rec.autos.simulators

Suggestion for GPL/N2 tracks

Michael Barlo

Suggestion for GPL/N2 tracks

by Michael Barlo » Fri, 26 Mar 1999 04:00:00

    Since there is no starter for the N2 tracks converted to GPL...
Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
then take the field out for a pace lap(?)  Possibly starting the race
when he crosses the S/F(?)

    I had a Pole today with a 0.30.  But, I ended up getting a BF for
jumping the start.  I did wait for a while, Apparently not long enough
though.

Just a thought,
Mike Barlow

--
=========================================
Mike Barlow of Barlow Racing?
MikeBa on the TEN network.
Member of R.O.R. 1999
http://www.racesimcentral.net/~marknjess/noflame.html
=========================================
Racing online with the help of......

Race Communications Association
http://www.racesimcentral.net/

Holodyne Engineering

Mystic Music

  mikeba.vcf
< 1K Download
Dino

Suggestion for GPL/N2 tracks

by Dino » Fri, 26 Mar 1999 04:00:00

Why not just have the host type *GO* in chat after the field has been set to
start the pace lap(s)......the bullrings might require two ;-)

Dino


>     Since there is no starter for the N2 tracks converted to GPL...
> Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
> then take the field out for a pace lap(?)  Possibly starting the race
> when he crosses the S/F(?)

>     I had a Pole today with a 0.30.  But, I ended up getting a BF for
> jumping the start.  I did wait for a while, Apparently not long enough
> though.

> Just a thought,
> Mike Barlow

> --
> =========================================
> Mike Barlow of Barlow Racing?
> MikeBa on the TEN network.
> Member of R.O.R. 1999
> http://w3.ime.net/~marknjess/noflame.html
> =========================================
> Racing online with the help of......

> Race Communications Association
> http://members.xoom.com/RCA/toc.html

> Holodyne Engineering

> Mystic Music


Kevin Anderso

Suggestion for GPL/N2 tracks

by Kevin Anderso » Sat, 27 Mar 1999 04:00:00

Why not just add 1 computer car, they know when to go

--
Kevin Anderson


ICQ # 6769389


Dhook4

Suggestion for GPL/N2 tracks

by Dhook4 » Sat, 27 Mar 1999 04:00:00

Why not just fix the converter and show us a start flag?
Doug.........Lifelong die hard Boston Bruins fan....Driving Sim racer....avid
Sam Adams drinker....3 Stooges fan....Proud American !!!!!!!!!!!!!!
Shane Lowr

Suggestion for GPL/N2 tracks

by Shane Lowr » Sat, 27 Mar 1999 04:00:00

another thought that i havent had a chance to try yet .... everyone start from
the pits ... the race starts and when you are allowed to start ... everyone form
up behind the pole sitter for a pace lap ... crossing the line starts the race
... should work at louden at least

just a thought
shane

Jo

Suggestion for GPL/N2 tracks

by Jo » Sat, 27 Mar 1999 04:00:00


>    Since there is no starter for the N2 tracks converted to GPL...
>Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
>then take the field out for a pace lap(?)  Possibly starting the race
>when he crosses the S/F(?)

I think that's the best solution, at least until the track converter
can be updated to add a started (doesn't seem like that should be too
hard, it's preumably just an object at a specific position on the
track). As is the tracks are really hard to use for multiplayer
racing.

I had the opposite problem ... we agreed to start on "1 2 3 go", but I
waited to long and the damn thing timed out and ended the race!

Joe

Hans

Suggestion for GPL/N2 tracks

by Hans » Sat, 27 Mar 1999 04:00:00

another suggestion would be to have bushes (rose, whatever they are) where
the wheels go half way into the walls. That is possible, yes?

   hans



>>    Since there is no starter for the N2 tracks converted to GPL...
>>Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
>>then take the field out for a pace lap(?)  Possibly starting the race
>>when he crosses the S/F(?)

>I think that's the best solution, at least until the track converter
>can be updated to add a started (doesn't seem like that should be too
>hard, it's preumably just an object at a specific position on the
>track). As is the tracks are really hard to use for multiplayer
>racing.

>>    I had a Pole today with a 0.30.  But, I ended up getting a BF for
>>jumping the start.  I did wait for a while, Apparently not long enough
>>though.

>I had the opposite problem ... we agreed to start on "1 2 3 go", but I
>waited to long and the damn thing timed out and ended the race!

>Joe

Michael Barlo

Suggestion for GPL/N2 tracks

by Michael Barlo » Sat, 27 Mar 1999 04:00:00

    Didn't even think of that.  That is a brilliant idea!  However, with
every good suggestion there has to be something bad to go with it...  What
if that AI car qualifies in the middle of the field?  He probably will
take some drivers out.  Maybe not as I haven't tried it yet.

    Either way, That is a fantastic idea!


> Why not just add 1 computer car, they know when to go

> --
> Kevin Anderson


> ICQ # 6769389



> >    Since there is no starter for the N2 tracks converted to GPL...
> >Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
> >then take the field out for a pace lap(?)  Possibly starting the race

--
=========================================
Mike Barlow of Barlow Racing?
MikeBa on the TEN network.
Member of R.O.R. 1999
http://w3.ime.net/~marknjess/noflame.html
=========================================
Racing online with the help of......

Race Communications Association
http://members.xoom.com/RCA/toc.html

Holodyne Engineering

Mystic Music

  mikeba.vcf
< 1K Download
Mike

Suggestion for GPL/N2 tracks

by Mike » Sun, 28 Mar 1999 04:00:00

When we tried a LAN game earlier, we got the pole sitter to raise his arm.
When "Press F1 for help" appeared on his PC, he dropped his arm and then the
race started.

Not only does this give you enough time to avoid being black flagged, but it
also prevents the starter from getting an unfair advantage, as he can't
change into 1st gear until his arm is down!

The only problem we found with this is that anyone else on the front row may
have to either switch to chase view, or look left / right to see the
starters arm. Also in a big race (3 or 4 rows) cars behind may not be able
to see, (but this should aid clean starts, as people further back wouldn't
jump the start!)
Seemed to work ok though, and avoids problems with the time delay in chat
that you may have typing a "go" message.

Just an idea!

Mike West.

3DNow UK! : www.3dnow.freeserve.co.uk

P.S. Does anyone know if there are any REAL working track editors yet? (How
was the Dubai track made for instance?!) I'd love to have a go at making
Brands Hatch for GPL. Paddock Hill Bend could cause carnage :)


>     Since there is no starter for the N2 tracks converted to GPL...
> Maybe the pole sitter could count to 15 (so he doesn't get a BF) and
> then take the field out for a pace lap(?)  Possibly starting the race
> when he crosses the S/F(?)

>     I had a Pole today with a 0.30.  But, I ended up getting a BF for
> jumping the start.  I did wait for a while, Apparently not long enough
> though.

> Just a thought,
> Mike Barlow

> --
> =========================================
> Mike Barlow of Barlow Racing?
> MikeBa on the TEN network.
> Member of R.O.R. 1999
> http://w3.ime.net/~marknjess/noflame.html
> =========================================
> Racing online with the help of......

> Race Communications Association
> http://members.xoom.com/RCA/toc.html

> Holodyne Engineering

> Mystic Music



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