> Here's something for Papy to consider that, from an ignoramus'
> standpoint, doesn't seem too hard to implement. It would recognize
> all the fantastic work the *** community has done to improve and
> expand on their great sim.
> 1. Add scrollbars to the Best Laps page so more circuits can be
> included. Exported results would reflect additional tracks too.
> 2. Add scrollbars to the World Championship menus so more than 11 GPs
> can be added to the schedule (gp.ini).
> 3. Allow for more cars in the field. The computer muscle exists now
> to comfortably run a field of 19 AI at full frame rates, so why not
> boost the field to some # like 24? Historical accuracy doesn't need
> to be adhered to that stringently (and if it did we'd be racing
> Bugatti). Besides, Silverstone had 21 entrants so there's a
> precendent for at least 1 more. <g>
> 4. Enable F2/F3 world championship modes (this currently isn't
> possible from what I gather).
> 5. Allow for an entry in app.ini (or wherever) that will allow a
> custom # of car makes so drivers can be assigned BT20s or BT24s, for
> example. This one is perhaps not achievable easily.
> I think it would be really nice to see Papy come out with something
> like this - a patch to improve existing code without requiring
> significant retooling of the game engine (except perhaps for #5).
> Just my thoughts after *** around O'ring.
> Bill.
6. Manual controls over the cameras!
Four cars in a line and my camera is trained on the first. In order to
focus on the last car, I have to click through all the others in order.
My camera is focused on the first of eight cars. The third car spins.
In order to focus on the spinning car I have to not only click through
the second car, I also have to click through the cars that pass. Then I
have to be sure to stop clicking when I reach that spinning car. I I
don't, I'll focus on a car that's on the other half of the track and
miss all the action with the spinning car.
I could just use pause and click to that car but I'd rather see it as
it's happening. Maybe give us a Joy Stick controllability for each
camera? All we would need is Zoom, Pan L/R, and selecting the next or
previous cameras. Forward/Back for Zoom, Left/right for Left/Right, A
Button for the next camera and another for the previous camera. And
maybe a keyboard key to select between the "AI camera man" and "User
control"
Of course this also would be a whole lot to code in...
--
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Mike Barlow of Barlow Racing?
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