
% I too share a simular problem....With DX5, a T2, and ProPanle, I still get
% problems. While Win95 and N2 will SEE the wheel, it wont calibrate right nor
% function properly...What I get is that if you step on the gas a tad it will
% stick unless you hit the brake real fast, and when you turn right, it will
% stick right unless you move the wheel left a bit...Can drive a guy crazy! Any
% ideas or tips?
I have done a little research and all indications show that DirectX5 is
"not ready for prime-time". I've seen numerous reports of problems such
as the above and to date no reports of fixes or work-arounds. However,
I did find the following method of "completely" un-installing DirectX5
(since if seems to refuse to die once installed).
Subject: Here's how to remove DirectX5
Date: 1997/08/13
Newsgroups: microsoft.public.directx
(Originally posted in the flight-sim forum)
Previous posts instructing how to delete DirectX5 from your system do
not -totally- remove it or let you reinstall (from scratch) any older
version of DirectX. Much more information is stored in the Win95
registry about which version is installed and other parameters/settings
relating to DirectX. The procedure outlined below allows you to totally
remove DirectX and lets you -really- reinstall it...any older version,
all the way down to DirectX1.
Be warned: the following procedure involves deleting certain Win95
registry keys that, if done incorrectly, -could- render your nicely
running Win95 useless and you'll have to reinstall it and all your other
applications. Do the following at your own risk. I won't be held
responsible if you***up your system. If you don't know about
"regedit" or "regback", you probably shouldn't be doing the procedure.
Using regedit, regback (included on the Win95 cd), or Norton registry
editor, back up your entire registry to a backup folder/disk. Also
backup the all files listed below. If something happens, at least you'll
have the backups to revert to.
Win95 OSR2 users should -not- attempt this procedure. I have been told
that the registry structure of Win95 OSR2 is different than the standard
Win95 structure. I don't use, nor have any experience with Win95 OSR2 so
the following procedure does not apply to it.
Using regedit or Norton registry editor, delete the following entries
(delete the whole key/folder):
HKEY_LOCAL_MACHINE/Software/Microsoft/Direct3D
/DirectDraw
/DirectPlay
/DirectX
Then using Explorer, delete the following folder:
C:\Program Files\directx
Then shut down to MS-DOS mode and delete the following files:
C:\win95\system\ddhelp.exe
\ddraw*.*
\dsound*.*
\dinput*.*
\d3d*.*
\dplayx.dll
\dpmodemx.dll
\dpwsockx.dll
If you also installed the new DirectX5 control panel, delete the
following file:
C:\win95\system\directx.cpl
If you delete DirectX 5 and reinstall an earlier version, the file
"joy.cpl" (the joystick control panel applet) will not be overwritten,
and it will not work with earlier versions of DirectX. This
is the problem that some are describing as not being able to calibrate
in Win95 because the program "flashes on, then immediately disappears".
Delete:
C:\win95\system\vjoy.vxd
\joy.cpl
Now, restart the system and install the DirectX version of your choice.
I have successfully reinstalled DirectX 1 through DirectX 3.0b (and also
the dreaded DX50. You may also need to re-install your newest
Monster3D/R3D drivers. If you use a combo 2D/3D card like the Intergraph
Reactor, Sierra Screamin' 3D or Hercules Stingray 128/3D, then it
-seems- likely you'll have to reinstall those drivers also (I am -not-
sure of this since I have not tested these cards).
The above procedure was created because installing DX5 introduced
severe stuttering and a performance drop in iF22 (Imagic). The only way
to restore the prior performance was by doing a full restore of Win95
(and my C: drive) from a previous backup with DirectX3.0b on it. All my
other apps performed about the same after installing DX5.
Thanks go to JD for the joystick info/testing and Eric J. Joiner Jr. for
the Win95 OSR2 info.
-Sergey Zakharov
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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