rec.autos.simulators

F1RS (another short review)

John Walla

F1RS (another short review)

by John Walla » Sun, 30 Nov 1997 04:00:00


Hmm, a CURVED visor causes CIRCULAR lens flare? Somehow I don't think
so. It seems to be "Ooooo look, the 3dFX does lens flare - where can
we stick that?!". I've never seen lens flare like that in all my years
of wearing a helmet. Mind you, although I've worn a helmet a lot this
is Scotland, and the sun is rarely around :)

Not sure, but we'll need to try it. I have Kali (I think I deleted
Kahn) so name the time and track and we're cooking! I'll be happy with
any track you like as long as it's Monza...! (I've only had time to
really practice one track!)

Cheers!
John

Randy Magrud

F1RS (another short review)

by Randy Magrud » Sun, 30 Nov 1997 04:00:00


>PMFJI, but I see next to nothing in  the ng on Andretti Racing.  It got an OK
>review in digitalsports.com, noting that it's on the arcade side, and some
>slams about not starting in  the***pit, but nothing on the driving model.

Since I wrote the Preview (notice that it was a hands on preview, not
a final review -- I now have the final copy and will begin work on the
review as soon as possible), I want to answer a couple of your
questions.

Okay, that helps.  The driving model in Andretti is arcade oriented.
It still features some things more typically found in sims, such as
brakes locking up when you brake too hard, and there is a kind of cool
in-car 'feel' to the game, especially watching those tires bounce over
the curbs in front of you.  However, the physics model exhibits
WAYYYYY too much grip.  You can fly around corners in both stock and
Indy cars much faster than you could in a real life.  You also can
push the Indy Cars over 200 mph on tracks where you can't in real
life, leading one to conclude the cars are also juiced.  For instance,
at the end of the straight in Vancouver you can easily be doing
200-220 mph, whereas in real life its more like 180-190.  The tracks
are mostly fictional but fun, but the roads have been widened quite a
bit to allow for more free-for-all style racing.

If you have a fast enough machine and care more about fun than
accuracy, you MIGHT like Andretti, but it sort of sounds to me like
you might be too much on the simulation side of the scale to really
enjoy this title as a purchase.  So hard to call...I'm not you. :)
Btw, there will be a downloadable demo on the EA web site soon, so you
could always try that first.

This *might* kill the thing for you.  The only true oval in the track
is based upon a RIGHT HANDED oval in Australia called Thunderdome.
There is also a "Roval" ala Rio which has a lot of elevation changes
in it though the overhead is more or less oval-style.  Other than that
the stock cars just careen around most of the same circuits that the
Indy cars do.  And they do so with a high level of grip.  

Randy

Peter Gag

F1RS (another short review)

by Peter Gag » Mon, 01 Dec 1997 04:00:00





> >There is NO comparison between the sense of speed between GP2 and F
> 1RS.
> >F1RS is MUCH better. Period.

> Oops, you forgot to put "IMO". In MY opinion, GP2 is MUCH better. In
> F1RS even 200+ feels mike about 100mph. The frame-rate is perfect in
> comparison to GP2, and it looks better, but the impression of speed
> is
> somewhat lacking.

I agree with you John, The impression of speed is better in gp2.#

I think this is due to the ****in-car****pit view in F1RS? the
view is much too flat, you simply cannot see enough to race properly.
Due to this I have been using the external chase car views, which are
pretty good, (and give you the relevant info to race with these
views, unlike gp2) but do not give the same sensation of speed as the
***pit view in gp2.

I concede that you do need a ninja pc to get gp2 running fast enough
to get the sensation of speed? but on a fast pc, it is simply *the* F1
sim, despite Ubisofts best efforts? don't get me wrong, I think F1RS
is pretty damn good, (good enough to make me buy a 3Dfx card), just
not good enough to knock gp2 off the top spot?

Remember......This is just IMO........    8?)

* Peter *  8-)   Please remove asterix from address to email.

Robin Chu

F1RS (another short review)

by Robin Chu » Mon, 01 Dec 1997 04:00:00

Isn't it ironic that optical physicists have spent centuries trying to get
RID of lens flare, and then Photoshop and 3-D boards bring it back as a
FEATURE!!!!!

--
-----
Robin Chung                             F2's name is Gillian


Ronald Stoe

F1RS (another short review)

by Ronald Stoe » Mon, 01 Dec 1997 04:00:00






> > >There is NO comparison between the sense of speed between GP2 and F
> > 1RS.
> > >F1RS is MUCH better. Period.

> > Oops, you forgot to put "IMO". In MY opinion, GP2 is MUCH better. In
> > F1RS even 200+ feels mike about 100mph. The frame-rate is perfect in
> > comparison to GP2, and it looks better, but the impression of speed
> > is
> > somewhat lacking.

> I agree with you John, The impression of speed is better in gp2.#

> I think this is due to the ****in-car****pit view in F1RS? the
> view is much too flat, you simply cannot see enough to race properly.
> Due to this I have been using the external chase car views, which are
> pretty good, (and give you the relevant info to race with these
> views, unlike gp2) but do not give the same sensation of speed as the
>***pit view in gp2.

I don't know what you guys are talking about. The***pit view shows
excactly what a driver would see (in a lesser resolution of course 8^),
but driving esp. in Monaco gives me a greater sense of speed than any
other racing sim ever has. The external views are good for arcade
racing,
but you're not into that, are you?

After seeing it on a P200 and hearing about it running bad on a PII
I don't think you are able to buy such a ninja pc today, or tomorrow!
8^)

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Eric Cot

F1RS (another short review)

by Eric Cot » Tue, 02 Dec 1997 04:00:00

Hi John, maybe you forgot, they have an helmet with a plastic
visor, that's where the flare's from...

Cheers from Canada, Eric Cote

John Walla

F1RS (another short review)

by John Walla » Tue, 02 Dec 1997 04:00:00



Hi Eric,

No, no forgetfulness :)  Remember that your helmet is a vertically
flat and horizontally curved, it's not circular. Lens flare is so
named because it is an effect seen through lenses - circular glass
which concentrates the light into concentric rings.

To see the same effect through a helmet you would need to be wearing a
goldfish bowl.

Cheers!
John

Seatbel

F1RS (another short review)

by Seatbel » Tue, 02 Dec 1997 04:00:00

John Wallace heeft geschreven in bericht



>>Hi John, maybe you forgot, they have an helmet with a plastic
>>visor, that's where the flare's from...

>Hi Eric,

>No, no forgetfulness :)  Remember that your helmet is a vertically
>flat and horizontally curved, it's not circular. Lens flare is so
>named because it is an effect seen through lenses - circular glass
>which concentrates the light into concentric rings.

>To see the same effect through a helmet you would need to be wearing a
>goldfish bowl.

>Cheers!
>John

And isn't it  fact that the helmets actually have visors that get rid of
lens flare? It'd be pretty impossible to drive around a circuit when coming
from one direction at 300+ Km/H you're getting blinded by a lens-flare.

At least, I'd be pretty e***d driving around seeing zippo of the track
because the sun shines on my visor, blinding me.

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Richard Walk

F1RS (another short review)

by Richard Walk » Wed, 03 Dec 1997 04:00:00


Don't believe everything you hear. You may not be able to switch on all
GP2 graphics with a PII but that DOES NOT mean that it runs bad. It runs
great. I can't understand this "I can't turn on all graphics so it sucks"
attitude - if GP2 only had half it's graphics features would these same
idiots be saying that it is really great??

Cheers,
Richard

Jo Hels

F1RS (another short review)

by Jo Hels » Wed, 03 Dec 1997 04:00:00



>>I would think it's because of the helmet visor.  =)

>Hmm, a CURVED visor causes CIRCULAR lens flare? Somehow I don't think
>so.

We've had lots of complaints about details over the years. But THIS has to be
the most hairsplitting EVER! :-D

I advise you to experiment with your monitor settings until the flare is
elliptical, John ;-)

JoH
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